Switch to ActorObjectManager provided by Penumbra.GameData

This commit is contained in:
RisaDev
2025-04-06 21:18:36 +03:00
parent a8a056aed3
commit 46f7b45880
13 changed files with 182 additions and 330 deletions

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@@ -1,46 +0,0 @@
using Penumbra.GameData.Interop;
namespace CustomizePlus.GameData.Data;
/// <summary>
/// A single actor with its label and the list of associated game objects.
/// </summary>
public readonly struct ActorData
{
public readonly List<Actor> Objects;
public readonly string Label;
public bool Valid
=> Objects.Count > 0;
public ActorData(Actor actor, string label)
{
Objects = new List<Actor> { actor };
Label = label;
}
public static readonly ActorData Invalid = new(false);
private ActorData(bool _)
{
Objects = new List<Actor>(0);
Label = string.Empty;
}
/*public LazyString ToLazyString(string invalid)
{
var objects = Objects;
return Valid
? new LazyString(() => string.Join(", ", objects.Select(o => o.ToString())))
: new LazyString(() => invalid);
}*/
private ActorData(List<Actor> objects, string label)
{
Objects = objects;
Label = label;
}
public ActorData OnlyGPose()
=> new(Objects.Where(o => o.IsGPoseOrCutscene).ToList(), Label);
}

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@@ -5,6 +5,7 @@ using FFXIVClientStructs.FFXIV.Client.Game.Character;
using FFXIVClientStructs.FFXIV.Client.Game.Object;
using OtterGui.Services;
using Penumbra.GameData.Enums;
using Penumbra.GameData.Interop;
using Penumbra.String;
using System.Diagnostics;

