Commit Graph

144 Commits

Author SHA1 Message Date
RisaDev
92be6d3fe7 Changelog for 2.0.2.2 2024-03-28 22:05:27 +03:00
RisaDev
efa77f83cc Small fixes 2024-03-28 22:04:37 +03:00
RisaDev
ec0914a8a1 Updated submodules 2024-03-26 00:26:02 +03:00
RisaDev
abb92e741e More IPC work
Additional checks to make sure profile update event is not getting sent when editor and default profile is involved
Selected default profile can no longer be changed if profile set as default is enabled
Fixed "Limit to my creatures" not ignoring objects with IdentifierType != Owned
IPC test tab no longer initializes IPC if debug mode is disabled
Fixed incorrect warning priority in plugin state control
Some slight text changes
2024-03-26 00:14:29 +03:00
RisaDev
da252a57cf Cleanup 2024-03-25 02:07:35 +03:00
RisaDev
b4a086ec3a Profile.GetList now also returns virtual path 2024-03-25 01:53:57 +03:00
RisaDev
6777f9db6e Continuing work on the IPC
ArmatureChanged.Type.Rebound -> Updated
IsPendingProfileRebind is now being set instead of calling RebuildBoneTemplateBinding and that function is called as a part of rebind process (not always though, pending rewrite)
Profiles can no longer be toggled in the UI while editor is active
ProfileChanged is no longer used in IPC, instead we are fully relying on armature events
Added warnings to legacy IPC messages to not use it
2024-03-24 23:45:28 +03:00
RisaDev
3a74a50e39 Updated ECommons, Profile.GetProfileByUniqueId -> Profile.GetByUniqueId, OnProfileUpdate now returns Guid.Empty if no profile is set 2024-03-21 23:34:43 +03:00
RisaDev
4c94667989 Merge remote-tracking branch 'origin/main' into ipc_new
# Conflicts:
#	CustomizePlus/Core/ServiceManagerBuilder.cs
#	CustomizePlus/Game/Services/GameObjectService.cs
#	CustomizePlus/Profiles/ProfileManager.cs
2024-03-21 23:18:58 +03:00
RisaDev
d919024f29 Net 8, updated submodules 2024-03-21 23:05:36 +03:00
RisaDev
589d1075b4 Warning about Profile.OnUpdate 2024-03-18 04:49:42 +03:00
RisaDev
849b5c19de Profile.GetCurrentlyActiveProfileOnCharacter -> Profile.GetActiveProfileIdOnCharacter (now returns profile id instead of profile contents), Profile.GetProfileById -> Profile.GetProfileByUniqueId 2024-03-18 04:46:08 +03:00
RisaDev
fb4b71dfe2 Fixed typo 2024-03-18 00:35:31 +03:00
RisaDev
4df9dae88a Fixed return types 2024-03-18 00:16:42 +03:00
RisaDev
5b71cd479e Implemented rest of profile methods for IPC 2024-03-18 00:15:03 +03:00
RisaDev
37c2882a98 GetProfileList -> GetList 2024-03-11 01:10:13 +03:00
RisaDev
13976a9135 Added Profile.GetProfileList, Profile.EnableByUniqueId, Profile.DisableByUniqueId IPC endpoints
Co-authored-by: Limiana <5073202+Limiana@users.noreply.github.com>
2024-03-11 01:04:51 +03:00
RisaDev
e9b3fc4d3d EzIPC experiments 2024-03-11 00:17:09 +03:00
RisaDev
57c91eb834 A bit of work on new IPC 2024-03-03 02:42:16 +03:00
RisaDev
7f18030018 Trim user input so stuff doesn't break 2024-03-03 01:50:48 +03:00
RisaDev
9693e258ab Forgot to remove gpose state change check from TemplateEditorManager 2024-02-17 03:15:19 +03:00
RisaDev
f913728242 2.0.1.0 2024-02-15 01:49:08 +03:00
RisaDev
28a08b558e Do not fail catastrophically if we can't migrate a profile 2024-02-04 23:37:39 +03:00
RisaDev
f2456ef920 Slight popup refactoring 2024-02-04 23:36:59 +03:00
RisaDev
cc122c6b7b Do not lock UI in GPose 2024-02-04 23:11:38 +03:00
RisaDev
6aa64e43ef Lock UI on hook failure 2024-02-04 22:56:31 +03:00
RisaDev
205f60480c Added option to not display confirmations for chat commands 2024-02-04 22:46:25 +03:00
RisaDev
82e064dc29 Clipboard data warning 2024-02-04 22:32:51 +03:00
RisaDev
695375d93c v2/v3 clipboard support 2024-02-04 22:26:40 +03:00
RisaDev
dc7fb73d84 Updated to latest Penumbra.GameData, updated ObjectManager 2024-02-03 03:07:50 +03:00
RisaDev
4067aa516f Quick hack fix for migrations not working due to V3 config not existing 2024-01-28 02:58:27 +03:00
RisaDev
df82b2593c 2.0 release 2024-01-27 23:35:55 +03:00
RisaDev
18defd3ee3 Changed commands 2024-01-27 05:01:19 +03:00
RisaDev
7011914a4e Fixes, IPC
* Armature manager now assigns permanent ActorIdentifier to armatures
* Slight changes to make sure penumbra redraw doesn't break temporary profiles
* Profile selection UI now gets updated on login/logout in order to display correct colors
* Changed logic of setting Armature.IsVisible
* Implemented OnProfileUpdate IPC
2024-01-23 01:40:01 +03:00
RisaDev
e9245acb45 Dalamud json update 2024-01-11 21:47:21 +03:00
RisaDev
1bb9bb8a9a Build workflows 2024-01-11 21:42:52 +03:00
RisaDev
dfd74933c7 Fixed string.Incognify not working correctly with short strings 2024-01-10 01:20:43 +03:00
RisaDev
af594e7c4f Version bump 2024-01-10 00:21:32 +03:00
RisaDev
e77037ff09 Fixed configuration migration not performing correctly 2024-01-10 00:12:54 +03:00
RisaDev
1bd1a3b34b Changelog changes 2024-01-09 22:52:20 +03:00
RisaDev
b979751ca4 Fixed editor's "limit to my creatures" setting not updating properly, fixed mirror mode not working on reset buttons 2024-01-09 22:52:20 +03:00
RisaDev
44607e10d7 Code style fix 2024-01-09 22:52:20 +03:00
RisaDev
2b8db843a1 Some changes to incognito for debug stuff 2024-01-09 22:52:20 +03:00
RisaDev
a486dd2c96 Code commit 2024-01-09 22:52:17 +03:00