Fix character flashing in gpose when root bone is edited (disables position edits application in gpose)
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@@ -175,8 +175,9 @@ public unsafe class Armature
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var newPose = cBase->Skeleton->PartialSkeletons[i].GetHavokPose(Constants.TruePoseIndex);
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if (newPose != null
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&& newPose->Skeleton->Bones.Length != _partialSkeletons[i].Length) //todo: same length but different bone names (fucking hair)
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&& newPose->Skeleton->Bones.Length != _partialSkeletons[i].Length)
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return true;
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//todo: compare bones for hair partial skeleton [2]
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}
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}
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