Compare commits
5 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 2025f4e0d2 | |||
| cd847a4fb7 | |||
| c9d2b9ce94 | |||
| f6d06a652d | |||
| 935a89847f |
3
.gitignore
vendored
3
.gitignore
vendored
@@ -367,3 +367,6 @@ FodyWeavers.xsd
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Glamaholic/.github/
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.idea/
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/.claude
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/.claude/settings.local.json
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/nul
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@@ -1,7 +1,7 @@
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using Dalamud.Game.Command;
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using System;
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namespace Glamaholic {
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namespace GlamourBrowser {
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internal class Commands : IDisposable {
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private Plugin Plugin { get; }
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@@ -3,7 +3,7 @@ using System;
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using System.Collections.Generic;
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using System.Linq;
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namespace Glamaholic {
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namespace GlamourBrowser {
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[Serializable]
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internal class Configuration : IPluginConfiguration {
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private const int CURRENT_VERSION = 1;
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@@ -5,14 +5,19 @@ using System;
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using System.Collections.Immutable;
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using System.Linq;
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namespace Glamaholic {
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namespace GlamourBrowser {
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internal class DataCache {
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public static Lazy<ImmutableList<Item>> EquippableItems { get; } =
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new(() => Service.DataManager.GetExcelSheet<Item>(ClientLanguage.English)!
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.Where(row => row.EquipSlotCategory.RowId != 0 &&
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row.EquipSlotCategory.Value!.SoulCrystal == 0)
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.ToImmutableList());
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/*
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public static Lazy<ImmutableList<Glasses>> GlassesItems { get; } =
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new(() => Service.DataManager.GetExcelSheet<Glasses>(ClientLanguage.English)!
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.Where(row => row.Name.ByteLength > 0)
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.ToImmutableList());
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public static Lazy<ImmutableDictionary<string, byte>> StainLookup { get; } =
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new (() =>
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Service.DataManager.GetExcelSheet<Stain>(ClientLanguage.English)!
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@@ -20,7 +25,17 @@ namespace Glamaholic {
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.ToImmutableDictionary(static row =>
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row.Name.ExtractText().Trim().ToLower(), static row => (byte) row.RowId));
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public static Lazy<ImmutableList<(byte Id, string Name, uint Color, bool Gloss)>> AllStains { get; } =
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new(() => Service.DataManager.GetExcelSheet<Stain>(ClientLanguage.English)!
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.Where(row => row.RowId != 0 && !row.Name.IsEmpty)
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.Select(row => ((byte)row.RowId, row.Name.ExtractText(), SeColorToRgba(row.Color), row.IsMetallic))
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.ToImmutableList());
