Changelog

This commit is contained in:
RisaDev
2024-04-14 21:47:26 +03:00
parent 853f66ced2
commit 1a8c0081c9

View File

@@ -17,6 +17,7 @@ public class CPlusChangeLog
Add2_0_0_0(Changelog);
Add2_0_1_0(Changelog);
Add2_0_2_2(Changelog);
Add2_0_3_0(Changelog);
}
private (int, ChangeLogDisplayType) ConfigData()
@@ -29,6 +30,22 @@ public class CPlusChangeLog
_config.Save();
}
private static void Add2_0_3_0(Changelog log)
=> log.NextVersion("Version 2.0.3.0")
.RegisterEntry("Added option to configure if profiles should affect various parts of game's user interface:")
.RegisterEntry("Character window", 1)
.RegisterEntry("Try-On, Dye Preview, Glamour Plate windows", 1)
.RegisterEntry("Adventurer Cards (Portraits)", 1)
.RegisterEntry("Inspect window", 1)
.RegisterEntry("Added option to configure if template editor preview character should be automatically set to current character when you login. This is disabled by default.")
.RegisterEntry("Enabled profiles can no longer be set as default profile.")
.RegisterEntry("Fixed current player character's profile applying to special actors (portraits, etc) of other characters.")
.RegisterEntry("Fixed temporary profile being removed when closing inspection window of character with active temporary profile.")
.RegisterEntry("Fixed profile not applying if it was enabled shortly after doing penumbra redraw.")
.RegisterEntry("Fixed issue when switching to a different profile did not reflect on special actors (portraits, etc).")
.RegisterEntry("Fixed legacy IPC's RevertCharacter method leaking exceptions. (2.0.2.4)")
.RegisterEntry("Source code maintenance - external libraries update, refactoring, cleanup.");
private static void Add2_0_2_2(Changelog log)
=> log.NextVersion("Version 2.0.2.2")
.RegisterHighlight("Added brand new IPC (version 4) for cross-plugin interraction. (2.0.2.0)")