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24
CustomizePlus/Game/Events/GPoseStateChanged.cs
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24
CustomizePlus/Game/Events/GPoseStateChanged.cs
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using OtterGui.Classes;
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using System;
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namespace CustomizePlus.Game.Events;
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/// <summary>
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/// Triggered when GPose is entered/exited
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/// </summary>
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public sealed class GPoseStateChanged() : EventWrapper<GPoseStateChanged.Type, GPoseStateChanged.Priority>(nameof(GPoseStateChanged))
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{
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public enum Type
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{
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Entered,
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AttemptingExit,
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Exiting,
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Exited
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}
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public enum Priority
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{
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TemplateEditorManager = -1,
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GPoseAmnesisKtisisWarningService
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}
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}
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