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// Convert SE's BGR color format to RGBA
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private static uint SeColorToRgba(uint color)
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=> ((color & 0xFF) << 16) | ((color >> 16) & 0xFF) | (color & 0xFF00) | 0xFF000000;
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public static int GetNumStainSlots(uint itemId) =>
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Service.DataManager.GetExcelSheet<Item>(ClientLanguage.English)!.GetRowOrDefault(itemId)?.DyeCount ?? 0;*/
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Service.DataManager.GetExcelSheet<Item>(ClientLanguage.English)!.GetRowOrDefault(itemId)?.DyeCount ?? 0;
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}
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}
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60
GlamourBrowser/Interop/AT.cs
Normal file
60
GlamourBrowser/Interop/AT.cs
Normal file
@@ -0,0 +1,60 @@
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using Dalamud.Plugin;
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using Dalamud.Plugin.Ipc;
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using Dalamud.Plugin.Services;
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using HeightAdjuster.Interop.Glamourer;
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using System;
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using System.Collections.Generic;
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namespace GlamourBrowser.Interop {
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internal class AT {
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private static bool Initialized { get; set; } = false;
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private static bool Available { get; set; } = false;
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private static ICommandManager _commandManager;
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private static IChatGui _chatGui;
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public static void Initialize(ICommandManager commandManager, IDalamudPluginInterface pluginInterface, IChatGui chatGui) {
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if (Initialized)
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return;
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_commandManager = commandManager;
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_chatGui = chatGui;
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Initialized = true;
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RefreshStatus(pluginInterface);
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}
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public static void RefreshStatus(IDalamudPluginInterface pluginInterface) {
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var prev = Available;
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Available = false;
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foreach (var plugin in pluginInterface.InstalledPlugins) {
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if (plugin.InternalName == "InventoryTools") {
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Available = plugin.IsLoaded;
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break;
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}
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}
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if (prev == Available)
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return;
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}
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public static void OpenMoreInformationSub(string itemId) {
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if (IsAvailable()) {
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_commandManager.ProcessCommand("/moreinfo " + itemId);
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} else {
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_chatGui.PrintError("Allagan Tools was not detected, please install it to get more information about this item.");
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}
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}
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public static bool IsAvailable() {
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return Available;
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}
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||||
