Cleanup, updated changelog
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@@ -11,6 +11,8 @@ using CustomizePlus.Profiles;
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using CustomizePlus.Armatures.Services;
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using CustomizePlus.GameData.Data;
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using Penumbra.GameData.Interop;
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using Dalamud.Plugin;
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using CustomizePlus.Core.Helpers;
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namespace CustomizePlus.Core.Services;
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@@ -55,6 +57,15 @@ public class HookingService : IDisposable
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ReloadHooks();
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}
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public void Dispose()
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{
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_gameObjectMovementHook?.Disable();
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_gameObjectMovementHook?.Dispose();
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_renderManagerHook?.Disable();
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_renderManagerHook?.Dispose();
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}
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public void ReloadHooks()
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{
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RenderHookFailed = false;
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@@ -150,13 +161,4 @@ public class HookingService : IDisposable
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_gameObjectMovementHook?.Disable();
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}
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}
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public void Dispose()
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{
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_gameObjectMovementHook?.Disable();
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_gameObjectMovementHook?.Dispose();
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_renderManagerHook?.Disable();
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_renderManagerHook?.Dispose();
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}
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}
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@@ -59,8 +59,8 @@ public class CPlusChangeLog
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.RegisterEntry("Added option to configure if Customize+ windows will be hidden when you enter GPose or not.", 1)
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.RegisterEntry("Added option to configure if Customize+ main window will be automatically opened when you launch the game or not.", 1)
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.RegisterImportant("Added warning for custom skeleton bones. If you have custom skeleton installed - read it. Seriously. It's a wrench icon near those bones.")
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.RegisterEntry("Added warning for testing builds.")
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.RegisterImportant("Added warning for custom skeleton bones. If you have custom skeleton installed - read it. Seriously. It's a wrench icon near the name of those bones.")
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.RegisterEntry("Added warnings for testing builds in various places.")
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.RegisterImportant("IPC notes, developers only.")
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.RegisterImportant("IPC version is now 6.0.", 1)
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