Update blueprint.xml

This commit is contained in:
2026-10-13 15:03:19 +02:00
parent 3277f49ed4
commit d6ed59fb22
+14 -14
View File
@@ -3,20 +3,20 @@
<Regions> <Regions>
<Region Name="EN/DE/FR/JP" Version="2026.09.15.0000.0000"> <Region Name="EN/DE/FR/JP" Version="2026.09.15.0000.0000">
<Opcodes> <Opcodes>
<Opcode Name="StatusEffectList" Id="131" /> <Opcode Name="StatusEffectList" Id="718" />
<Opcode Name="StatusEffectList2" Id="337" /> <Opcode Name="StatusEffectList2" Id="539" />
<Opcode Name="StatusEffectList3" Id="988" /> <Opcode Name="StatusEffectList3" Id="151" />
<Opcode Name="BossStatusEffectList" Id="102" /> <Opcode Name="BossStatusEffectList" Id="923" />
<Opcode Name="Ability1" Id="787" /> <Opcode Name="Ability1" Id="189" />
<Opcode Name="Ability8" Id="540" /> <Opcode Name="Ability8" Id="319" />
<Opcode Name="Ability16" Id="140" /> <Opcode Name="Ability16" Id="912" />
<Opcode Name="Ability24" Id="778" /> <Opcode Name="Ability24" Id="158" />
<Opcode Name="Ability32" Id="938" /> <Opcode Name="Ability32" Id="630" />
<Opcode Name="ActorCast" Id="354" /> <Opcode Name="ActorCast" Id="769" />
<Opcode Name="EffectResult" Id="305" /> <Opcode Name="EffectResult" Id="242" />
<Opcode Name="ActorControl" Id="607" /> <Opcode Name="ActorControl" Id="408" />
<Opcode Name="ActorControlSelf" Id="516" /> <Opcode Name="ActorControlSelf" Id="486" />
<Opcode Name="ActorControlTarget" Id="856" /> <Opcode Name="ActorControlTarget" Id="200" />
<Opcode Name="MapEffect" Id="0" /> <Opcode Name="MapEffect" Id="0" />
<Opcode Name="EventPlay" Id="0" /> <Opcode Name="EventPlay" Id="0" />
<Opcode Name="EventPlay64" Id="0" /> <Opcode Name="EventPlay64" Id="0" />