Use object table index instead of passing ICharacter/Character address. Seems like the dev who decided to shit talk behind my back about this forgot it was them who implemented it that way.

This commit is contained in:
RisaDev
2024-07-29 22:12:49 +03:00
parent f2ea64c398
commit 8fcfe9e94d
4 changed files with 46 additions and 69 deletions

View File

@@ -4,7 +4,7 @@ namespace CustomizePlus.Api;
public partial class CustomizePlusIpc
{
private readonly (int Breaking, int Feature) _apiVersion = (4, 0);
private readonly (int Breaking, int Feature) _apiVersion = (5, 0);
/// <summary>
/// When there are breaking changes the first number is bumped up and second one is reset.

View File

@@ -30,7 +30,7 @@ public partial class CustomizePlusIpc
/// /!\ If no profile is set on specified character profile id will be equal to Guid.Empty
/// </summary>
[EzIPCEvent("Profile.OnUpdate")]
private Action<ICharacter, Guid> OnProfileUpdate;
private Action<ushort, Guid> OnProfileUpdate;
/// <summary>
/// Retrieve list of all user profiles
@@ -125,12 +125,14 @@ public partial class CustomizePlusIpc
/// Get unique id of currently active profile for character.
/// </summary>
[EzIPC("Profile.GetActiveProfileIdOnCharacter")]
private (int, Guid?) GetActiveProfileIdOnCharacter(ICharacter character)
private (int, Guid?) GetActiveProfileIdOnCharacter(ushort gameObjectIndex)
{
if (character == null)
var actor = _gameObjectService.GetActorByObjectIndex(gameObjectIndex);
if (actor == null || !actor.Value.Valid || !actor.Value.IsCharacter)
return ((int)ErrorCode.InvalidCharacter, null);
var profile = _profileManager.GetProfileByCharacterName(character.Name.ToString(), true);
var profile = _profileManager.GetProfileByCharacterName(actor.Value.Utf8Name.ToString(), true);
if (profile == null)
return ((int)ErrorCode.ProfileNotFound, null);
@@ -143,14 +145,12 @@ public partial class CustomizePlusIpc
/// Returns profile's unique id which can be used to manipulate it at a later date.
/// </summary>
[EzIPC("Profile.SetTemporaryProfileOnCharacter")]
private (int, Guid?) SetTemporaryProfileOnCharacter(ICharacter character, string profileJson)
private (int, Guid?) SetTemporaryProfileOnCharacter(ushort gameObjectIndex, string profileJson)
{
//todo: do not allow to set temporary profile on reserved actors (examine, etc)
if (character == null)
return ((int)ErrorCode.InvalidCharacter, null);
var actor = _gameObjectService.GetActorByObjectIndex(gameObjectIndex);
var actor = (Actor)character.Address;
if (!actor.Valid)
//todo: do not allow to set temporary profile on reserved actors (examine, etc)
if (actor == null || !actor.Value.Valid || !actor.Value.IsCharacter)
return ((int)ErrorCode.InvalidCharacter, null);
try
@@ -162,26 +162,26 @@ public partial class CustomizePlusIpc
}
catch (Exception ex)
{
_logger.Error($"IPCCharacterProfile deserialization issue. Character: {character?.Name.ToString().Incognify()}, exception: {ex}.");
_logger.Error($"IPCCharacterProfile deserialization issue. Character: {actor.Value.Utf8Name.ToString().Incognify()}, exception: {ex}.");
return ((int)ErrorCode.CorruptedProfile, null);
}
if (profile == null)
{
_logger.Error($"IPCCharacterProfile is null after deserialization. Character: {character?.Name.ToString().Incognify()}.");
