172 lines
4.8 KiB
C#
172 lines
4.8 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using CustomizePlus.Armatures.Data;
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using CustomizePlus.Core.Data;
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using CustomizePlus.Core.Extensions;
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using CustomizePlus.Core.Services;
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using CustomizePlus.Profiles.Enums;
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using CustomizePlus.Templates;
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using CustomizePlus.Templates.Data;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Linq;
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using OtterGui.Classes;
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using Penumbra.GameData.Actors;
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namespace CustomizePlus.Profiles.Data;
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/// <summary>
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/// Encapsulates the user-controlled aspects of a character profile, ie all of
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/// the information that gets saved to disk by the plugin.
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/// </summary>
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public sealed class Profile : ISavable
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{
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public const int Version = 5;
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private static int _nextGlobalId;
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private readonly int _localId;
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public List<Armature> Armatures = new();
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/* [Obsolete("To be removed in the future versions")]
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public LowerString CharacterName { get; set; } = LowerString.Empty;*/
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//public ActorIdentifier Character { get; set; } = ActorIdentifier.Invalid;
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public List<ActorIdentifier> Characters { get; set; } = new();
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public LowerString Name { get; set; } = LowerString.Empty;
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/// <summary>
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/// Whether to search only through local player owned characters or all characters when searching for game object by name
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/// </summary>
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//public bool LimitLookupToOwnedObjects { get; set; } = false;
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public bool Enabled { get; set; }
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public DateTimeOffset CreationDate { get; set; } = DateTime.UtcNow;
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public DateTimeOffset ModifiedDate { get; set; } = DateTime.UtcNow;
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public Guid UniqueId { get; set; } = Guid.NewGuid();
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public List<Template> Templates { get; init; } = new();
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public bool IsWriteProtected { get; internal set; }
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public ProfileType ProfileType { get; set; }
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/// <summary>
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/// Profile priority when there are several profiles affecting same character
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/// </summary>
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public int Priority { get; set; }
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/// <summary>
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/// Tells us if this profile is not persistent (ex. was made via IPC calls) and should have specific treatement like not being shown in UI, etc.
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/// WARNING, TEMPLATES FOR TEMPORARY PROFILES *ARE NOT* STORED IN TemplateManager
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/// </summary>
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public bool IsTemporary => ProfileType == ProfileType.Temporary;
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/* /// <summary>
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/// Identificator specifying specific actor this profile applies to, only works for temporary profiles
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/// </summary>
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public ActorIdentifier TemporaryActor { get; set; } = ActorIdentifier.Invalid;*/
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public string Incognito
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=> UniqueId.ToString()[..8];
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public Profile()
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{
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_localId = _nextGlobalId++;
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}
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/// <summary>
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/// Creates a new profile based on data from another one
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/// </summary>
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/// <param name="original"></param>
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public Profile(Profile original) : this()
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{
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Characters = original.Characters.ToList();
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foreach (var template in original.Templates)
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{
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Templates.Add(template);
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}
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}
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public override string ToString()
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{
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return $"Profile '{Name.Text.Incognify()}' on {string.Join(',', Characters.Select(x => x.Incognito(null)))} [{UniqueId}]";
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}
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#region Serialization
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public new JObject JsonSerialize()
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{
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var ret = new JObject()
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{
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["Version"] = Version,
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["UniqueId"] = UniqueId,
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["CreationDate"] = CreationDate,
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["ModifiedDate"] = ModifiedDate,
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["Characters"] = SerializeCharacters(),
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["Name"] = Name.Text,
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["Enabled"] = Enabled,
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["IsWriteProtected"] = IsWriteProtected,
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["Priority"] = Priority,
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["Templates"] = SerializeTemplates()
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};
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return ret;
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}
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private JArray SerializeTemplates()
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{
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var ret = new JArray();
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foreach (var template in Templates)
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{
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ret.Add(new JObject()
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{
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["TemplateId"] = template.UniqueId
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});
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}
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return ret;
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}
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private JArray SerializeCharacters()
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{
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var ret = new JArray();
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foreach (var character in Characters)
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{
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ret.Add(character.ToJson());
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}
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return ret;
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}
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#endregion
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//Loading is in ProfileManager
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#region ISavable
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public string ToFilename(FilenameService fileNames)
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=> fileNames.ProfileFile(this);
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public void Save(StreamWriter writer)
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{
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//saving of temporary profiles is not allowed
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if (IsTemporary)
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return;
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using var j = new JsonTextWriter(writer)
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{
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Formatting = Formatting.Indented,
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};
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var obj = JsonSerialize();
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obj.WriteTo(j);
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}
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public string LogName(string fileName)
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=> Path.GetFileNameWithoutExtension(fileName);
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#endregion
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} |