Removed legacy IPC
This commit is contained in:
@@ -1,299 +0,0 @@
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using Dalamud.Plugin.Services;
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using Dalamud.Plugin;
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using System;
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using System.Text;
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using OtterGui.Log;
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using Newtonsoft.Json;
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using System.IO.Compression;
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using System.IO;
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using Dalamud.Plugin.Ipc;
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using Dalamud.Game.ClientState.Objects.Types;
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using CustomizePlus.Configuration.Helpers;
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using CustomizePlus.Profiles;
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using CustomizePlus.Configuration.Data.Version3;
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using CustomizePlus.Profiles.Data;
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using CustomizePlus.Game.Services;
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using CustomizePlus.Templates.Events;
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using CustomizePlus.Profiles.Events;
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using CustomizePlus.Templates.Data;
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using CustomizePlus.GameData.Data;
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using CustomizePlus.Core.Extensions;
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using CustomizePlus.Armatures.Events;
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using CustomizePlus.Armatures.Data;
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using CustomizePlus.GameData.Extensions;
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using Penumbra.GameData.Interop;
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using CustomizePlus.Profiles.Exceptions;
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namespace CustomizePlus.Api.Compatibility;
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[Obsolete("Will be removed in the near future, do not use this IPC")]
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public class CustomizePlusLegacyIpc : IDisposable
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{
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private readonly IObjectTable _objectTable;
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private readonly DalamudPluginInterface _pluginInterface;
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private readonly Logger _logger;
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private readonly ProfileManager _profileManager;
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private readonly GameObjectService _gameObjectService;
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private readonly ProfileChanged _profileChangedEvent;
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private readonly ArmatureChanged _armatureChangedEvent;
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private const int _configurationVersion = 3;
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public const string ProviderApiVersionLabel = $"CustomizePlus.{nameof(GetApiVersion)}";
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public const string GetProfileFromCharacterLabel = $"CustomizePlus.{nameof(GetProfileFromCharacter)}";
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public const string SetProfileToCharacterLabel = $"CustomizePlus.{nameof(SetProfileToCharacter)}";
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public const string RevertCharacterLabel = $"CustomizePlus.{nameof(RevertCharacter)}";
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public const string OnProfileUpdateLabel = $"CustomizePlus.{nameof(OnProfileUpdate)}";
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public static readonly (int, int) ApiVersion = (3, 0);
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//Sends local player's profile every time their active profile is changed
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//If no profile is applied sends null
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internal ICallGateProvider<string?, string?, object?>? ProviderOnProfileUpdate;
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internal ICallGateProvider<Character?, object>? ProviderRevertCharacter;
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internal ICallGateProvider<string, Character?, object>? ProviderSetProfileToCharacter;
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internal ICallGateProvider<Character?, string?>? ProviderGetProfileFromCharacter;
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internal ICallGateProvider<(int, int)>? ProviderGetApiVersion;
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public CustomizePlusLegacyIpc(
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IObjectTable objectTable,
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DalamudPluginInterface pluginInterface,
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Logger logger,
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ProfileManager profileManager,
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GameObjectService gameObjectService,
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ArmatureChanged armatureChangedEvent,
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ProfileChanged profileChangedEvent)
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{
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_objectTable = objectTable;
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_pluginInterface = pluginInterface;
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_logger = logger;
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_profileManager = profileManager;
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_gameObjectService = gameObjectService;
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_profileChangedEvent = profileChangedEvent;
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_armatureChangedEvent = armatureChangedEvent;
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InitializeProviders();
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_profileChangedEvent.Subscribe(OnProfileChange, ProfileChanged.Priority.CustomizePlusLegacyIpc);
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_armatureChangedEvent.Subscribe(OnArmatureChanged, ArmatureChanged.Priority.CustomizePlusIpc);
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}
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public void Dispose()
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{
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_profileChangedEvent.Unsubscribe(OnProfileChange);
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_armatureChangedEvent.Unsubscribe(OnArmatureChanged);
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DisposeProviders();
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}
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//warn: limitation - ignores default profiles but why you would use default profile on your own character
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private void OnProfileChange(ProfileChanged.Type type, Profile? profile, object? arg3)
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{
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if (type != ProfileChanged.Type.AddedTemplate &&
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type != ProfileChanged.Type.RemovedTemplate &&
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type != ProfileChanged.Type.MovedTemplate &&
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type != ProfileChanged.Type.ChangedTemplate)
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return;
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if (profile == null ||
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!profile.Enabled ||
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profile.CharacterName.Text != _gameObjectService.GetCurrentPlayerName())
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return;