_logger.Error($"IPCCharacterProfile is null after deserialization. Character: {actor.Value.Utf8Name.ToString().Incognify()}.");
return ((int)ErrorCode.CorruptedProfile, null);
}
//todo: ideally we'd probably want to make sure ID returned by that function does not have collision with other profiles
var fullProfile = IPCCharacterProfile.ToFullProfile(profile).Item1;
_profileManager.AddTemporaryProfile(fullProfile, actor);
_profileManager.AddTemporaryProfile(fullProfile, actor.Value);
return ((int)ErrorCode.Success, fullProfile.UniqueId);
}
catch (Exception ex)
{
_logger.Error($"Unable to set temporary profile. Character: {character?.Name.ToString().Incognify()}, exception: {ex}.");
_logger.Error($"Unable to set temporary profile. Character: {actor.Value.Utf8Name.ToString().Incognify()}, exception: {ex}.");
return ((int)ErrorCode.UnknownError, null);
}
}
@@ -190,18 +190,16 @@ public partial class CustomizePlusIpc
/// Delete temporary profile currently active on character
/// </summary>
[EzIPC("Profile.DeleteTemporaryProfileOnCharacter")]
private int DeleteTemporaryProfileOnCharacter(ICharacter character)
private int DeleteTemporaryProfileOnCharacter(ushort gameObjectIndex)
{
if (character == null)
return (int)ErrorCode.InvalidCharacter;
var actor = _gameObjectService.GetActorByObjectIndex(gameObjectIndex);
var actor = (Actor)character.Address;
if (!actor.Valid)
if (actor == null || !actor.Value.Valid || !actor.Value.IsCharacter)
return (int)ErrorCode.InvalidCharacter;
try
{
_profileManager.RemoveTemporaryProfile(actor);
_profileManager.RemoveTemporaryProfile(actor.Value);
return (int)ErrorCode.Success;
}
catch(ProfileException ex)
@@ -213,13 +211,13 @@ public partial class CustomizePlusIpc
case ProfileNotFoundException:
return (int)ErrorCode.ProfileNotFound;
default:
_logger.Error($"Exception in DeleteTemporaryProfileOnCharacter. Character: {character?.Name.ToString().Incognify()}. Exception: {ex}");
_logger.Error($"Exception in DeleteTemporaryProfileOnCharacter. Character: {actor.Value.Utf8Name.ToString().Incognify()}. Exception: {ex}");
return (int)ErrorCode.UnknownError;
}
}
catch(Exception ex)
{
_logger.Error($"Exception in DeleteTemporaryProfileOnCharacter. Character: {character?.Name.ToString().Incognify()}. Exception: {ex}");
_logger.Error($"Exception in DeleteTemporaryProfileOnCharacter. Character: {actor.Value.Utf8Name.ToString().Incognify()}. Exception: {ex}");
return (int)ErrorCode.UnknownError;
}
}
@@ -309,7 +307,7 @@ public partial class CustomizePlusIpc
if (type == ArmatureChanged.Type.Deleted)
{
//Do not send event if default or editor profile was used
if (armature.Profile == _profileManager.DefaultProfile || armature.Profile.ProfileType == ProfileType.Editor)
if (armature.Profile == _profileManager.DefaultProfile || armature.Profile.ProfileType == ProfileType.Editor) //todo: never send if ProfileType != normal?
return;
OnProfileUpdateInternal(localPlayerCharacter, null);
@@ -327,6 +325,6 @@ public partial class CustomizePlusIpc
_logger.Debug($"Sending player update message: Character: {character.Name.ToString().Incognify()}, Profile: {(profile != null ? profile.ToString() : "no profile")}");
OnProfileUpdate(character, profile != null ? profile.UniqueId : Guid.Empty);
OnProfileUpdate(character.ObjectIndex, profile != null ? profile.UniqueId : Guid.Empty);
}
}