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}
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}
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@@ -5,9 +5,10 @@ using HeightAdjuster.Interop.Glamourer;
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using System;
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using System.Collections.Generic;
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namespace Glamaholic.Interop {
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namespace GlamourBrowser.Interop {
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internal class Glamourer {
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private static SetItem _SetItem { get; set; } = null!;
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private static SetBonusItem _SetBonusItem { get; set; } = null!;
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private static GetState _GetState { get; set; } = null!;
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private static RevertState _RevertState { get; set; } = null!;
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@@ -64,11 +65,23 @@ namespace Glamaholic.Interop {
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};
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}
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public static void SetBonusItem(int playerIndex, ApiBonusSlot slot, uint itemId) {
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if (!IsAvailable())
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return;
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try {
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Service.Framework.Run(() => {
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_SetBonusItem.Invoke(playerIndex, slot, itemId);
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});
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} catch (Exception) { }
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}
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public static void Initialize(IDalamudPluginInterface pluginInterface) {
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if (Initialized)
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return;
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_SetItem = new SetItem(pluginInterface);
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_SetBonusItem = new SetBonusItem(pluginInterface);
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_GetState = new GetState(pluginInterface);
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_RevertState = new RevertState(pluginInterface);
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@@ -2,7 +2,7 @@ using Dalamud.Plugin;
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||||
using Dalamud.Plugin.Services;
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||||
using System;
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namespace Glamaholic {
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namespace GlamourBrowser {
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||||
public class Plugin : IDalamudPlugin {
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internal static string Name => "GlamourBrowser";
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@@ -22,6 +22,7 @@ namespace Glamaholic {
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this.Commands = new Commands(this);
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Interop.Glamourer.Initialize(Service.Interface);
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Interop.AT.Initialize(Service.CommandManager, Service.Interface, Service.ChatGui);
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Service.Framework.Update += OnFrameworkUpdate;
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}
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@@ -31,6 +32,7 @@ namespace Glamaholic {
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||||
return;
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Interop.Glamourer.RefreshStatus(Service.Interface);
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Interop.AT.RefreshStatus(Service.Interface);
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LastInteropCheckTime = now;
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}
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@@ -1,8 +1,8 @@
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||||
using Dalamud.Interface.Textures.TextureWraps;
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using Glamaholic.Ui;