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OnProfileUpdate(profile);
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}
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private void OnArmatureChanged(ArmatureChanged.Type type, Armature armature, object? arg3)
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{
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string currentPlayerName = _gameObjectService.GetCurrentPlayerName();
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if (armature.ActorIdentifier.ToNameWithoutOwnerName() != currentPlayerName)
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return;
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if (type == ArmatureChanged.Type.Created ||
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type == ArmatureChanged.Type.Updated)
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{
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if(armature.Profile == null)
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_logger.Warning("[LEGACY IPC DO NOT USE] Armature created/rebound and profile is null");
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OnProfileUpdate(armature.Profile);
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return;
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}
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if(type == ArmatureChanged.Type.Deleted)
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{
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OnProfileUpdate(null);
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return;
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}
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}
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private void InitializeProviders()
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{
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_logger.Debug("[LEGACY IPC DO NOT USE] Initializing legacy Customize+ IPC providers.");
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try
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{
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ProviderGetApiVersion = _pluginInterface.GetIpcProvider<(int, int)>(ProviderApiVersionLabel);
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ProviderGetApiVersion.RegisterFunc(GetApiVersion);
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}
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catch (Exception ex)
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{
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_logger.Error($"[LEGACY IPC DO NOT USE] Error registering legacy Customize+ IPC provider for {ProviderApiVersionLabel}: {ex}");
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}
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try
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{
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ProviderGetProfileFromCharacter =
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_pluginInterface.GetIpcProvider<Character?, string?>(GetProfileFromCharacterLabel);
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ProviderGetProfileFromCharacter.RegisterFunc(GetProfileFromCharacter);
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}
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catch (Exception ex)
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{
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_logger.Error($"[LEGACY IPC DO NOT USE] Error registering legacy Customize+ IPC provider for {GetProfileFromCharacterLabel}: {ex}");
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}
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try
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{
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ProviderSetProfileToCharacter =
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_pluginInterface.GetIpcProvider<string, Character?, object>(SetProfileToCharacterLabel);
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ProviderSetProfileToCharacter.RegisterAction(SetProfileToCharacter);
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}
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catch (Exception ex)
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{
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_logger.Error($"[LEGACY IPC DO NOT USE] Error registering legacy Customize+ IPC provider for {SetProfileToCharacterLabel}: {ex}");
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}
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try
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{
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ProviderRevertCharacter =
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_pluginInterface.GetIpcProvider<Character?, object>(RevertCharacterLabel);
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ProviderRevertCharacter.RegisterAction(RevertCharacter);
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}
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catch (Exception ex)
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{
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_logger.Error($"[LEGACY IPC DO NOT USE] Error registering legacy Customize+ IPC provider for {RevertCharacterLabel}: {ex}");
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}
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try
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{
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ProviderOnProfileUpdate = _pluginInterface.GetIpcProvider<string?, string?, object?>(OnProfileUpdateLabel);
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}
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catch (Exception ex)
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{
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_logger.Error($"[LEGACY IPC DO NOT USE] Error registering legacy Customize+ IPC provider for {OnProfileUpdateLabel}: {ex}");
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}
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}
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private void DisposeProviders()
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{
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ProviderGetProfileFromCharacter?.UnregisterFunc();
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ProviderSetProfileToCharacter?.UnregisterAction();
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ProviderRevertCharacter?.UnregisterAction();
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ProviderGetApiVersion?.UnregisterFunc();
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ProviderOnProfileUpdate?.UnregisterFunc();
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}
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private void OnProfileUpdate(Profile? profile)
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{
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_logger.Debug($"[LEGACY IPC DO NOT USE] Sending local player update message: {(profile != null ? profile.ToString() : "no profile")}");
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var convertedProfile = profile != null ? GetVersion3Profile(profile) : null;
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ProviderOnProfileUpdate?.SendMessage(convertedProfile?.CharacterName ?? null, convertedProfile == null ? null : JsonConvert.SerializeObject(convertedProfile));
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}
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private static (int, int) GetApiVersion()
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{
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return ApiVersion;
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}
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private string? GetCharacterProfile(string characterName)
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{
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var profile = _profileManager.GetProfileByCharacterName(characterName, true);
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var convertedProfile = profile != null ? GetVersion3Profile(profile) : null;
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return convertedProfile != null ? JsonConvert.SerializeObject(convertedProfile) : null;