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@@ -1,247 +0,0 @@
using CustomizePlus.GameData.Data;
using Dalamud.Game.ClientState.Objects;
using Dalamud.Plugin;
using Dalamud.Plugin.Services;
using FFXIVClientStructs.FFXIV.Client.Game.Control;
using FFXIVClientStructs.FFXIV.Client.UI.Agent;
using OtterGui.Log;
using Penumbra.GameData.Actors;
using Penumbra.GameData.Enums;
using Penumbra.GameData.Interop;
using Penumbra.String;
namespace CustomizePlus.GameData.Services;
public class ObjectManager(
IFramework framework,
IClientState clientState,
IObjectTable objects,
IDalamudPluginInterface pi,
Logger log,
ActorManager actors,
ITargetManager targets)
: global::Penumbra.GameData.Interop.ObjectManager(pi, log, framework, objects)
{
public DateTime LastUpdate
=> LastFrame;
private DateTime _identifierUpdate;
public bool IsInGPose => clientState.IsGPosing;
//c+ custom
public bool IsInLobby { get; private set; }
public ushort World { get; private set; }
private readonly Dictionary<ActorIdentifier, ActorData> _identifiers = new(200);
private readonly Dictionary<ActorIdentifier, ActorData> _allWorldIdentifiers = new(200);
private readonly Dictionary<ActorIdentifier, ActorData> _nonOwnedIdentifiers = new(200);
public IReadOnlyDictionary<ActorIdentifier, ActorData> Identifiers
=> _identifiers;
public override bool Update()
{
if (!base.Update() && _identifierUpdate >= LastUpdate)
return false;
_identifierUpdate = LastUpdate;
World = (ushort)(Player.Valid ? Player.HomeWorld : 0);
_identifiers.Clear();
_allWorldIdentifiers.Clear();
_nonOwnedIdentifiers.Clear();
foreach (var actor in BattleNpcs.Concat(CutsceneCharacters))
{
if (actor.Identifier(actors, out var identifier))
HandleIdentifier(identifier, actor);
}
void AddSpecial(ScreenActor idx, string label)
{
var actor = this[(int)idx];
if (actor.Identifier(actors, out var ident))
{
var data = new ActorData(actor, label);
_identifiers.Add(ident, data);
}
}
AddSpecial(ScreenActor.CharacterScreen, "Character Screen Actor");
AddSpecial(ScreenActor.ExamineScreen, "Examine Screen Actor");
AddSpecial(ScreenActor.FittingRoom, "Fitting Room Actor");
AddSpecial(ScreenActor.DyePreview, "Dye Preview Actor");
AddSpecial(ScreenActor.Portrait, "Portrait Actor");
AddSpecial(ScreenActor.Card6, "Card Actor 6");
AddSpecial(ScreenActor.Card7, "Card Actor 7");
AddSpecial(ScreenActor.Card8, "Card Actor 8");
foreach (var actor in EventNpcs)
{
if (actor.Identifier(actors, out var identifier))
HandleIdentifier(identifier, actor);
}
//C+ custom
IsInLobby = AddLobbyCharacters();
return true;
}
private void HandleIdentifier(ActorIdentifier identifier, Actor character)
{
if (!identifier.IsValid)
return;
if (!_identifiers.TryGetValue(identifier, out var data))
{
data = new ActorData(character, identifier.ToString());
_identifiers[identifier] = data;
}
else
{
data.Objects.Add(character);
}
if (identifier.Type is IdentifierType.Player or IdentifierType.Owned)
{
var allWorld = actors.CreateIndividualUnchecked(identifier.Type, identifier.PlayerName, ushort.MaxValue,
identifier.Kind,
identifier.DataId);
if (!_allWorldIdentifiers.TryGetValue(allWorld, out var allWorldData))
{
allWorldData = new ActorData(character, allWorld.ToString());
_allWorldIdentifiers[allWorld] = allWorldData;
}
else
{
allWorldData.Objects.Add(character);
}
}
if (identifier.Type is IdentifierType.Owned)
{
var nonOwned = actors.CreateNpc(identifier.Kind, identifier.DataId);
if (!_nonOwnedIdentifiers.TryGetValue(nonOwned, out var nonOwnedData))
{
nonOwnedData = new ActorData(character, nonOwned.ToString());
_nonOwnedIdentifiers[nonOwned] = nonOwnedData;
}
else
{
nonOwnedData.Objects.Add(character);
}
}
}
public Actor GPosePlayer
=> this[(int)ScreenActor.GPosePlayer];
public Actor Player
=> this[0];
public unsafe Actor Target
=> clientState.IsGPosing ? TargetSystem.Instance()->GPoseTarget : TargetSystem.Instance()->Target;
public Actor Focus
=> targets.FocusTarget?.Address ?? nint.Zero;
public Actor MouseOver
=> targets.MouseOverTarget?.Address ?? nint.Zero;
public (ActorIdentifier Identifier, ActorData Data) PlayerData
{
get
{
Update();
return Player.Identifier(actors, out var ident) && _identifiers.TryGetValue(ident, out var data)
? (ident, data)
: (ident, ActorData.Invalid);
}
}
public (ActorIdentifier Identifier, ActorData Data) TargetData
{
get
{
Update();
return Target.Identifier(actors, out var ident) && _identifiers.TryGetValue(ident, out var data)
? (ident, data)
: (ident, ActorData.Invalid);
}
}
/// <summary> Also handles All Worlds players and non-owned NPCs. </summary>
public bool ContainsKey(ActorIdentifier key)
=> Identifiers.ContainsKey(key) || _allWorldIdentifiers.ContainsKey(key) || _nonOwnedIdentifiers.ContainsKey(key);
public bool TryGetValue(ActorIdentifier key, out ActorData value)
=> Identifiers.TryGetValue(key, out value);
public bool TryGetValueAllWorld(ActorIdentifier key, out ActorData value)
=> _allWorldIdentifiers.TryGetValue(key, out value);
public bool TryGetValueNonOwned(ActorIdentifier key, out ActorData value)
=> _nonOwnedIdentifiers.TryGetValue(key, out value);
public ActorData this[ActorIdentifier key]
=> Identifiers[key];
public IEnumerable<ActorIdentifier> Keys
=> Identifiers.Keys;
public IEnumerable<ActorData> Values
=> Identifiers.Values;
public bool GetName(string lowerName, out Actor actor)
{
(actor, var ret) = lowerName switch
{
"" => (Actor.Null, true),
"<me>" => (Player, true),
"self" => (Player, true),
"<t>" => (Target, true),
"target" => (Target, true),
"<f>" => (Focus, true),
"focus" => (Focus, true),
"<mo>" => (MouseOver, true),
"mouseover" => (MouseOver, true),
_ => (Actor.Null, false),
};
return ret;
}
//c+ custom
private unsafe bool AddLobbyCharacters()
{
if (clientState.IsLoggedIn)
return false;
var agent = AgentLobby.Instance();
if (agent == null)
return false;
var span = agent->LobbyData.CharaSelectEntries.AsSpan();
// The lobby uses the first 8 cutscene actors.
int cnt = 0;
foreach (var actor in CutsceneCharacters.Take(8))
{
if (!actor.Valid) //shouldn't happen so should be safe to break?
break;
if (cnt >= span.Length)
break;
if (span[cnt].Value == null) //should mean the end of valid actors so should be safe to break?
break;
var chara = span[cnt].Value;
HandleIdentifier(actors.CreatePlayer(new ByteString(chara->Name), chara->HomeWorldId), actor);
cnt++;
}
return true;
}
}

