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150
CustomizePlus/Configuration/Data/PluginConfiguration.cs
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150
CustomizePlus/Configuration/Data/PluginConfiguration.cs
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using System;
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using System.Collections.Generic;
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using System.IO;
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using Dalamud.Configuration;
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using Dalamud.Interface.Internal.Notifications;
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using Newtonsoft.Json;
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using OtterGui.Classes;
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using OtterGui.Log;
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using OtterGui.Widgets;
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using ErrorEventArgs = Newtonsoft.Json.Serialization.ErrorEventArgs;
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using CustomizePlus.Core.Services;
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using CustomizePlus.Core.Data;
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using CustomizePlus.Configuration.Services;
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using CustomizePlus.Game.Services;
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using CustomizePlus.UI.Windows;
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namespace CustomizePlus.Configuration.Data;
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[Serializable]
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public class PluginConfiguration : IPluginConfiguration, ISavable
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{
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public const int CurrentVersion = Constants.ConfigurationVersion;
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public int Version { get; set; } = CurrentVersion;
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public bool PluginEnabled { get; set; } = true;
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public bool DebuggingModeEnabled { get; set; }
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/// <summary>
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/// Id of the default profile applied to all characters without any profile. Can be set to Empty to disable this feature.
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/// </summary>
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public Guid DefaultProfile { get; set; } = Guid.Empty;
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[Serializable]
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public class ChangelogSettingsEntries
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{
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public int LastSeenVersion { get; set; } = CPlusChangeLog.LastChangelogVersion;
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public ChangeLogDisplayType ChangeLogDisplayType { get; set; } = ChangeLogDisplayType.New;
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}
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public ChangelogSettingsEntries ChangelogSettings { get; set; } = new();
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[Serializable]
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public class UISettingsEntries
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{
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public DoubleModifier DeleteTemplateModifier { get; set; } = new(ModifierHotkey.Control, ModifierHotkey.Shift);
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public bool FoldersDefaultOpen { get; set; } = true;
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public bool HideWindowInCutscene { get; set; } = true;
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public bool IncognitoMode { get; set; } = false;
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public List<string> ViewedMessageWindows { get; set; } = new();
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}
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public UISettingsEntries UISettings { get; set; } = new();
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[Serializable]
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public class EditorConfigurationEntries
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{
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/// <summary>
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/// Hides root position from the UI. DOES NOT DISABLE LOADING IT FROM THE CONFIG!
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/// </summary>
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public bool RootPositionEditingEnabled { get; set; } = false;
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public bool ShowLiveBones { get; set; } = true;
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public bool BoneMirroringEnabled { get; set; } = false;
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public bool LimitLookupToOwnedObjects { get; set; } = false;
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public string? PreviewCharacterName { get; set; } = null;
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public int EditorValuesPrecision { get; set; } = 3;
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public BoneAttribute EditorMode { get; set; } = BoneAttribute.Position;
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}
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public EditorConfigurationEntries EditorConfiguration { get; set; } = new();
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[JsonIgnore]
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private readonly SaveService _saveService;
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[JsonIgnore]
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private readonly Logger _logger;
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[JsonIgnore]
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private readonly ChatService _chatService;
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[JsonIgnore]
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private readonly MessageService _messageService;
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public PluginConfiguration(
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SaveService saveService,
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Logger logger,
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ChatService chatService,
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MessageService messageService,
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ConfigurationMigrator migrator)
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{
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_saveService = saveService;
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_logger = logger;
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_chatService = chatService;
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_messageService = messageService;
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Load(migrator);
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}
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public void Load(ConfigurationMigrator migrator)
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{
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static void HandleDeserializationError(object? sender, ErrorEventArgs errorArgs)
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{
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Plugin.Logger.Error(
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$"Error parsing configuration at {errorArgs.ErrorContext.Path}, using default or migrating:\n{errorArgs.ErrorContext.Error}");
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errorArgs.ErrorContext.Handled = true;
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}
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if (!File.Exists(_saveService.FileNames.ConfigFile))
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return;
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try
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{
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var text = File.ReadAllText(_saveService.FileNames.ConfigFile);
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JsonConvert.PopulateObject(text, this, new JsonSerializerSettings
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{
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Error = HandleDeserializationError,
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});
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}
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catch (Exception ex)
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{
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_messageService.NotificationMessage(ex,
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"Error reading configuration, reverting to default.\nYou may be able to restore your configuration using the rolling backups in the XIVLauncher/backups/CustomizePlus directory.",
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"Error reading configuration", NotificationType.Error);
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}
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migrator.Migrate(this);
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}
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public string ToFilename(FilenameService fileNames)
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=> fileNames.ConfigFile;
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public void Save(StreamWriter writer)
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{
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using var jWriter = new JsonTextWriter(writer) { Formatting = Formatting.Indented };
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var serializer = new JsonSerializer { Formatting = Formatting.Indented };
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serializer.Serialize(jWriter, this);
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}
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public void Save()
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=> _saveService.DelaySave(this);
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}
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