diff --git a/CustomizePlus/UI/Windows/CPlusChangeLog.cs b/CustomizePlus/UI/Windows/CPlusChangeLog.cs index 9f1c669..33042ed 100644 --- a/CustomizePlus/UI/Windows/CPlusChangeLog.cs +++ b/CustomizePlus/UI/Windows/CPlusChangeLog.cs @@ -17,6 +17,7 @@ public class CPlusChangeLog Add2_0_0_0(Changelog); Add2_0_1_0(Changelog); Add2_0_2_2(Changelog); + Add2_0_3_0(Changelog); } private (int, ChangeLogDisplayType) ConfigData() @@ -29,6 +30,22 @@ public class CPlusChangeLog _config.Save(); } + private static void Add2_0_3_0(Changelog log) + => log.NextVersion("Version 2.0.3.0") + .RegisterEntry("Added option to configure if profiles should affect various parts of game's user interface:") + .RegisterEntry("Character window", 1) + .RegisterEntry("Try-On, Dye Preview, Glamour Plate windows", 1) + .RegisterEntry("Adventurer Cards (Portraits)", 1) + .RegisterEntry("Inspect window", 1) + .RegisterEntry("Added option to configure if template editor preview character should be automatically set to current character when you login. This is disabled by default.") + .RegisterEntry("Enabled profiles can no longer be set as default profile.") + .RegisterEntry("Fixed current player character's profile applying to special actors (portraits, etc) of other characters.") + .RegisterEntry("Fixed temporary profile being removed when closing inspection window of character with active temporary profile.") + .RegisterEntry("Fixed profile not applying if it was enabled shortly after doing penumbra redraw.") + .RegisterEntry("Fixed issue when switching to a different profile did not reflect on special actors (portraits, etc).") + .RegisterEntry("Fixed legacy IPC's RevertCharacter method leaking exceptions. (2.0.2.4)") + .RegisterEntry("Source code maintenance - external libraries update, refactoring, cleanup."); + private static void Add2_0_2_2(Changelog log) => log.NextVersion("Version 2.0.2.2") .RegisterHighlight("Added brand new IPC (version 4) for cross-plugin interraction. (2.0.2.0)")