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@@ -0,0 +1,52 @@
{
"version": 1,
"dependencies": {
"net9.0-windows7.0": {
"DotNet.ReproducibleBuilds": {
"type": "Direct",
"requested": "[1.2.25, )",
"resolved": "1.2.25",
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},
"JetBrains.Annotations": {
"type": "Transitive",
"resolved": "2024.3.0",
"contentHash": "ox5pkeLQXjvJdyAB4b2sBYAlqZGLh3PjSnP1bQNVx72ONuTJ9+34/+Rq91Fc0dG29XG9RgZur9+NcP4riihTug=="
},
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"type": "Transitive",
"resolved": "9.0.2",
"contentHash": "ZffbJrskOZ40JTzcTyKwFHS5eACSWp2bUQBBApIgGV+es8RaTD4OxUG7XxFr3RIPLXtYQ1jQzF2DjKB5fZn7Qg==",
"dependencies": {
"Microsoft.Extensions.DependencyInjection.Abstractions": "9.0.2"
}
},
"Microsoft.Extensions.DependencyInjection.Abstractions": {
"type": "Transitive",
"resolved": "9.0.2",
"contentHash": "MNe7GSTBf3jQx5vYrXF0NZvn6l7hUKF6J54ENfAgCO8y6xjN1XUmKKWG464LP2ye6QqDiA1dkaWEZBYnhoZzjg=="
},
"ottergui": {
"type": "Project",
"dependencies": {
"JetBrains.Annotations": "[2024.3.0, )",
"Microsoft.Extensions.DependencyInjection": "[9.0.2, )"
}
},
"penumbra.api": {
"type": "Project"
},
"penumbra.gamedata": {
"type": "Project",
"dependencies": {
"OtterGui": "[1.0.0, )",
"Penumbra.Api": "[5.6.1, )",
"Penumbra.String": "[1.0.6, )"
}
},
"penumbra.string": {
"type": "Project"
}
}
}
}

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@@ -19,7 +19,6 @@ using OtterGui.Log;
using Penumbra.GameData.Actors;
using Penumbra.GameData.Enums;
using Penumbra.GameData.Interop;
using ObjectManager = CustomizePlus.GameData.Services.ObjectManager;
namespace CustomizePlus.Armatures.Services;
@@ -32,7 +31,7 @@ public unsafe sealed class ArmatureManager : IDisposable
private readonly ProfileChanged _profileChangedEvent;
private readonly Logger _logger;
private readonly FrameworkManager _framework;
private readonly ObjectManager _objectManager;
private readonly ActorObjectManager _objectManager;
private readonly ActorManager _actorManager;
private readonly GPoseService _gposeService;
private readonly ArmatureChanged _event;
@@ -53,7 +52,7 @@ public unsafe sealed class ArmatureManager : IDisposable
ProfileChanged profileChangedEvent,
Logger logger,
FrameworkManager framework,
ObjectManager objectManager,
ActorObjectManager objectManager,
ActorManager actorManager,
GPoseService gposeService,
ArmatureChanged @event)
@@ -125,8 +124,6 @@ public unsafe sealed class ArmatureManager : IDisposable
/// </summary>
private void RefreshArmatures()
{
_objectManager.Update();
var currentTime = DateTime.UtcNow;
var armatureExpirationDateTime = currentTime.AddSeconds(-30);
foreach (var kvPair in Armatures.ToList())
@@ -134,7 +131,7 @@ public unsafe sealed class ArmatureManager : IDisposable
var armature = kvPair.Value;
//Only remove armatures which haven't been seen for a while
//But remove armatures of special actors (like examine screen) right away
if (!_objectManager.Identifiers.ContainsKey(kvPair.Value.ActorIdentifier) &&
if (!_objectManager.ContainsKey(kvPair.Value.ActorIdentifier) &&
(armature.LastSeen <= armatureExpirationDateTime || armature.ActorIdentifier.Type == IdentifierType.Special))
{
_logger.Debug($"Removing armature {armature} because {kvPair.Key.IncognitoDebug()} is gone");
@@ -147,7 +144,7 @@ public unsafe sealed class ArmatureManager : IDisposable
armature.IsVisible = armature.LastSeen.AddSeconds(1) >= currentTime;
}
foreach (var obj in _objectManager.Identifiers)
foreach (var obj in _objectManager)
{
var actorIdentifier = obj.Key.CreatePermanent();
if (!Armatures.ContainsKey(actorIdentifier))
@@ -243,9 +240,8 @@ public unsafe sealed class ArmatureManager : IDisposable
/// </summary>
private bool TryLinkSkeleton(Armature armature)
{
_objectManager.Update();
if (!_objectManager.Identifiers.ContainsKey(armature.ActorIdentifier))
if (!_objectManager.ContainsKey(armature.ActorIdentifier))
return false;
var actor = _objectManager[armature.ActorIdentifier].Objects[0];

