Commit Graph

72 Commits

Author SHA1 Message Date
459f13db01 test 2025-07-30 19:10:04 +03:00
RisaDev
8b3220cba6 Fix crash on login/logout? 2025-07-25 02:19:48 +03:00
RisaDev
5ba38d9303 IPC test for AddPlayerCharacter/RemovePlayerCharacter 2025-04-18 22:14:40 +03:00
RisaDev
46f7b45880 Switch to ActorObjectManager provided by Penumbra.GameData 2025-04-06 21:18:36 +03:00
RisaDev
da678966b3 Fix templates serializing incorrectly for clipboard copies 2025-02-27 19:40:20 +03:00
RisaDev
daca4df4d3 Optimize IPC jsons 2025-02-27 19:27:45 +03:00
RisaDev
a27010007b Fix comment 2024-11-23 21:38:17 +03:00
RisaDev
b6217a1125 Donation button, change log 2024-11-23 21:37:42 +03:00
RisaDev
e4e10e0f9a Send IPC OnProfileUpdate when currently used template was changed in editor, fix Profile.GetActiveProfileIdOnCharacter IPC ignoring DefaultLocalPlayerProfile 2024-11-23 19:41:42 +03:00
RisaDev
3bd80f3c33 Switch to ECommonsLite 2024-11-16 03:12:46 +03:00
RisaDev
f6bcef4a27 More api11 and 7.1 work 2024-11-15 04:19:19 +03:00
RisaDev
1802e500f4 Fix help tooltip for enabled checkbox in profiles 2024-10-26 23:09:32 +03:00
RisaDev
77e8f78303 Cleanup 2024-10-26 20:15:07 +03:00
RisaDev
4284b323ef Modded skeleton bone warning 2024-10-24 23:38:00 +03:00
RisaDev
fbe6ff18dc Add owned temp profile test to ipc tests 2024-10-24 02:24:33 +03:00
RisaDev
466602c03a Redesign character areas a bit 2024-10-23 23:20:53 +03:00
RisaDev
9061138cf1 Added character info and priority to Profile.GetList IPC, bump of major IPC version, IPCCharacterProfile cleanup, some fixes which should hopefully fix temporary profiles for minions 2024-10-22 21:04:35 +03:00
RisaDev
93802e6115 Added profile priority system, fixed a few issues 2024-10-19 04:51:51 +03:00
RisaDev
7085cf616c Added ability to apply profile to several characters 2024-10-19 02:55:38 +03:00
RisaDev
90bd5fa4df Added several settings to control when plugin window is being hidden/shown 2024-10-18 23:44:55 +03:00
RisaDev
0a8104ccdb Reimplemented profile conversion to V5 using some heuristics based on excel sheets 2024-10-18 23:15:46 +03:00
RisaDev
486a5ddbe6 Rewrite ApplyToCurrentlyActiveCharacter so it behaves like DefaultProfile 2024-10-18 21:48:19 +03:00
RisaDev
3e290cbabc Rename CompareIgnoringOwnership and FindActorsByIdentifier 2024-10-18 21:34:35 +03:00
RisaDev
d6975591fe Use actor identifiers in template editor 2024-10-16 23:19:05 +03:00
RisaDev
3781000d75 Cleanup TemplatePanel 2024-10-16 23:08:35 +03:00
RisaDev
34cd6c0b27 Merge remote-tracking branch 'origin/main' into new_actor_assignment_ui 2024-10-12 22:41:52 +03:00
RisaDev
09a093e5f9 Always rebuild armatures on skeleton updates instead of trying to augment them 2024-10-12 22:02:52 +03:00
RisaDev
7a0ee53756 Hopefully this doesn't break anything, I can't test this properly on my free trial account
Removed "Limit to my creatures", the code now automatically detects this for all owned actors. If you liked to apply edits to minions and stuff of other players... too bad.
Implemented UI for setting profiles to NPC, minions and mounts (still WIP, will probably have to implement multiple characters per profile)
2024-10-08 00:32:58 +03:00
RisaDev
d088550574 Separators 2024-10-07 02:05:39 +03:00
RisaDev
57edb49ff2 Moving stuff around in the UI 2024-10-07 01:51:47 +03:00
RisaDev
df6512dbca Apply to current character button 2024-10-07 01:36:18 +03:00
RisaDev
2d40fff844 More work on profile character assignment rewrite.
Added ability to apply profile to any currently logged in character
Functional UI for player character, retainers and mannequins
Almost completely switched to using ActorIdentifier instead of character name
Migration code for ActorIdentifier instead of character names
IPC is not functional for now (see todos)
2024-10-07 01:11:20 +03:00
RisaDev
a7da74bb80 New actor assignment ui experiments 2024-10-05 22:17:47 +03:00
RisaDev
80d0ed4f07 Expose GameState.GetCutsceneParentIndex and GameState.SetCutsceneParentIndex via IPC 2024-09-30 22:44:19 +03:00
RisaDev
0d6f36e115 IVCS -> IVCS Compatible 2024-07-29 22:20:52 +03:00
RisaDev
8fcfe9e94d Use object table index instead of passing ICharacter/Character address. Seems like the dev who decided to shit talk behind my back about this forgot it was them who implemented it that way. 2024-07-29 22:12:49 +03:00
RisaDev
b529b985a0 Display proper count 2024-07-11 02:45:54 +03:00
RisaDev
11b5106aab Can boot into the UI 2024-07-04 13:10:12 +03:00
RisaDev
d8c0c4b4fe Move support button, improve text alignment in support log 2024-06-24 01:53:08 +03:00
RisaDev
27290ef8e5 Add support log, improve bone name display, fix incognify issues 2024-06-24 01:30:23 +03:00
RisaDev
822995530e Rename "Default profile", hide character controls when profile is set as default 2024-06-17 17:39:22 +03:00
RisaDev
fba31851c0 Use icon instead of text, changed tooltip text 2024-06-16 17:28:45 +03:00
RisaDev
ef6c7014e4 Added button to jump to template editing from profile tab, made TemplateManager IDisposable 2024-06-16 02:58:17 +03:00
RisaDev
30d9522da8 Removed a bit too much 2024-06-03 18:18:26 +03:00
RisaDev
708522a47c Removed legacy IPC 2024-06-03 18:14:23 +03:00
RisaDev
bf74d3774c Add ability to apply profiles on character selection (lobby) screen 2024-04-15 23:46:13 +03:00
RisaDev
07f89334c1 Added ability to automatically set editor preview character to current character on login
Also refactored some things
2024-04-13 01:55:27 +03:00
RisaDev
99990c9208 Actor resolving fixes for UI actors
Profiles should now properly apply to UI actors in Crystalline Conflict and other places
Added ability to control which parts of the UI profiles are applying to
2024-04-11 23:33:41 +03:00
RisaDev
933eb27b5e Special actor fixes
Remove special actor armatures without waiting (fixes incorrect profile when changing examined character without closing the window)
Fix for special actor armatures not reflecting changes in active profiles
Slight refactoring
2024-04-11 01:34:53 +03:00
RisaDev
bfbfb65925 Do not allow setting current profile as default when it is enabled 2024-04-11 00:35:08 +03:00