16 Commits

Author SHA1 Message Date
RisaDev
46f7b45880 Switch to ActorObjectManager provided by Penumbra.GameData 2025-04-06 21:18:36 +03:00
RisaDev
3e290cbabc Rename CompareIgnoringOwnership and FindActorsByIdentifier 2024-10-18 21:34:35 +03:00
RisaDev
d6975591fe Use actor identifiers in template editor 2024-10-16 23:19:05 +03:00
RisaDev
2d40fff844 More work on profile character assignment rewrite.
Added ability to apply profile to any currently logged in character
Functional UI for player character, retainers and mannequins
Almost completely switched to using ActorIdentifier instead of character name
Migration code for ActorIdentifier instead of character names
IPC is not functional for now (see todos)
2024-10-07 01:11:20 +03:00
RisaDev
8fcfe9e94d Use object table index instead of passing ICharacter/Character address. Seems like the dev who decided to shit talk behind my back about this forgot it was them who implemented it that way. 2024-07-29 22:12:49 +03:00
RisaDev
11b5106aab Can boot into the UI 2024-07-04 13:10:12 +03:00
RisaDev
bf74d3774c Add ability to apply profiles on character selection (lobby) screen 2024-04-15 23:46:13 +03:00
RisaDev
07f89334c1 Added ability to automatically set editor preview character to current character on login
Also refactored some things
2024-04-13 01:55:27 +03:00
RisaDev
99990c9208 Actor resolving fixes for UI actors
Profiles should now properly apply to UI actors in Crystalline Conflict and other places
Added ability to control which parts of the UI profiles are applying to
2024-04-11 23:33:41 +03:00
RisaDev
ec0914a8a1 Updated submodules 2024-03-26 00:26:02 +03:00
RisaDev
4c94667989 Merge remote-tracking branch 'origin/main' into ipc_new
# Conflicts:
#	CustomizePlus/Core/ServiceManagerBuilder.cs
#	CustomizePlus/Game/Services/GameObjectService.cs
#	CustomizePlus/Profiles/ProfileManager.cs
2024-03-21 23:18:58 +03:00
RisaDev
d919024f29 Net 8, updated submodules 2024-03-21 23:05:36 +03:00
RisaDev
5b71cd479e Implemented rest of profile methods for IPC 2024-03-18 00:15:03 +03:00
RisaDev
dc7fb73d84 Updated to latest Penumbra.GameData, updated ObjectManager 2024-02-03 03:07:50 +03:00
RisaDev
7011914a4e Fixes, IPC
* Armature manager now assigns permanent ActorIdentifier to armatures
* Slight changes to make sure penumbra redraw doesn't break temporary profiles
* Profile selection UI now gets updated on login/logout in order to display correct colors
* Changed logic of setting Armature.IsVisible
* Implemented OnProfileUpdate IPC
2024-01-23 01:40:01 +03:00
RisaDev
a486dd2c96 Code commit 2024-01-09 22:52:17 +03:00