View File

@@ -31,6 +31,7 @@ using OtterGui.Log;
using OtterGui.Raii;
using OtterGui.Services;
using Penumbra.GameData.Actors;
using Penumbra.GameData.Interop;
using Penumbra.GameData.Structs;
namespace CustomizePlus.Core;
@@ -60,7 +61,7 @@ public static class ServiceManagerBuilder
services.AddIServices(typeof(EquipItem).Assembly);
services.AddIServices(typeof(Plugin).Assembly);
services.AddIServices(typeof(ObjectManager).Assembly);
services.AddIServices(typeof(CutsceneService).Assembly);
services.AddIServices(typeof(ImRaii).Assembly);
services.CreateProvider();
@@ -206,7 +207,7 @@ public static class ServiceManagerBuilder
.AddSingleton<CutsceneService>()
.AddSingleton<GameEventManager>()
.AddSingleton(p => new CutsceneResolver(idx => (short)p.GetRequiredService<CutsceneService>().GetParentIndex(idx)))
.AddSingleton<ObjectManager>();
.AddSingleton<ActorObjectManager>();
return services;
}

View File

@@ -5,7 +5,6 @@ using Dalamud.Plugin.Services;
using Penumbra.GameData.Actors;
using Penumbra.GameData.Enums;
using Penumbra.GameData.Interop;
using ObjectManager = CustomizePlus.GameData.Services.ObjectManager;
using DalamudGameObject = Dalamud.Game.ClientState.Objects.Types.IGameObject;
using CustomizePlus.Configuration.Data;
using FFXIVClientStructs.FFXIV.Client.Game.Object;
@@ -17,13 +16,13 @@ public class GameObjectService
{
private readonly ActorManager _actorManager;
private readonly IObjectTable _objectTable;
private readonly ObjectManager _objectManager;
private readonly ActorObjectManager _objectManager;
private readonly PluginConfiguration _configuration;
public GameObjectService(
ActorManager actorManager,
IObjectTable objectTable,
ObjectManager objectManager,
ActorObjectManager objectManager,
PluginConfiguration configuration)
{
_actorManager = actorManager;
@@ -62,9 +61,7 @@ public class GameObjectService
/// </summary>
public IEnumerable<(ActorIdentifier, Actor)> FindActorsByName(string name)
{
_objectManager.Update();
foreach (var kvPair in _objectManager.Identifiers)
foreach (var kvPair in _objectManager)
{
var identifier = kvPair.Key;
@@ -92,9 +89,7 @@ public class GameObjectService
if (!identifier.IsValid)
yield break;
_objectManager.Update();
foreach (var kvPair in _objectManager.Identifiers)
foreach (var kvPair in _objectManager)
{
var objectIdentifier = kvPair.Key;
@@ -116,7 +111,6 @@ public class GameObjectService
public Actor GetLocalPlayerActor()
{
_objectManager.Update();
return _objectManager.Player;
}
@@ -179,10 +173,10 @@ public class GameObjectService
/// </summary>
public Actor? GetActorByObjectIndex(ushort objectIndex)
{
if (objectIndex < 0 || objectIndex >= _objectManager.TotalCount)
if (objectIndex < 0 || objectIndex >= _objectManager.Objects.TotalCount)
return null;
var ptr = _objectManager[(int)objectIndex];
var ptr = _objectManager.Objects[(int)objectIndex];
return ptr;
}