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||||
using GlamourBrowser.Ui;
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using System;
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||||
namespace Glamaholic {
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||||
namespace GlamourBrowser {
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||||
internal class PluginUi : IDisposable {
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||||
internal Plugin Plugin { get; }
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||||
@@ -31,7 +31,7 @@ namespace Glamaholic {
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this.MainInterface.Toggle();
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}
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internal IDalamudTextureWrap? GetIcon(ushort id) {
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internal IDalamudTextureWrap? GetIcon(uint id) {
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var icon = Service.TextureProvider.GetFromGameIcon(new Dalamud.Interface.Textures.GameIconLookup(id)).GetWrapOrDefault();
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return icon;
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}
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||||
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||||
@@ -3,7 +3,7 @@ using Dalamud.IoC;
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||||
using Dalamud.Plugin;
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||||
using Dalamud.Plugin.Services;
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namespace Glamaholic {
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||||
namespace GlamourBrowser {
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internal class Service {
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[PluginService] internal static IPluginLog Log { get; private set; } = null!;
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@@ -1,5 +1,5 @@
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using Dalamud.Bindings.ImGui;
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using Glamourer.Api.Enums;
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using Lumina.Excel.Sheets;
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using System;
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using System.Collections.Generic;
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@@ -7,7 +7,7 @@ using System.Collections.Immutable;
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using System.Linq;
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using System.Numerics;
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namespace Glamaholic.Ui {
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namespace GlamourBrowser.Ui {
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internal class MainInterface {
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internal const int IconSize = 48;
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private const int ItemsPerRow = 5;
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@@ -22,6 +22,7 @@ namespace Glamaholic.Ui {
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Gloves,
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Legs,
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Feet,
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Glasses,
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}
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private PluginUi Ui { get; }
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@@ -29,12 +30,16 @@ namespace Glamaholic.Ui {
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private Dictionary<ItemCategory, Item?> SelectedItems { get; set; } = new();
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private Dictionary<ItemCategory, List<Item>> FilteredItemsCache { get; set; } = new();
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private Dictionary<ItemCategory, float> ScrollPositions { get; set; } = new();
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private Dictionary<ItemCategory, byte> SelectedStain1 { get; set; } = new();
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private Dictionary<ItemCategory, byte> SelectedStain2 { get; set; } = new();
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private Glasses? SelectedGlasses { get; set; } = null;
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private bool _visible;
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private string _itemFilter = string.Empty;