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}
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private string? GetProfileFromCharacter(Character? character)
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{
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return character == null ? null : GetCharacterProfile(character.Name.ToString());
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}
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private void SetProfileToCharacter(string profileJson, Character? character)
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{
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if (character == null)
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return;
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var actor = (Actor)character.Address;
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if (!actor.Valid)
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return;
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/*if (character == _objectTable[0])
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{
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_logger.Error($"Received request to set profile on local character, this is not allowed");
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return;
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}*/
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try
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{
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var profile = JsonConvert.DeserializeObject<Version3Profile>(profileJson);
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if (profile != null)
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{
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if (profile.ConfigVersion != _configurationVersion)
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throw new Exception("Incompatible version");
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_profileManager.AddTemporaryProfile(GetProfileFromVersion3(profile).Item1, actor);
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}
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}
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catch (Exception ex)
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{
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_logger.Warning($"[LEGACY IPC DO NOT USE] Unable to set body profile. Character: {character?.Name}, exception: {ex}, debug data: {GetBase64String(profileJson)}");
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}
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}
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private void RevertCharacter(Character? character)
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{
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if (character == null)
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return;
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var actor = (Actor)character.Address;
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if (!actor.Valid)
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return;
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/*if (character == _objectTable[0])
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{
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_logger.Error($"Received request to revert profile on local character, this is not allowed");
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return;
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}*/
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try
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{
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_profileManager.RemoveTemporaryProfile(actor);
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}
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catch (Exception ex)
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{
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_logger.Warning($"[LEGACY IPC DO NOT USE] Unable to revert character. Character: {character?.Name}, exception: {ex}");
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}
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}
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private string GetBase64String(string data)
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{
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var json = JsonConvert.SerializeObject(data, Formatting.None);
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var bytes = Encoding.UTF8.GetBytes(json);
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using var compressedStream = new MemoryStream();
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using (var zipStream = new GZipStream(compressedStream, CompressionMode.Compress))
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zipStream.Write(bytes, 0, bytes.Length);
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return Convert.ToBase64String(compressedStream.ToArray());
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}
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private Version3Profile GetVersion3Profile(Profile profile)
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{
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return V4ProfileToV3Converter.Convert(profile);
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}
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private (Profile, Template) GetProfileFromVersion3(Version3Profile profile)
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{
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return V3ProfileToV4Converter.Convert(profile);
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}
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}
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@@ -1,39 +0,0 @@
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using CustomizePlus.Configuration.Data.Version3;
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using CustomizePlus.Profiles.Data;
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using System;
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using System.Collections.Generic;
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namespace CustomizePlus.Configuration.Helpers;
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internal static class V4ProfileToV3Converter
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{
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public static Version3Profile Convert(Profile v4Profile)
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{
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var profile = new Version3Profile
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{
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ProfileName = v4Profile.Name,
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CharacterName = v4Profile.CharacterName,
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CreationDate = v4Profile.CreationDate.DateTime,
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ModifiedDate = DateTime.UtcNow,
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Enabled = v4Profile.Enabled,
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OwnedOnly = v4Profile.LimitLookupToOwnedObjects,
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ConfigVersion = 3,
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Bones = new Dictionary<string, V3BoneTransform>()
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};
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foreach (var template in v4Profile.Templates)
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{
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foreach (var kvPair in template.Bones) //not super optimal but whatever
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{
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profile.Bones[kvPair.Key] = new V3BoneTransform
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{
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Translation = kvPair.Value.Translation,
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Rotation = kvPair.Value.Rotation,
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Scaling = kvPair.Value.Scaling
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};
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}
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}
