Use actor identifiers in template editor
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@@ -21,6 +21,7 @@ using CustomizePlus.Core.Extensions;
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using CustomizePlus.Templates;
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using CustomizePlus.Profiles;
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using CustomizePlus.Armatures.Services;
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using Penumbra.GameData.Actors;
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namespace CustomizePlus;
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@@ -44,6 +45,8 @@ public sealed class Plugin : IDalamudPlugin
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_services = ServiceManagerBuilder.CreateProvider(pluginInterface, Logger);
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_services.GetService<ActorManager>(); //needs to be initialized early for config to be read properly
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//temporary
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var v3ConfigFixer = _services.GetService<Version3ConfigFixer>();
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v3ConfigFixer.FixV3ConfigIfNeeded();
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