Add blueprint.xml
This commit is contained in:
@@ -0,0 +1,68 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Blueprint>
|
||||
<Regions>
|
||||
<Region Name="EN/DE/FR/JP" Version="2026.09.15.0000.0000">
|
||||
<Opcodes>
|
||||
<Opcode Name="StatusEffectList" Id="131" />
|
||||
<Opcode Name="StatusEffectList2" Id="337" />
|
||||
<Opcode Name="StatusEffectList3" Id="988" />
|
||||
<Opcode Name="BossStatusEffectList" Id="102" />
|
||||
<Opcode Name="Ability1" Id="787" />
|
||||
<Opcode Name="Ability8" Id="540" />
|
||||
<Opcode Name="Ability16" Id="140" />
|
||||
<Opcode Name="Ability24" Id="778" />
|
||||
<Opcode Name="Ability32" Id="938" />
|
||||
<Opcode Name="ActorCast" Id="354" />
|
||||
<Opcode Name="EffectResult" Id="305" />
|
||||
<Opcode Name="ActorControl" Id="607" />
|
||||
<Opcode Name="ActorControlSelf" Id="516" />
|
||||
<Opcode Name="ActorControlTarget" Id="856" />
|
||||
<Opcode Name="MapEffect" Id="0" />
|
||||
<Opcode Name="EventPlay" Id="0" />
|
||||
<Opcode Name="EventPlay64" Id="0" />
|
||||
</Opcodes>
|
||||
</Region>
|
||||
<Region Name="CN" Version="2026.09.15.0000.0000">
|
||||
<Opcodes>
|
||||
<Opcode Name="StatusEffectList" Id="131" />
|
||||
<Opcode Name="StatusEffectList2" Id="337" />
|
||||
<Opcode Name="StatusEffectList3" Id="988" />
|
||||
<Opcode Name="BossStatusEffectList" Id="102" />
|
||||
<Opcode Name="Ability1" Id="787" />
|
||||
<Opcode Name="Ability8" Id="540" />
|
||||
<Opcode Name="Ability16" Id="140" />
|
||||
<Opcode Name="Ability24" Id="778" />
|
||||
<Opcode Name="Ability32" Id="938" />
|
||||
<Opcode Name="ActorCast" Id="354" />
|
||||
<Opcode Name="EffectResult" Id="305" />
|
||||
<Opcode Name="ActorControl" Id="607" />
|
||||
<Opcode Name="ActorControlSelf" Id="516" />
|
||||
<Opcode Name="ActorControlTarget" Id="856" />
|
||||
<Opcode Name="MapEffect" Id="0" />
|
||||
<Opcode Name="EventPlay" Id="0" />
|
||||
<Opcode Name="EventPlay64" Id="0" />
|
||||
</Opcodes>
|
||||
</Region>
|
||||
<Region Name="KR" Version="2026.09.15.0000.0000">
|
||||
<Opcodes>
|
||||
<Opcode Name="StatusEffectList" Id="131" />
|
||||
<Opcode Name="StatusEffectList2" Id="337" />
|
||||
<Opcode Name="StatusEffectList3" Id="988" />
|
||||
<Opcode Name="BossStatusEffectList" Id="102" />
|
||||
<Opcode Name="Ability1" Id="787" />
|
||||
<Opcode Name="Ability8" Id="540" />
|
||||
<Opcode Name="Ability16" Id="140" />
|
||||
<Opcode Name="Ability24" Id="778" />
|
||||
<Opcode Name="Ability32" Id="938" />
|
||||
<Opcode Name="ActorCast" Id="354" />
|
||||
<Opcode Name="EffectResult" Id="305" />
|
||||
<Opcode Name="ActorControl" Id="607" />
|
||||
<Opcode Name="ActorControlSelf" Id="516" />
|
||||
<Opcode Name="ActorControlTarget" Id="856" />
|
||||
<Opcode Name="MapEffect" Id="0" />
|
||||
<Opcode Name="EventPlay" Id="0" />
|
||||
<Opcode Name="EventPlay64" Id="0" />
|
||||
</Opcodes>
|
||||
</Region>
|
||||
</Regions>
|
||||
</Blueprint>
|
||||
Reference in New Issue
Block a user