Commit Graph

26 Commits

Author SHA1 Message Date
RisaDev
abb92e741e More IPC work
Additional checks to make sure profile update event is not getting sent when editor and default profile is involved
Selected default profile can no longer be changed if profile set as default is enabled
Fixed "Limit to my creatures" not ignoring objects with IdentifierType != Owned
IPC test tab no longer initializes IPC if debug mode is disabled
Fixed incorrect warning priority in plugin state control
Some slight text changes
2024-03-26 00:14:29 +03:00
RisaDev
b4a086ec3a Profile.GetList now also returns virtual path 2024-03-25 01:53:57 +03:00
RisaDev
6777f9db6e Continuing work on the IPC
ArmatureChanged.Type.Rebound -> Updated
IsPendingProfileRebind is now being set instead of calling RebuildBoneTemplateBinding and that function is called as a part of rebind process (not always though, pending rewrite)
Profiles can no longer be toggled in the UI while editor is active
ProfileChanged is no longer used in IPC, instead we are fully relying on armature events
Added warnings to legacy IPC messages to not use it
2024-03-24 23:45:28 +03:00
RisaDev
3a74a50e39 Updated ECommons, Profile.GetProfileByUniqueId -> Profile.GetByUniqueId, OnProfileUpdate now returns Guid.Empty if no profile is set 2024-03-21 23:34:43 +03:00
RisaDev
4c94667989 Merge remote-tracking branch 'origin/main' into ipc_new
# Conflicts:
#	CustomizePlus/Core/ServiceManagerBuilder.cs
#	CustomizePlus/Game/Services/GameObjectService.cs
#	CustomizePlus/Profiles/ProfileManager.cs
2024-03-21 23:18:58 +03:00
RisaDev
d919024f29 Net 8, updated submodules 2024-03-21 23:05:36 +03:00
RisaDev
849b5c19de Profile.GetCurrentlyActiveProfileOnCharacter -> Profile.GetActiveProfileIdOnCharacter (now returns profile id instead of profile contents), Profile.GetProfileById -> Profile.GetProfileByUniqueId 2024-03-18 04:46:08 +03:00
RisaDev
5b71cd479e Implemented rest of profile methods for IPC 2024-03-18 00:15:03 +03:00
RisaDev
37c2882a98 GetProfileList -> GetList 2024-03-11 01:10:13 +03:00
RisaDev
13976a9135 Added Profile.GetProfileList, Profile.EnableByUniqueId, Profile.DisableByUniqueId IPC endpoints
Co-authored-by: Limiana <5073202+Limiana@users.noreply.github.com>
2024-03-11 01:04:51 +03:00
RisaDev
e9b3fc4d3d EzIPC experiments 2024-03-11 00:17:09 +03:00
RisaDev
57c91eb834 A bit of work on new IPC 2024-03-03 02:42:16 +03:00
RisaDev
f913728242 2.0.1.0 2024-02-15 01:49:08 +03:00
RisaDev
f2456ef920 Slight popup refactoring 2024-02-04 23:36:59 +03:00
RisaDev
cc122c6b7b Do not lock UI in GPose 2024-02-04 23:11:38 +03:00
RisaDev
6aa64e43ef Lock UI on hook failure 2024-02-04 22:56:31 +03:00
RisaDev
205f60480c Added option to not display confirmations for chat commands 2024-02-04 22:46:25 +03:00
RisaDev
82e064dc29 Clipboard data warning 2024-02-04 22:32:51 +03:00
RisaDev
695375d93c v2/v3 clipboard support 2024-02-04 22:26:40 +03:00
RisaDev
dc7fb73d84 Updated to latest Penumbra.GameData, updated ObjectManager 2024-02-03 03:07:50 +03:00
RisaDev
18defd3ee3 Changed commands 2024-01-27 05:01:19 +03:00
RisaDev
7011914a4e Fixes, IPC
* Armature manager now assigns permanent ActorIdentifier to armatures
* Slight changes to make sure penumbra redraw doesn't break temporary profiles
* Profile selection UI now gets updated on login/logout in order to display correct colors
* Changed logic of setting Armature.IsVisible
* Implemented OnProfileUpdate IPC
2024-01-23 01:40:01 +03:00
RisaDev
1bd1a3b34b Changelog changes 2024-01-09 22:52:20 +03:00
RisaDev
b979751ca4 Fixed editor's "limit to my creatures" setting not updating properly, fixed mirror mode not working on reset buttons 2024-01-09 22:52:20 +03:00
RisaDev
2b8db843a1 Some changes to incognito for debug stuff 2024-01-09 22:52:20 +03:00
RisaDev
a486dd2c96 Code commit 2024-01-09 22:52:17 +03:00