Removed legacy IPC

This commit is contained in:
RisaDev
2024-06-03 18:14:23 +03:00
parent df11547f6e
commit 708522a47c
6 changed files with 3 additions and 365 deletions

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@@ -1,299 +0,0 @@
using Dalamud.Plugin.Services;
using Dalamud.Plugin;
using System;
using System.Text;
using OtterGui.Log;
using Newtonsoft.Json;
using System.IO.Compression;
using System.IO;
using Dalamud.Plugin.Ipc;
using Dalamud.Game.ClientState.Objects.Types;
using CustomizePlus.Configuration.Helpers;
using CustomizePlus.Profiles;
using CustomizePlus.Configuration.Data.Version3;
using CustomizePlus.Profiles.Data;
using CustomizePlus.Game.Services;
using CustomizePlus.Templates.Events;
using CustomizePlus.Profiles.Events;
using CustomizePlus.Templates.Data;
using CustomizePlus.GameData.Data;
using CustomizePlus.Core.Extensions;
using CustomizePlus.Armatures.Events;
using CustomizePlus.Armatures.Data;
using CustomizePlus.GameData.Extensions;
using Penumbra.GameData.Interop;
using CustomizePlus.Profiles.Exceptions;
namespace CustomizePlus.Api.Compatibility;
[Obsolete("Will be removed in the near future, do not use this IPC")]
public class CustomizePlusLegacyIpc : IDisposable
{
private readonly IObjectTable _objectTable;
private readonly DalamudPluginInterface _pluginInterface;
private readonly Logger _logger;
private readonly ProfileManager _profileManager;
private readonly GameObjectService _gameObjectService;
private readonly ProfileChanged _profileChangedEvent;
private readonly ArmatureChanged _armatureChangedEvent;
private const int _configurationVersion = 3;
public const string ProviderApiVersionLabel = $"CustomizePlus.{nameof(GetApiVersion)}";
public const string GetProfileFromCharacterLabel = $"CustomizePlus.{nameof(GetProfileFromCharacter)}";
public const string SetProfileToCharacterLabel = $"CustomizePlus.{nameof(SetProfileToCharacter)}";
public const string RevertCharacterLabel = $"CustomizePlus.{nameof(RevertCharacter)}";
public const string OnProfileUpdateLabel = $"CustomizePlus.{nameof(OnProfileUpdate)}";
public static readonly (int, int) ApiVersion = (3, 0);
//Sends local player's profile every time their active profile is changed
//If no profile is applied sends null
internal ICallGateProvider<string?, string?, object?>? ProviderOnProfileUpdate;
internal ICallGateProvider<Character?, object>? ProviderRevertCharacter;
internal ICallGateProvider<string, Character?, object>? ProviderSetProfileToCharacter;
internal ICallGateProvider<Character?, string?>? ProviderGetProfileFromCharacter;
internal ICallGateProvider<(int, int)>? ProviderGetApiVersion;
public CustomizePlusLegacyIpc(
IObjectTable objectTable,
DalamudPluginInterface pluginInterface,
Logger logger,
ProfileManager profileManager,
GameObjectService gameObjectService,
ArmatureChanged armatureChangedEvent,
ProfileChanged profileChangedEvent)
{
_objectTable = objectTable;
_pluginInterface = pluginInterface;
_logger = logger;
_profileManager = profileManager;
_gameObjectService = gameObjectService;
_profileChangedEvent = profileChangedEvent;
_armatureChangedEvent = armatureChangedEvent;
InitializeProviders();
