Add owned temp profile test to ipc tests
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@@ -49,7 +49,7 @@ public class CPlusChangeLog
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.RegisterEntry("The way console commands work has not changed. This means that the commands will affect profiles the same way as before, even if profile affects multiple characters.", 3)
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.RegisterEntry("\"Limit to my creatures\" option has been removed as it is now obsolete.", 2)
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.RegisterEntry("It is now possible to choose profile which will be applied to any character you login with.", 2)
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.RegisterEntry("Minions should now correctly synchronize via Mare Synchronos.", 1)
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.RegisterEntry("Player-owned NPCs (minions, mounts) should now correctly synchronize via Mare Synchronos.", 1)
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.RegisterHighlight("Added profile priority system.")
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.RegisterEntry("When several active profiles affect the same character, profile priority will be used to determine which profile will be applied to said character.", 1)
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@@ -64,7 +64,7 @@ public class CPlusChangeLog
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.RegisterEntry("Profile.GetList has been updated to include profile priority as well as list of characters with their metadata. Please refer to Customize+ IPC source code files for additional information.", 1)
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.RegisterEntry("Profile.OnUpdate event is now being triggered for profiles with \"Apply to all players and retainers\" and \"Apply to any character you are logged in with\" options enabled.", 1)
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.RegisterEntry("Format of the profile json expected by Profile.SetTemporaryProfileOnCharacter has been updated: CharacterName field removed.", 1)
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.RegisterEntry("Temporary profiles should now apply correctly to non-player characters like minions.", 1)
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.RegisterEntry("Temporary profiles should now apply correctly to owned characters like minions.", 1)
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.RegisterHighlight("Fixed issue when Customize+ did not detect changes in character skeleton. This mostly happened when altering character appearance via Glamourer and other plugins/tools.")
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