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@@ -7,13 +7,8 @@ using Penumbra.GameData.Enums;
using Penumbra.GameData.Interop;
using ObjectManager = CustomizePlus.GameData.Services.ObjectManager;
using DalamudGameObject = Dalamud.Game.ClientState.Objects.Types.IGameObject;
using ECommons.Configuration;
using System;
using CustomizePlus.Configuration.Data;
using FFXIVClientStructs.FFXIV.Client.UI.Agent;
using Penumbra.GameData;
using Penumbra.String;
using Dalamud.Logging;
using FFXIVClientStructs.FFXIV.Client.Game.Object;
namespace CustomizePlus.Game.Services;
@@ -145,6 +140,19 @@ public class GameObjectService
}
}
/// <summary>
/// Find actor in object manager based on its Object ID.
/// </summary>
public Actor? GetActorByObjectIndex(ushort objectIndex)
{
if (objectIndex < 0 || objectIndex >= _objectManager.TotalCount)
return null;
var ptr = _objectManager[(int)objectIndex];
return ptr;
}
public enum SpecialResult
{
PartyBanner,

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@@ -50,13 +50,13 @@ public class IPCTestTab //: IDisposable
private readonly Func<Guid, int> _disableProfileByUniqueIdIpcFunc;
[EzIPC("Profile.GetActiveProfileIdOnCharacter")]
private readonly Func<ICharacter, (int, Guid?)> _getActiveProfileIdOnCharacterIpcFunc;
private readonly Func<ushort, (int, Guid?)> _getActiveProfileIdOnCharacterIpcFunc;
[EzIPC("Profile.SetTemporaryProfileOnCharacter")]
private readonly Func<ICharacter, string, (int, Guid?)> _setTemporaryProfileOnCharacterIpcFunc;
private readonly Func<ushort, string, (int, Guid?)> _setTemporaryProfileOnCharacterIpcFunc;
[EzIPC("Profile.DeleteTemporaryProfileOnCharacter")]
private readonly Func<ICharacter, int> _deleteTemporaryProfileOnCharacterIpcFunc;
private readonly Func<ushort, int> _deleteTemporaryProfileOnCharacterIpcFunc;
[EzIPC("Profile.DeleteTemporaryProfileByUniqueId")]
private readonly Func<Guid, int> _deleteTemporaryProfileByUniqueIdIpcFunc;
@@ -64,11 +64,6 @@ public class IPCTestTab //: IDisposable
[EzIPC("Profile.GetByUniqueId")]
private readonly Func<Guid, (int, string?)> _getProfileByIdIpcFunc;
//private readonly ICallGateSubscriber<string, Character?, object>? _setCharacterProfile;
//private readonly ICallGateSubscriber<Character?, string>? _getProfileFromCharacter;
//private readonly ICallGateSubscriber<Character?, object>? _revertCharacter;
//private readonly ICallGateSubscriber<string?, string?, object?>? _onProfileUpdate;
private string? _rememberedProfileJson;
private (int, int) _apiVersion;
@@ -103,24 +98,8 @@ public class IPCTestTab //: IDisposable
if (_getApiVersionIpcFunc != null)
_apiVersion = _getApiVersionIpcFunc();
//_setCharacterProfile = pluginInterface.GetIpcSubscriber<string, Character?, object>("CustomizePlus.SetProfileToCharacter");
//_getProfileFromCharacter = pluginInterface.GetIpcSubscriber<Character?, string>("CustomizePlus.GetProfileFromCharacter");
//_revertCharacter = pluginInterface.GetIpcSubscriber<Character?, object>("CustomizePlus.RevertCharacter");
/*_onProfileUpdate = pluginInterface.GetIpcSubscriber<string?, string?, object?>("CustomizePlus.OnProfileUpdate");
_onProfileUpdate.Subscribe(OnProfileUpdate);*/
}
/* public void Dispose()
{
_onProfileUpdate?.Unsubscribe(OnProfileUpdate);
}
private void OnProfileUpdate(string? characterName, string? profileJson)
{
_lastProfileUpdate = DateTime.Now;
_lastProfileUpdateName = characterName;
}
*/
public unsafe void Draw()
{
_objectManager.Update();
@@ -141,7 +120,6 @@ public class IPCTestTab //: IDisposable
ImGui.Separator();
//ImGui.Text($"Last profile update: {_lastProfileUpdate}, Character: {_lastProfileUpdateName}");
ImGui.Text($"Memory: {(string.IsNullOrWhiteSpace(_rememberedProfileJson) ? "empty" : "has data")}");
ImGui.Text("Character to operate on:");
@@ -171,7 +149,7 @@ public class IPCTestTab //: IDisposable
if (actors.Count == 0)
return;
(int result, Guid? uniqueId) = _getActiveProfileIdOnCharacterIpcFunc(FindCharacterByAddress(actors[0].Item2.Address));
(int result, Guid? uniqueId) = _getActiveProfileIdOnCharacterIpcFunc(actors[0].Item2.Index.Index);
if(result == 0)
{
@@ -193,7 +171,7 @@ public class IPCTestTab //: IDisposable
if (actors.Count == 0)
return;
(int result, Guid? profileGuid) = _setTemporaryProfileOnCharacterIpcFunc(FindCharacterByAddress(actors[0].Item2.Address), _rememberedProfileJson);
(int result, Guid? profileGuid) = _setTemporaryProfileOnCharacterIpcFunc(actors[0].Item2.Index.Index, _rememberedProfileJson);
if (result == 0)
{
_popupSystem.ShowPopup(PopupSystem.Messages.IPCSetProfileToChrDone);
@@ -213,7 +191,7 @@ public class IPCTestTab //: IDisposable
if (actors.Count == 0)
return;
int result = _deleteTemporaryProfileOnCharacterIpcFunc(FindCharacterByAddress(actors[0].Item2.Address));
int result = _deleteTemporaryProfileOnCharacterIpcFunc(actors[0].Item2.Index.Index);
if (result == 0)
_popupSystem.ShowPopup(PopupSystem.Messages.IPCRevertDone);
else
@@ -311,17 +289,10 @@ public class IPCTestTab //: IDisposable
}
[EzIPCEvent("Profile.OnUpdate")]
private void OnProfileUpdate(ICharacter Character, Guid ProfileUniqueId)
private void OnProfileUpdate(ushort gameObjectIndex, Guid profileUniqueId)
{
_logger.Debug($"IPC Test Tab - OnProfileUpdate: Character: {Character.Name.ToString().Incognify()}, Profile ID: {(ProfileUniqueId != Guid.Empty ? ProfileUniqueId.ToString() : "no id")}");
}
var actor = _gameObjectService.GetActorByObjectIndex(gameObjectIndex);
private ICharacter? FindCharacterByAddress(nint address)
{
foreach (var obj in _objectTable)
if (obj.Address == address)
return (ICharacter)obj;
return null;
_logger.Debug($"IPC Test Tab - OnProfileUpdate: Character: {actor?.Utf8Name.ToString().Incognify() ?? "None"}, Profile ID: {(profileUniqueId != Guid.Empty ? profileUniqueId.ToString() : "no id")}");
}
}