_profileChangedEvent.Subscribe(OnProfileChange, ProfileChanged.Priority.CustomizePlusLegacyIpc);
_armatureChangedEvent.Subscribe(OnArmatureChanged, ArmatureChanged.Priority.CustomizePlusIpc);
}
public void Dispose()
{
_profileChangedEvent.Unsubscribe(OnProfileChange);
_armatureChangedEvent.Unsubscribe(OnArmatureChanged);
DisposeProviders();
}
//warn: limitation - ignores default profiles but why you would use default profile on your own character
private void OnProfileChange(ProfileChanged.Type type, Profile? profile, object? arg3)
{
if (type != ProfileChanged.Type.AddedTemplate &&
type != ProfileChanged.Type.RemovedTemplate &&
type != ProfileChanged.Type.MovedTemplate &&
type != ProfileChanged.Type.ChangedTemplate)
return;
if (profile == null ||
!profile.Enabled ||
profile.CharacterName.Text != _gameObjectService.GetCurrentPlayerName())
return;
OnProfileUpdate(profile);
}
private void OnArmatureChanged(ArmatureChanged.Type type, Armature armature, object? arg3)
{
string currentPlayerName = _gameObjectService.GetCurrentPlayerName();
if (armature.ActorIdentifier.ToNameWithoutOwnerName() != currentPlayerName)
return;
if (type == ArmatureChanged.Type.Created ||
type == ArmatureChanged.Type.Updated)
{
if(armature.Profile == null)
_logger.Warning("[LEGACY IPC DO NOT USE] Armature created/rebound and profile is null");
OnProfileUpdate(armature.Profile);
return;
}
if(type == ArmatureChanged.Type.Deleted)
{
OnProfileUpdate(null);
return;
}
}
private void InitializeProviders()
{
_logger.Debug("[LEGACY IPC DO NOT USE] Initializing legacy Customize+ IPC providers.");
try
{
ProviderGetApiVersion = _pluginInterface.GetIpcProvider<(int, int)>(ProviderApiVersionLabel);
ProviderGetApiVersion.RegisterFunc(GetApiVersion);
}
catch (Exception ex)
{
_logger.Error($"[LEGACY IPC DO NOT USE] Error registering legacy Customize+ IPC provider for {ProviderApiVersionLabel}: {ex}");
}
try
{
ProviderGetProfileFromCharacter =
_pluginInterface.GetIpcProvider<Character?, string?>(GetProfileFromCharacterLabel);
ProviderGetProfileFromCharacter.RegisterFunc(GetProfileFromCharacter);
}
catch (Exception ex)
{
_logger.Error($"[LEGACY IPC DO NOT USE] Error registering legacy Customize+ IPC provider for {GetProfileFromCharacterLabel}: {ex}");
}
try
{
ProviderSetProfileToCharacter =
_pluginInterface.GetIpcProvider<string, Character?, object>(SetProfileToCharacterLabel);
ProviderSetProfileToCharacter.RegisterAction(SetProfileToCharacter);
}
catch (Exception ex)
{
_logger.Error($"[LEGACY IPC DO NOT USE] Error registering legacy Customize+ IPC provider for {SetProfileToCharacterLabel}: {ex}");
}
try
{
ProviderRevertCharacter =
_pluginInterface.GetIpcProvider<Character?, object>(RevertCharacterLabel);
ProviderRevertCharacter.RegisterAction(RevertCharacter);
}
catch (Exception ex)
{
_logger.Error($"[LEGACY IPC DO NOT USE] Error registering legacy Customize+ IPC provider for {RevertCharacterLabel}: {ex}");
}
try
{
ProviderOnProfileUpdate = _pluginInterface.GetIpcProvider<string?, string?, object?>(OnProfileUpdateLabel);
}
catch (Exception ex)
{
_logger.Error($"[LEGACY IPC DO NOT USE] Error registering legacy Customize+ IPC provider for {OnProfileUpdateLabel}: {ex}");
