Use actor identifiers in template editor

This commit is contained in:
RisaDev
2024-10-16 23:19:05 +03:00
parent 3781000d75
commit d6975591fe
9 changed files with 161 additions and 82 deletions

View File

@@ -21,6 +21,7 @@ using CustomizePlus.Core.Extensions;
using CustomizePlus.Templates;
using CustomizePlus.Profiles;
using CustomizePlus.Armatures.Services;
using Penumbra.GameData.Actors;
namespace CustomizePlus;
@@ -44,6 +45,8 @@ public sealed class Plugin : IDalamudPlugin
_services = ServiceManagerBuilder.CreateProvider(pluginInterface, Logger);
_services.GetService<ActorManager>(); //needs to be initialized early for config to be read properly
//temporary
var v3ConfigFixer = _services.GetService<Version3ConfigFixer>();
v3ConfigFixer.FixV3ConfigIfNeeded();