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@@ -27,7 +27,6 @@ using Penumbra.GameData.Enums;
using Penumbra.GameData.Interop;
using System.Runtime.Serialization;
using CustomizePlus.Game.Services;
using ObjectManager = CustomizePlus.GameData.Services.ObjectManager;
using System.Threading.Tasks;
using OtterGui.Classes;
@@ -45,7 +44,7 @@ public partial class ProfileManager : IDisposable
private readonly PluginConfiguration _configuration;
private readonly ActorManager _actorManager;
private readonly GameObjectService _gameObjectService;
private readonly ObjectManager _objectManager;
private readonly ActorObjectManager _objectManager;
private readonly ReverseNameDicts _reverseNameDicts;
private readonly MessageService _messageService;
private readonly ProfileChanged _event;
@@ -66,7 +65,7 @@ public partial class ProfileManager : IDisposable
PluginConfiguration configuration,
ActorManager actorManager,
GameObjectService gameObjectService,
ObjectManager objectManager,
ActorObjectManager objectManager,
ReverseNameDicts reverseNameDicts,
MessageService messageService,
ProfileChanged @event,

View File

@@ -20,6 +20,7 @@ using CustomizePlus.Core.Extensions;
using CustomizePlus.Configuration.Data;
using CustomizePlus.Api.Data;
using CustomizePlus.GameData.Extensions;
using Penumbra.GameData.Interop;
namespace CustomizePlus.UI.Windows.MainWindow.Tabs.Debug;
@@ -33,7 +34,7 @@ public class IPCTestTab //: IDisposable
private readonly ProfileManager _profileManager;
private readonly PopupSystem _popupSystem;
private readonly GameObjectService _gameObjectService;
private readonly ObjectManager _objectManager;
private readonly ActorObjectManager _objectManager;
private readonly ActorManager _actorManager;
private readonly Logger _logger;
@@ -92,7 +93,7 @@ public class IPCTestTab //: IDisposable
IObjectTable objectTable,
ProfileManager profileManager,
PopupSystem popupSystem,
ObjectManager objectManager,
ActorObjectManager objectManager,
GameObjectService gameObjectService,
ActorManager actorManager,
Logger logger,
@@ -115,8 +116,6 @@ public class IPCTestTab //: IDisposable
public unsafe void Draw()
{
_objectManager.Update();
if (_targetCharacterName == null)
_targetCharacterName = _gameObjectService.GetCurrentPlayerName();
@@ -136,7 +135,7 @@ public class IPCTestTab //: IDisposable
if (ImGui.Button("Owned Actors Temporary Profile Test"))
{
bool found = false;
foreach(var obj in _objectManager)
foreach(var obj in _objectManager.Objects)
{
if (!obj.Identifier(_actorManager, out var ownedIdent) ||
ownedIdent.Type != Penumbra.GameData.Enums.IdentifierType.Owned ||

View File

@@ -13,6 +13,7 @@ using CustomizePlus.Core.Extensions;
using System.Numerics;
using CustomizePlus.Game.Services;
using CustomizePlus.Core.Data;
using Penumbra.GameData.Interop;
namespace CustomizePlus.UI.Windows.MainWindow.Tabs.Debug;
@@ -21,14 +22,14 @@ public class StateMonitoringTab
private readonly ProfileManager _profileManager;
private readonly TemplateManager _templateManager;
private readonly ArmatureManager _armatureManager;
private readonly ObjectManager _objectManager;
private readonly ActorObjectManager _objectManager;
private readonly GameObjectService _gameObjectService;
public StateMonitoringTab(
ProfileManager profileManager,
TemplateManager templateManager,
ArmatureManager armatureManager,
ObjectManager objectManager,
ActorObjectManager objectManager,
GameObjectService gameObjectService)
{
_profileManager = profileManager;
@@ -55,7 +56,7 @@ public class StateMonitoringTab
if (showArmatures)
DrawArmatures();
var showObjectManager = ImGui.CollapsingHeader($"Object manager ({_objectManager.Identifiers.Count})###objectmanager_header");
var showObjectManager = ImGui.CollapsingHeader($"Object manager ({_objectManager.Count})###objectmanager_header");
if (showObjectManager)
DrawObjectManager();
@@ -93,7 +94,7 @@ public class StateMonitoringTab
private void DrawObjectManager()
{
foreach (var kvPair in _objectManager.Identifiers)
foreach (var kvPair in _objectManager)
{
var show = ImGui.CollapsingHeader($"{kvPair.Key} ({kvPair.Value.Objects.Count} objects)###object-{kvPair.Key}");

View File

@@ -0,0 +1,102 @@
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"version": 1,
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"type": "Direct",
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}