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private ItemCategory _currentCategory = ItemCategory.Head;
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private ItemCategory _previousCategory = ItemCategory.Head;
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||||
private string _lastFilterUsed = string.Empty;
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||||
private Dictionary<ItemCategory, string> _lastFilterUsed = new();
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||||
private string _dyeFilter = string.Empty;
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internal MainInterface(PluginUi ui) {
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this.Ui = ui;
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@@ -48,6 +53,19 @@ namespace Glamaholic.Ui {
|
||||
SelectedItems[ItemCategory.Gloves] = null;
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SelectedItems[ItemCategory.Legs] = null;
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SelectedItems[ItemCategory.Feet] = null;
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|
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// Initialize dye selections (0 = no dye)
|
||||
SelectedStain1[ItemCategory.Head] = 0;
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SelectedStain1[ItemCategory.Body] = 0;
|
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SelectedStain1[ItemCategory.Gloves] = 0;
|
||||
SelectedStain1[ItemCategory.Legs] = 0;
|
||||
SelectedStain1[ItemCategory.Feet] = 0;
|
||||
|
||||
SelectedStain2[ItemCategory.Head] = 0;
|
||||
SelectedStain2[ItemCategory.Body] = 0;
|
||||
SelectedStain2[ItemCategory.Gloves] = 0;
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||||
SelectedStain2[ItemCategory.Legs] = 0;
|
||||
SelectedStain2[ItemCategory.Feet] = 0;
|
||||
}
|
||||
|
||||
private void LoadItemsByCategory() {
|
||||
@@ -110,16 +128,26 @@ namespace Glamaholic.Ui {
|
||||
}
|
||||
|
||||
private List<Item> GetFilteredItems() {
|
||||
// Glasses are handled separately, so return empty list if on Glasses tab
|
||||
if (_currentCategory == ItemCategory.Glasses) {
|
||||
return new List<Item>();
|
||||
}
|
||||
|
||||
var filter = this._itemFilter.ToLowerInvariant();
|
||||
|
||||
if (!FilteredItemsCache.ContainsKey(_currentCategory) || _lastFilterUsed != _itemFilter) {
|
||||
// Check if we need to recalculate the filter for this category
|
||||
bool needsRecalculation = !FilteredItemsCache.ContainsKey(_currentCategory) ||
|
||||
!_lastFilterUsed.ContainsKey(_currentCategory) ||
|
||||
_lastFilterUsed[_currentCategory] != _itemFilter;
|
||||
|
||||
if (needsRecalculation) {
|
||||
var items = ItemsByCategory[_currentCategory];
|
||||
var filtered = string.IsNullOrEmpty(this._itemFilter)
|
||||
? items.ToList()
|
||||
: items.Where(item => item.Name.ExtractText().ToLowerInvariant().Contains(filter)).ToList();
|
||||
|
||||
FilteredItemsCache[_currentCategory] = filtered;
|
||||
_lastFilterUsed = _itemFilter;
|
||||
_lastFilterUsed[_currentCategory] = _itemFilter;
|
||||
}
|
||||
|
||||
return FilteredItemsCache[_currentCategory];
|
||||
@@ -214,6 +242,19 @@ namespace Glamaholic.Ui {
|
||||
|
||||
ImGui.TextUnformatted(label);
|
||||
|
||||
ImGui.SameLine();
|
||||
ImGui.PushStyleVar(ImGuiStyleVar.FramePadding, new Vector2(2, 2));
|
||||
if (ImGui.Button($"?##info-{label}", new Vector2(20, 20))) {
|
||||
if (selectedItem.HasValue) {
|
||||
Interop.AT.OpenMoreInformationSub(selectedItem.Value.RowId.ToString());
|
||||
}
|
||||
}
|
||||
ImGui.PopStyleVar();
|
||||
|
||||
if (ImGui.IsItemHovered()) {
|
||||
ImGui.SetTooltip("Click to see item location");
|
||||
}
|
||||
|
||||
var drawCursor = ImGui.GetCursorScreenPos();
|
||||
var slotSize = SelectedGearIconSize + SelectedGearPaddingSize;
|
||||
var borderColour = *ImGui.GetStyleColorVec4(ImGuiCol.Border);
|
||||
@@ -241,6 +282,24 @@ namespace Glamaholic.Ui {
|
||||
}
|
||||
|
||||
ImGui.TextUnformatted(selectedItem.Value.Name.ExtractText());
|
||||
|
||||
// Draw dye controls - always show both slots
|
||||
ImGui.PushItemWidth(-1);
|
||||
|
||||
// Primary dye
|
||||
if (DrawDyeCombo($"##dye1-{label}", SelectedStain1, category, true)) {
|
||||
// Apply the dye change immediately
|
||||
this.ApplyItemToCharacter(selectedItem.Value, category);
|
||||
}
|
||||
|
||||
// Secondary dye
|
||||
if (DrawDyeCombo($"##dye2-{label}", SelectedStain2, category, false)) {
|
||||
// Apply the dye change immediately
|
||||
this.ApplyItemToCharacter(selectedItem.Value, category);
|
