Commit Graph

188 Commits

Author SHA1 Message Date
RisaDev
bc796ae6fe Preliminary changelog for 2.0.7.0 2024-10-19 23:07:37 +03:00
RisaDev
74cf737102 Fix DefaultLocalPlayerProfile and DefaultProfile conflicting, fix commands, bump IPC version, send Profile.OnUpdate for DefaultProfile and DefaultLocalPlayerProfile 2024-10-19 23:06:48 +03:00
RisaDev
93802e6115 Added profile priority system, fixed a few issues 2024-10-19 04:51:51 +03:00
RisaDev
7085cf616c Added ability to apply profile to several characters 2024-10-19 02:55:38 +03:00
RisaDev
3ff5806322 Some npc characters can have more than a single word in their name 2024-10-18 23:47:59 +03:00
RisaDev
90bd5fa4df Added several settings to control when plugin window is being hidden/shown 2024-10-18 23:44:55 +03:00
RisaDev
cbb5e7ccd9 V3 configuration migration no longer supported, you had enough time to upgrade 2024-10-18 23:26:10 +03:00
RisaDev
0a8104ccdb Reimplemented profile conversion to V5 using some heuristics based on excel sheets 2024-10-18 23:15:46 +03:00
RisaDev
486a5ddbe6 Rewrite ApplyToCurrentlyActiveCharacter so it behaves like DefaultProfile 2024-10-18 21:48:19 +03:00
RisaDev
3e290cbabc Rename CompareIgnoringOwnership and FindActorsByIdentifier 2024-10-18 21:34:35 +03:00
RisaDev
80e87a821d Fix incorrect usage of identifier in AddTemporaryProfile 2024-10-17 00:01:44 +03:00
RisaDev
497ab29de4 Cleanup 2024-10-16 23:50:52 +03:00
RisaDev
d6975591fe Use actor identifiers in template editor 2024-10-16 23:19:05 +03:00
RisaDev
3781000d75 Cleanup TemplatePanel 2024-10-16 23:08:35 +03:00
RisaDev
b95686b566 Additional checks in ActorAssignmentUi 2024-10-16 23:08:09 +03:00
RisaDev
c1c0fead8d Improve IPC OnArmatureChanged check 2024-10-16 23:07:50 +03:00
RisaDev
2ca4f6a431 Merge remote-tracking branch 'origin/main' into new_actor_assignment_ui 2024-10-16 21:46:26 +03:00
RisaDev
a5d41d63ae Add a few things just in case dalamud is doing something stupid 2024-10-13 02:08:13 +03:00
RisaDev
34cd6c0b27 Merge remote-tracking branch 'origin/main' into new_actor_assignment_ui 2024-10-12 22:41:52 +03:00
Actions User
37eafd7723 [CI] Updating repo.json for testing_2.0.6.6 2024-10-12 19:06:19 +00:00
RisaDev
f45c0cab76 Update submodules 2024-10-12 22:04:14 +03:00
RisaDev
09a093e5f9 Always rebuild armatures on skeleton updates instead of trying to augment them 2024-10-12 22:02:52 +03:00
RisaDev
7a0ee53756 Hopefully this doesn't break anything, I can't test this properly on my free trial account
Removed "Limit to my creatures", the code now automatically detects this for all owned actors. If you liked to apply edits to minions and stuff of other players... too bad.
Implemented UI for setting profiles to NPC, minions and mounts (still WIP, will probably have to implement multiple characters per profile)
2024-10-08 00:32:58 +03:00
RisaDev
d088550574 Separators 2024-10-07 02:05:39 +03:00
RisaDev
57edb49ff2 Moving stuff around in the UI 2024-10-07 01:51:47 +03:00
RisaDev
df6512dbca Apply to current character button 2024-10-07 01:36:18 +03:00
RisaDev
fc175f075b Fix 2024-10-07 01:11:40 +03:00
RisaDev
2d40fff844 More work on profile character assignment rewrite.
Added ability to apply profile to any currently logged in character
Functional UI for player character, retainers and mannequins
Almost completely switched to using ActorIdentifier instead of character name
Migration code for ActorIdentifier instead of character names
IPC is not functional for now (see todos)
2024-10-07 01:11:20 +03:00
RisaDev
a7da74bb80 New actor assignment ui experiments 2024-10-05 22:17:47 +03:00
Actions User
9cb105bf36 [CI] Updating repo.json for 2.0.6.5 2024-09-30 21:25:19 +00:00
RisaDev
3c7326667b Welp, I thought AgentLobby does not exist when player is logged in 2024-10-01 00:23:21 +03:00
Actions User
d700285b79 [CI] Updating repo.json for 2.0.6.4 2024-09-30 20:49:30 +00:00
RisaDev
c0ecc73b2a Bump api version because of course I would forget that 2024-09-30 23:47:35 +03:00
Actions User
a84df4eccf [CI] Updating repo.json for 2.0.6.3 2024-09-30 20:44:43 +00:00
RisaDev
fbbbf5550c Update actions 2024-09-30 23:42:24 +03:00
RisaDev
1ac191133d 2.0.6.3 2024-09-30 23:39:47 +03:00
RisaDev
b2d110980e Improve lobby handling so it doesn't spam errors anymore 2024-09-30 23:32:48 +03:00
RisaDev
a0c21635ad Less spam in debug log 2024-09-30 23:01:37 +03:00
RisaDev
eea1d90986 Fix incorrect handling of GPose actors 2024-09-30 22:45:41 +03:00
RisaDev
021f4c8724 Update CutsceneService and ObjectManager from upstream 2024-09-30 22:44:47 +03:00
RisaDev
80d0ed4f07 Expose GameState.GetCutsceneParentIndex and GameState.SetCutsceneParentIndex via IPC 2024-09-30 22:44:19 +03:00
RisaDev
0a6b5e51ca Update submodules 2024-09-30 22:42:02 +03:00
Actions User
5df38cbfb7 [CI] Updating repo.json for 2.0.6.2 2024-08-11 18:17:23 +00:00
RisaDev
42ce579651 I want to know this so I can tell people that they are not getting any help if they are running ivcs plugin 2024-08-11 21:15:23 +03:00
Actions User
c0a877fd9c [CI] Updating repo.json for 2.0.6.1 2024-08-03 19:30:10 +00:00
RisaDev
f96b21001f Fix lobby 2024-08-03 22:28:10 +03:00
Actions User
68087ec61c [CI] Updating repo.json for 2.0.6.0 2024-07-29 19:33:23 +00:00
RisaDev
f6ae42489b 2.0.6.0 2024-07-29 22:31:13 +03:00
RisaDev
0d6f36e115 IVCS -> IVCS Compatible 2024-07-29 22:20:52 +03:00
RisaDev
8fcfe9e94d Use object table index instead of passing ICharacter/Character address. Seems like the dev who decided to shit talk behind my back about this forgot it was them who implemented it that way. 2024-07-29 22:12:49 +03:00