using CustomizePlus.UI.Windows;
using Dalamud.Plugin;
using OtterGui.Log;
using System;
using System.Linq;
using System.Timers;
namespace CustomizePlus.Core.Services;
///
/// Detects is Fantasia+ is installed and shows a message if it is. The check is performed every 15 seconds.
///
public class FantasiaPlusDetectService : IDisposable
{
private readonly DalamudPluginInterface _pluginInterface;
private readonly PopupSystem _popupSystem;
private readonly Logger _logger;
private Timer? _checkTimer = null;
///
/// Note: if this is set to true then this is locked until the plugin or game is restarted
///
public bool IsFantasiaPlusInstalled { get; private set; }
public FantasiaPlusDetectService(DalamudPluginInterface pluginInterface, PopupSystem popupSystem, Logger logger)
{
_pluginInterface = pluginInterface;
_popupSystem = popupSystem;
_logger = logger;
_popupSystem.RegisterPopup("fantasia_detected_warn", "Customize+ detected that you have Fantasia+ installed.\nPlease delete or turn it off and restart your game to use Customize+.");
if (CheckFantasiaPlusPresence())
{
_popupSystem.ShowPopup("fantasia_detected_warn");
_logger.Error("Fantasia+ detected during startup, plugin will be locked");
}
else
{
_checkTimer = new Timer(15 * 1000);
_checkTimer.Elapsed += CheckTimerOnElapsed;
_checkTimer.Start();
}
}
///
/// Returns true if Fantasia+ is installed and loaded
///
///
private bool CheckFantasiaPlusPresence()
{
if (IsFantasiaPlusInstalled)
return true;
IsFantasiaPlusInstalled = _pluginInterface.InstalledPlugins.Any(pluginInfo => pluginInfo is { InternalName: "FantasiaPlus", IsLoaded: true });
return IsFantasiaPlusInstalled;
}
private void CheckTimerOnElapsed(object? sender, ElapsedEventArgs e)
{
if (CheckFantasiaPlusPresence())
{
_popupSystem.ShowPopup("fantasia_detected_warn");
_checkTimer!.Stop();
_checkTimer?.Dispose();
_logger.Error("Fantasia+ detected by timer, plugin will be locked");
}
}
public void Dispose()
{
if (_checkTimer != null)
_checkTimer.Dispose();
}
}