||||
}
|
||||
|
||||
ImGui.PopItemWidth();
|
||||
|
||||
} else {
|
||||
ImGui.SetCursorPos(cursorAfter);
|
||||
ImGui.TextUnformatted("(empty)");
|
||||
@@ -249,6 +308,9 @@ namespace Glamaholic.Ui {
|
||||
ImGui.Spacing();
|
||||
}
|
||||
|
||||
// Draw glasses/bonus slot
|
||||
DrawGlassesSlot();
|
||||
|
||||
ImGui.Separator();
|
||||
ImGui.Spacing();
|
||||
|
||||
@@ -261,6 +323,195 @@ namespace Glamaholic.Ui {
|
||||
}
|
||||
}
|
||||
|
||||
private unsafe void DrawGlassesSlot() {
|
||||
ImGui.TextUnformatted("Glasses");
|
||||
|
||||
ImGui.SameLine();
|
||||
ImGui.PushStyleVar(ImGuiStyleVar.FramePadding, new Vector2(2, 2));
|
||||
if (ImGui.Button("?##info-Glasses", new Vector2(20, 20))) {
|
||||
if (SelectedGlasses.HasValue) {
|
||||
Interop.AT.OpenMoreInformationSub(SelectedGlasses.Value.RowId.ToString());
|
||||
}
|
||||
}
|
||||
ImGui.PopStyleVar();
|
||||
|
||||
if (ImGui.IsItemHovered()) {
|
||||
ImGui.SetTooltip("Click to see item location");
|
||||
}
|
||||
|
||||
var drawCursor = ImGui.GetCursorScreenPos();
|
||||
var slotSize = SelectedGearIconSize + SelectedGearPaddingSize;
|
||||
var borderColour = *ImGui.GetStyleColorVec4(ImGuiCol.Border);
|
||||
|
||||
ImGui.GetWindowDrawList().AddRect(
|
||||
drawCursor,
|
||||
drawCursor + new Vector2(slotSize),
|
||||
ImGui.ColorConvertFloat4ToU32(borderColour)
|
||||
);
|
||||
|
||||
var cursorBefore = ImGui.GetCursorPos();
|
||||
ImGui.InvisibleButton("gear-slot Glasses", new Vector2(slotSize));
|
||||
var cursorAfter = ImGui.GetCursorPos();
|
||||
|
||||
if (ImGui.IsItemClicked(ImGuiMouseButton.Right)) {
|
||||
SelectedGlasses = null;
|
||||
// Remove glasses from character (item ID 0 means remove/nothing)
|
||||
Interop.Glamourer.SetBonusItem(0, ApiBonusSlot.Glasses, 0);
|
||||
}
|
||||
|
||||
if (SelectedGlasses != null) {
|
||||
try {
|
||||
var icon = this.Ui.GetIcon((uint)SelectedGlasses.Value.Icon);
|
||||
if (icon != null) {
|
||||
ImGui.SetCursorPos(cursorBefore + new Vector2(SelectedGearPaddingSize / 2f));
|
||||
ImGui.Image(icon.Handle, new Vector2(SelectedGearIconSize));
|
||||
ImGui.SetCursorPos(cursorAfter);
|
||||
}
|
||||
} catch {
|
||||
// Icon not found, skip rendering it
|
||||
ImGui.SetCursorPos(cursorAfter);
|
||||
}
|
||||
|
||||
ImGui.TextUnformatted(SelectedGlasses.Value.Singular.ExtractText());
|
||||
} else {
|
||||
ImGui.SetCursorPos(cursorAfter);
|
||||
ImGui.TextUnformatted("(empty)");
|
||||
}
|
||||
|
||||
ImGui.Spacing();
|
||||
}
|
||||
|
||||
private unsafe bool DrawDyeCombo(string id, Dictionary<ItemCategory, byte> stainDict, ItemCategory category, bool isPrimary) {
|
||||
var allStains = DataCache.AllStains.Value;
|
||||
var currentStain = stainDict[category];
|
||||
|
||||
// Find the current stain info
|
||||
string previewName = "None";
|
||||
uint previewColor = 0;
|
||||
bool previewGloss = false;
|
||||
if (currentStain != 0) {
|
||||
var stain = allStains.FirstOrDefault(s => s.Id == currentStain);
|
||||
if (stain != default) {
|
||||
previewName = stain.Name;
|
||||
previewColor = stain.Color;
|
||||
previewGloss = stain.Gloss;
|
||||
}
|
||||
}
|
||||
|
||||
// Calculate contrast color for text
|
||||
var textColor = GetContrastColor(previewColor);
|
||||
|
||||
bool changed = false;
|
||||
|
||||
// Draw preview button with color
|
||||
if (previewColor != 0) {
|
||||
ImGui.PushStyleColor(ImGuiCol.FrameBg, previewColor);
|
||||
ImGui.PushStyleColor(ImGuiCol.Text, textColor);
|
||||
}
|
||||
|
||||
if (ImGui.BeginCombo(id, previewName, ImGuiComboFlags.HeightLarge)) {
|
||||
if (previewColor != 0) {
|
||||
ImGui.PopStyleColor(2);
|
||||
}
|
||||
|
||||
// Search filter
|
||||
ImGui.SetNextItemWidth(-1);
|
||||
ImGui.InputTextWithHint("##dyefilter", "Search dyes...", ref _dyeFilter, 256);
|
||||
|
||||
ImGui.Separator();
|
||||
|
||||
// Filter dyes based on search
|
||||
IEnumerable<(byte Id, string Name, uint Color, bool Gloss)> filteredStains = string.IsNullOrEmpty(_dyeFilter)
|
||||
? allStains
|
||||
: allStains.Where(s => s.Name.Contains(_dyeFilter, StringComparison.OrdinalIgnoreCase));
|
||||
|
||||
// None option
|
||||
var noneColor = ImGui.ColorConvertFloat4ToU32(new Vector4(0.2f, 0.2f, 0.2f, 1.0f));
|
||||
ImGui.PushStyleColor(ImGuiCol.Button, noneColor);
|
||||
ImGui.PushStyleColor(ImGuiCol.ButtonHovered, noneColor + 0x202020);
|
||||
ImGui.PushStyleColor(ImGuiCol.ButtonActive, noneColor + 0x404040);
|
||||
if (ImGui.Button("None", new Vector2(-1, 0))) {
|
||||
stainDict[category] = 0;
|
||||
changed = true;
|
||||
ImGui.CloseCurrentPopup();
|
||||
}
|
||||