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return profile;
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}
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}
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@@ -23,16 +23,13 @@ using CustomizePlus.UI.Windows;
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using CustomizePlus.UI.Windows.MainWindow.Tabs;
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using CustomizePlus.Templates.Events;
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using CustomizePlus.Profiles.Events;
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using CustomizePlus.Api.Compatibility;
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using CustomizePlus.Game.Services.GPose;
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using CustomizePlus.Game.Services.GPose.ExternalTools;
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using CustomizePlus.GameData.Services;
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using CustomizePlus.Configuration.Services.Temporary;
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using OtterGui.Services;
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using Penumbra.GameData.Actors;
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using Penumbra.GameData.Enums;
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using Penumbra.GameData.Structs;
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using OtterGui;
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using OtterGui.Raii;
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using CustomizePlus.Api;
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@@ -156,7 +153,6 @@ public static class ServiceManagerBuilder
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private static ServiceManager AddApi(this ServiceManager services)
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{
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services
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.AddSingleton<CustomizePlusLegacyIpc>()
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.AddSingleton<CustomizePlusIpc>();
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return services;
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@@ -1,12 +1,10 @@
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using System;
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using System.Reflection;
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using Dalamud.Plugin;
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using Microsoft.Extensions.DependencyInjection;
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using OtterGui.Log;
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using CustomizePlus.Core.Services;
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using CustomizePlus.UI;
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using CustomizePlus.Core;
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using CustomizePlus.Api.Compatibility;
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using CustomizePlus.Configuration.Services.Temporary;
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using OtterGui.Services;
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using CustomizePlus.Api;
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@@ -39,7 +37,6 @@ public sealed class Plugin : IDalamudPlugin
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v3ConfigFixer.FixV3ConfigIfNeeded();
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_services.GetService<CustomizePlusIpc>();
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_services.GetService<CustomizePlusLegacyIpc>();
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_services.GetService<CPlusWindowSystem>();
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_services.GetService<CommandService>();
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@@ -147,23 +147,6 @@ public class IPCTestTab //: IDisposable
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ImGui.SameLine();
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ImGui.InputText("##operateon", ref _targetCharacterName, 128);
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if (ImGui.Button("Copy current profile into memory as V3"))
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{
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var actors = _gameObjectService.FindActorsByName(_targetCharacterName).ToList();
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if (actors.Count == 0)
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return;
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if (!actors[0].Item2.Identifier(_actorManager, out var identifier))
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return;
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var profile = _profileManager.GetEnabledProfilesByActor(identifier).FirstOrDefault();
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if (profile == null)
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return;
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_rememberedProfileJson = JsonConvert.SerializeObject(V4ProfileToV3Converter.Convert(profile));
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_popupSystem.ShowPopup(PopupSystem.Messages.IPCV4ProfileRemembered);
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}
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if (ImGui.Button("GetActiveProfileIdOnCharacter into clipboard"))
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{
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var actors = _gameObjectService.FindActorsByName(_targetCharacterName).ToList();
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@@ -255,7 +238,7 @@ public class IPCTestTab //: IDisposable
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if (result == 0)
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{
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_rememberedProfileJson = profileJson;
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_popupSystem.ShowPopup(PopupSystem.Messages.IPCV4ProfileRemembered);
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_popupSystem.ShowPopup(PopupSystem.Messages.IPCProfileRemembered);
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}
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else
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{
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@@ -10,7 +10,7 @@ public partial class PopupSystem
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public const string FantasiaPlusDetected = "fantasia_detected_warn";
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public const string IPCV4ProfileRemembered = "ipc_v4_profile_remembered";
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public const string IPCProfileRemembered = "ipc_profile_remembered";
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public const string IPCGetProfileByIdRemembered = "ipc_get_profile_by_id_remembered";
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public const string IPCSetProfileToChrDone = "ipc_set_profile_to_character_done";
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public const string IPCRevertDone = "ipc_revert_done";
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@@ -30,7 +30,7 @@ public partial class PopupSystem
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RegisterPopup(Messages.FantasiaPlusDetected, "Customize+ detected that you have Fantasia+ installed.\nPlease delete or turn it off and restart your game to use Customize+.");
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RegisterPopup(Messages.IPCV4ProfileRemembered, "Current profile has been copied into memory");
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RegisterPopup(Messages.IPCProfileRemembered, "Current profile has been copied into memory");
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RegisterPopup(Messages.IPCGetProfileByIdRemembered, "GetProfileByUniqueId result has been copied into memory");
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RegisterPopup(Messages.IPCSetProfileToChrDone, "SetProfileToCharacter has been called with data from memory, profile id printed to log");
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RegisterPopup(Messages.IPCRevertDone, "DeleteTemporaryProfileByUniqueId has been called");
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