}
}
private void DisposeProviders()
{
ProviderGetProfileFromCharacter?.UnregisterFunc();
ProviderSetProfileToCharacter?.UnregisterAction();
ProviderRevertCharacter?.UnregisterAction();
ProviderGetApiVersion?.UnregisterFunc();
ProviderOnProfileUpdate?.UnregisterFunc();
}
private void OnProfileUpdate(Profile? profile)
{
_logger.Debug($"[LEGACY IPC DO NOT USE] Sending local player update message: {(profile != null ? profile.ToString() : "no profile")}");
var convertedProfile = profile != null ? GetVersion3Profile(profile) : null;
ProviderOnProfileUpdate?.SendMessage(convertedProfile?.CharacterName ?? null, convertedProfile == null ? null : JsonConvert.SerializeObject(convertedProfile));
}
private static (int, int) GetApiVersion()
{
return ApiVersion;
}
private string? GetCharacterProfile(string characterName)
{
var profile = _profileManager.GetProfileByCharacterName(characterName, true);
var convertedProfile = profile != null ? GetVersion3Profile(profile) : null;
return convertedProfile != null ? JsonConvert.SerializeObject(convertedProfile) : null;
}
private string? GetProfileFromCharacter(Character? character)
{
return character == null ? null : GetCharacterProfile(character.Name.ToString());
}
private void SetProfileToCharacter(string profileJson, Character? character)
{
if (character == null)
return;
var actor = (Actor)character.Address;
if (!actor.Valid)
return;
/*if (character == _objectTable[0])
{
_logger.Error($"Received request to set profile on local character, this is not allowed");
return;
}*/
try
{
var profile = JsonConvert.DeserializeObject<Version3Profile>(profileJson);
if (profile != null)
{
if (profile.ConfigVersion != _configurationVersion)
throw new Exception("Incompatible version");
_profileManager.AddTemporaryProfile(GetProfileFromVersion3(profile).Item1, actor);
}
}
catch (Exception ex)
{
_logger.Warning($"[LEGACY IPC DO NOT USE] Unable to set body profile. Character: {character?.Name}, exception: {ex}, debug data: {GetBase64String(profileJson)}");
}
}
private void RevertCharacter(Character? character)
{
if (character == null)
return;
var actor = (Actor)character.Address;
if (!actor.Valid)
return;
/*if (character == _objectTable[0])
{
_logger.Error($"Received request to revert profile on local character, this is not allowed");
return;
}*/
try
{
_profileManager.RemoveTemporaryProfile(actor);
}
catch (Exception ex)
{
_logger.Warning($"[LEGACY IPC DO NOT USE] Unable to revert character. Character: {character?.Name}, exception: {ex}");
}
}
private string GetBase64String(string data)
{
var json = JsonConvert.SerializeObject(data, Formatting.None);
var bytes = Encoding.UTF8.GetBytes(json);
using var compressedStream = new MemoryStream();
using (var zipStream = new GZipStream(compressedStream, CompressionMode.Compress))
zipStream.Write(bytes, 0, bytes.Length);
return Convert.ToBase64String(compressedStream.ToArray());
}
private Version3Profile GetVersion3Profile(Profile profile)
{
return V4ProfileToV3Converter.Convert(profile);
}
private (Profile, Template) GetProfileFromVersion3(Version3Profile profile)
{
return V3ProfileToV4Converter.Convert(profile);
}
}