ImGui.PopStyleColor(3);
|
||||
|
||||
// All filtered dyes
|
||||
foreach (var stain in filteredStains) {
|
||||
var stainTextColor = GetContrastColor(stain.Color);
|
||||
ImGui.PushStyleColor(ImGuiCol.Button, stain.Color);
|
||||
ImGui.PushStyleColor(ImGuiCol.ButtonHovered, AdjustBrightness(stain.Color, 1.1f));
|
||||
ImGui.PushStyleColor(ImGuiCol.ButtonActive, AdjustBrightness(stain.Color, 0.9f));
|
||||
ImGui.PushStyleColor(ImGuiCol.Text, stainTextColor);
|
||||
|
||||
if (ImGui.Button($"{stain.Name}##{stain.Id}", new Vector2(-1, 0))) {
|
||||
stainDict[category] = stain.Id;
|
||||
changed = true;
|
||||
ImGui.CloseCurrentPopup();
|
||||
}
|
||||
|
||||
// Draw gloss overlay
|
||||
if (stain.Gloss) {
|
||||
var drawList = ImGui.GetWindowDrawList();
|
||||
var min = ImGui.GetItemRectMin();
|
||||
var max = ImGui.GetItemRectMax();
|
||||
drawList.AddRectFilledMultiColor(min, max,
|
||||
0x50FFFFFF, 0x50000000, 0x50FFFFFF, 0x50000000);
|
||||
}
|
||||
|
||||
// Selection indicator
|
||||
if (currentStain == stain.Id) {
|
||||
var drawList = ImGui.GetWindowDrawList();
|
||||
var min = ImGui.GetItemRectMin();
|
||||
var max = ImGui.GetItemRectMax();
|
||||
drawList.AddRect(min, max, 0xFF2020D0, 0, ImDrawFlags.None, 2.0f);
|
||||
}
|
||||
|
||||
ImGui.PopStyleColor(4);
|
||||
}
|
||||
|
||||
ImGui.EndCombo();
|
||||
} else {
|
||||
if (previewColor != 0) {
|
||||
ImGui.PopStyleColor(2);
|
||||
}
|
||||
|
||||
// Draw gloss overlay on preview
|
||||
if (previewGloss) {
|
||||
var drawList = ImGui.GetWindowDrawList();
|
||||
var min = ImGui.GetItemRectMin();
|
||||
var max = ImGui.GetItemRectMax();
|
||||
drawList.AddRectFilledMultiColor(min, max,
|
||||
0x50FFFFFF, 0x50000000, 0x50FFFFFF, 0x50000000);
|
||||
}
|
||||
}
|
||||
|
||||
// Right-click to clear
|
||||
if (ImGui.IsItemClicked(ImGuiMouseButton.Right) && currentStain != 0) {
|
||||
stainDict[category] = 0;
|
||||
changed = true;
|
||||
}
|
||||
|
||||
return changed;
|
||||
}
|
||||
|
||||
private static uint GetContrastColor(uint rgba) {
|
||||
float r = ((rgba >> 0) & 0xFF) / 255.0f;
|
||||
float g = ((rgba >> 8) & 0xFF) / 255.0f;
|
||||
float b = ((rgba >> 16) & 0xFF) / 255.0f;
|
||||
float luminance = 0.299f * r + 0.587f * g + 0.114f * b;
|
||||
return luminance > 0.5f ? 0xFF000000 : 0xFFFFFFFF;
|
||||
}
|
||||
|
||||
private static uint AdjustBrightness(uint rgba, float factor) {
|
||||
byte r = (byte)Math.Min(255, ((rgba >> 0) & 0xFF) * factor);
|
||||
byte g = (byte)Math.Min(255, ((rgba >> 8) & 0xFF) * factor);
|
||||
byte b = (byte)Math.Min(255, ((rgba >> 16) & 0xFF) * factor);
|
||||
byte a = (byte)((rgba >> 24) & 0xFF);
|
||||
return (uint)(r | (g << 8) | (b << 16) | (a << 24));
|
||||
}
|
||||
|
||||
private void ApplySelectedGearToCharacter() {
|
||||
if (Service.ObjectTable.LocalPlayer == null) {
|
||||
Service.ChatGui.PrintError("[Glamour Browser] No character found.");
|
||||
@@ -285,12 +536,19 @@ namespace Glamaholic.Ui {
|
||||
};
|
||||
|
||||
foreach (var (category, glamourerSlot) in slotMappings) {
|
||||
if (SelectedItems[category].HasValue) {
|
||||
var item = SelectedItems[category].Value;
|
||||
Interop.Glamourer.SetItem(playerIndex, glamourerSlot, item.RowId, []);
|
||||
if (SelectedItems[category] is { } item) {
|
||||
var stain1 = SelectedStain1[category];
|
||||
var stain2 = SelectedStain2[category];
|
||||
var stains = new byte[] { stain1, stain2 };
|
||||
Interop.Glamourer.SetItem(playerIndex, glamourerSlot, item.RowId, stains);
|
||||
}
|
||||
}
|
||||
|
||||
// Apply glasses if selected
|
||||
if (SelectedGlasses.HasValue) {
|
||||
Interop.Glamourer.SetBonusItem(playerIndex, Glamourer.Api.Enums.ApiBonusSlot.Glasses, SelectedGlasses.Value.RowId);
|
||||
}
|
||||
|
||||
Service.ChatGui.Print("[Glamour Browser] Gear applied to character!");
|
||||
} catch (Exception ex) {
|
||||
Service.Log.Error(ex, "Failed to apply gear to character");
|
||||
@@ -305,6 +563,7 @@ namespace Glamaholic.Ui {
|
||||
DrawTabButton("Gloves", ItemCategory.Gloves);
|
||||
DrawTabButton("Bottom", ItemCategory.Legs);
|
||||
DrawTabButton("Shoes", ItemCategory.Feet);
|
||||
DrawTabButton("Glasses", ItemCategory.Glasses);
|
||||
|
||||
ImGui.EndTabBar();
|
||||
}
|
||||
@@ -328,7 +587,129 @@ namespace Glamaholic.Ui {
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawGlassesGrid() {
|
||||
var glassesItems = DataCache.GlassesItems.Value;
|
||||
var filteredGlasses = string.IsNullOrEmpty(this._itemFilter)
|
||||
? glassesItems
|
||||
: glassesItems.Where(item => item.Singular.ExtractText().ToLowerInvariant().Contains(this._itemFilter.ToLowerInvariant()));
|
||||
|
||||
var glassesList = filteredGlasses.ToList();
|
||||
|
||||
if (glassesList.Count == 0) {
|
||||
ImGui.TextDisabled("No glasses found");
|
||||
return;
|
||||
}
|
||||
|
||||
// Reset scroll if category changed
|
||||
if (_currentCategory != _previousCategory) {
|
||||
ImGui.SetScrollY(0);
|
||||
_previousCategory = _currentCategory;
|
||||
}
|
||||
|
||||
if (!ImGui.BeginTable("glasses grid", ItemsPerRow, ImGuiTableFlags.SizingFixedFit | ImGuiTableFlags.NoKeepColumnsVisible)) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Virtual scrolling
|
||||
var scrollY = ImGui.GetScrollY();
|
||||
var visibleHeight = ImGui.GetContentRegionAvail().Y;
|
||||
|
||||
var totalRows = (glassesList.Count + ItemsPerRow - 1) / ItemsPerRow;
|
||||
var firstVisibleRow = Math.Max(0, (int)(scrollY / ItemHeight));
|
||||
var lastVisibleRow = Math.Min(totalRows, firstVisibleRow + (int)((visibleHeight / ItemHeight) + 2));
|
||||
|
||||
if (firstVisibleRow > 0) {
|
||||
ImGui.TableNextRow(ImGuiTableRowFlags.None, ItemHeight * firstVisibleRow);
|
||||
}
|
||||
|
||||
for (int row = firstVisibleRow; row < lastVisibleRow; row++) {
|
||||
ImGui.TableNextRow();
|
||||
|
||||
for (int col = 0; col < ItemsPerRow; col++) {
|
||||
var itemIndex = row * ItemsPerRow + col;
|
||||
ImGui.TableNextColumn();
|
||||
|
||||
if (itemIndex < glassesList.Count) {
|
||||
this.DrawGlassesIcon(glassesList[itemIndex]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ImGui.EndTable();
|
||||
|
||||
ImGui.Spacing();
|
||||
ImGui.TextDisabled($"Showing {glassesList.Count} glasses");
|
||||
}
|
||||
|
||||
private unsafe void DrawGlassesIcon(Glasses glasses) {
|
||||
var drawCursor = ImGui.GetCursorScreenPos();
|
||||
var iconSize = IconSize;
|
||||
var paddingSize = PaddingSize;
|
||||
|
||||
ImGui.BeginGroup();
|
||||
|
||||
var borderColour = *ImGui.GetStyleColorVec4(ImGuiCol.Border);
|
||||
ImGui.GetWindowDrawList().AddRect(
|
||||
drawCursor,
|
||||
drawCursor + new Vector2(iconSize + paddingSize),
|
||||
ImGui.ColorConvertFloat4ToU32(borderColour)
|
||||
);
|
||||
|
||||
var cursorBefore = ImGui.GetCursorPos();
|
||||
ImGui.InvisibleButton($"glasses {glasses.RowId}", new Vector2(iconSize + paddingSize));
|
||||
var cursorAfter = ImGui.GetCursorPos();
|
||||
|
||||
try {
|
||||
var icon = this.Ui.GetIcon((uint)glasses.Icon);
|
||||
if (icon != null) {
|
||||
ImGui.SetCursorPos(cursorBefore + new Vector2(paddingSize / 2f));
|
||||
ImGui.Image(icon.Handle, new Vector2(iconSize));
|
||||
ImGui.SetCursorPos(cursorAfter);
|
||||
}
|
||||
} catch {
|
||||
// Icon not found, skip rendering it
|
||||
ImGui.SetCursorPos(cursorAfter);
|
||||
}
|
||||
|
||||
ImGui.EndGroup();
|
||||
|
||||
if (ImGui.IsItemHovered()) {
|
||||
ImGui.BeginTooltip();
|
||||
ImGui.TextUnformatted($"ID: {glasses.RowId}");
|
||||
ImGui.TextUnformatted($"Name: {glasses.Singular.ExtractText()}");
|
||||
ImGui.EndTooltip();
|
||||
}
|
||||
|
||||
if (ImGui.IsItemClicked(ImGuiMouseButton.Left)) {
|
||||
SelectedGlasses = glasses;
|
||||
this.ApplyGlassesToCharacter(glasses);
|
||||
}
|
||||
}
|
||||
|
||||
private void ApplyGlassesToCharacter(Glasses glasses) {
|
||||
if (Service.ObjectTable.LocalPlayer == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!Interop.Glamourer.IsAvailable()) {
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
int playerIndex = Service.ObjectTable.LocalPlayer.ObjectIndex;
|
||||
Interop.Glamourer.SetBonusItem(playerIndex, Glamourer.Api.Enums.ApiBonusSlot.Glasses, glasses.RowId);
|
||||
} catch (Exception ex) {
|
||||
Service.Log.Error(ex, "Failed to apply glasses to character");
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawItemGrid() {
|
||||
// Handle glasses separately
|
||||
if (_currentCategory == ItemCategory.Glasses) {
|
||||
DrawGlassesGrid();
|
||||
return;
|
||||
}
|
||||
|
||||
var filteredItems = GetFilteredItems();
|
||||
|
||||
if (filteredItems.Count == 0) {
|
||||
@@ -441,7 +822,10 @@ namespace Glamaholic.Ui {
|
||||
};
|
||||
|
||||
if (slotMapping.TryGetValue(category, out var glamourerSlot)) {
|
||||
Interop.Glamourer.SetItem(playerIndex, glamourerSlot, item.RowId, []);
|
||||
var stain1 = SelectedStain1[category];
|
||||
var stain2 = SelectedStain2[category];
|
||||
var stains = new byte[] { stain1, stain2 };
|
||||
Interop.Glamourer.SetItem(playerIndex, glamourerSlot, item.RowId, stains);
|
||||
}
|
||||
} catch (Exception ex) {
|
||||
Service.Log.Error(ex, "Failed to apply item to character");
|
||||
|
||||
Reference in New Issue
Block a user