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@@ -1,39 +0,0 @@
using CustomizePlus.Configuration.Data.Version3;
using CustomizePlus.Profiles.Data;
using System;
using System.Collections.Generic;
namespace CustomizePlus.Configuration.Helpers;
internal static class V4ProfileToV3Converter
{
public static Version3Profile Convert(Profile v4Profile)
{
var profile = new Version3Profile
{
ProfileName = v4Profile.Name,
CharacterName = v4Profile.CharacterName,
CreationDate = v4Profile.CreationDate.DateTime,
ModifiedDate = DateTime.UtcNow,
Enabled = v4Profile.Enabled,
OwnedOnly = v4Profile.LimitLookupToOwnedObjects,
ConfigVersion = 3,
Bones = new Dictionary<string, V3BoneTransform>()
};
foreach (var template in v4Profile.Templates)
{
foreach (var kvPair in template.Bones) //not super optimal but whatever
{
profile.Bones[kvPair.Key] = new V3BoneTransform
{
Translation = kvPair.Value.Translation,
Rotation = kvPair.Value.Rotation,
Scaling = kvPair.Value.Scaling
};
}
}
return profile;
}
}

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@@ -23,16 +23,13 @@ using CustomizePlus.UI.Windows;
using CustomizePlus.UI.Windows.MainWindow.Tabs;
using CustomizePlus.Templates.Events;
using CustomizePlus.Profiles.Events;
using CustomizePlus.Api.Compatibility;
using CustomizePlus.Game.Services.GPose;
using CustomizePlus.Game.Services.GPose.ExternalTools;
using CustomizePlus.GameData.Services;
using CustomizePlus.Configuration.Services.Temporary;
using OtterGui.Services;
using Penumbra.GameData.Actors;
using Penumbra.GameData.Enums;
using Penumbra.GameData.Structs;
using OtterGui;
using OtterGui.Raii;
using CustomizePlus.Api;
@@ -156,7 +153,6 @@ public static class ServiceManagerBuilder
private static ServiceManager AddApi(this ServiceManager services)
{
services
.AddSingleton<CustomizePlusLegacyIpc>()
.AddSingleton<CustomizePlusIpc>();
return services;

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@@ -1,12 +1,10 @@
using System;
using System.Reflection;
using Dalamud.Plugin;
using Microsoft.Extensions.DependencyInjection;
using OtterGui.Log;
using CustomizePlus.Core.Services;
using CustomizePlus.UI;
using CustomizePlus.Core;
using CustomizePlus.Api.Compatibility;
using CustomizePlus.Configuration.Services.Temporary;
using OtterGui.Services;
using CustomizePlus.Api;
@@ -39,7 +37,6 @@ public sealed class Plugin : IDalamudPlugin
v3ConfigFixer.FixV3ConfigIfNeeded();
_services.GetService<CustomizePlusIpc>();
_services.GetService<CustomizePlusLegacyIpc>();
_services.GetService<CPlusWindowSystem>();
_services.GetService<CommandService>();

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@@ -147,23 +147,6 @@ public class IPCTestTab //: IDisposable
ImGui.SameLine();
ImGui.InputText("##operateon", ref _targetCharacterName, 128);
if (ImGui.Button("Copy current profile into memory as V3"))
{
var actors = _gameObjectService.FindActorsByName(_targetCharacterName).ToList();
if (actors.Count == 0)
return;
if (!actors[0].Item2.Identifier(_actorManager, out var identifier))
return;
var profile = _profileManager.GetEnabledProfilesByActor(identifier).FirstOrDefault();
if (profile == null)
return;
_rememberedProfileJson = JsonConvert.SerializeObject(V4ProfileToV3Converter.Convert(profile));
_popupSystem.ShowPopup(PopupSystem.Messages.IPCV4ProfileRemembered);
}
if (ImGui.Button("GetActiveProfileIdOnCharacter into clipboard"))
{
var actors = _gameObjectService.FindActorsByName(_targetCharacterName).ToList();
@@ -255,7 +238,7 @@ public class IPCTestTab //: IDisposable
if (result == 0)
{
_rememberedProfileJson = profileJson;
_popupSystem.ShowPopup(PopupSystem.Messages.IPCV4ProfileRemembered);
_popupSystem.ShowPopup(PopupSystem.Messages.IPCProfileRemembered);
}
else
{

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@@ -10,7 +10,7 @@ public partial class PopupSystem
public const string FantasiaPlusDetected = "fantasia_detected_warn";
public const string IPCV4ProfileRemembered = "ipc_v4_profile_remembered";
public const string IPCProfileRemembered = "ipc_profile_remembered";
public const string IPCGetProfileByIdRemembered = "ipc_get_profile_by_id_remembered";
public const string IPCSetProfileToChrDone = "ipc_set_profile_to_character_done";
public const string IPCRevertDone = "ipc_revert_done";
@@ -30,7 +30,7 @@ public partial class PopupSystem
RegisterPopup(Messages.FantasiaPlusDetected, "Customize+ detected that you have Fantasia+ installed.\nPlease delete or turn it off and restart your game to use Customize+.");
RegisterPopup(Messages.IPCV4ProfileRemembered, "Current profile has been copied into memory");
RegisterPopup(Messages.IPCProfileRemembered, "Current profile has been copied into memory");
RegisterPopup(Messages.IPCGetProfileByIdRemembered, "GetProfileByUniqueId result has been copied into memory");
RegisterPopup(Messages.IPCSetProfileToChrDone, "SetProfileToCharacter has been called with data from memory, profile id printed to log");
RegisterPopup(Messages.IPCRevertDone, "DeleteTemporaryProfileByUniqueId has been called");