Expose GameState.GetCutsceneParentIndex and GameState.SetCutsceneParentIndex via IPC

This commit is contained in:
RisaDev
2024-09-30 22:44:19 +03:00
parent 0a6b5e51ca
commit 80d0ed4f07
5 changed files with 93 additions and 0 deletions

View File

@@ -15,6 +15,7 @@ public partial class PopupSystem
public const string IPCSetProfileToChrDone = "ipc_set_profile_to_character_done";
public const string IPCRevertDone = "ipc_revert_done";
public const string IPCCopiedToClipboard = "ipc_copied_to clipboard";
public const string IPCSuccessfullyExecuted = "ipc_successfully_executed";
public const string IPCEnableProfileByIdDone = "ipc_enable_profile_by_id_done";
public const string IPCDisableProfileByIdDone = "ipc_disable_profile_by_id_done";
@@ -35,6 +36,7 @@ public partial class PopupSystem
RegisterPopup(Messages.IPCSetProfileToChrDone, "SetProfileToCharacter has been called with data from memory, profile id printed to log");
RegisterPopup(Messages.IPCRevertDone, "DeleteTemporaryProfileByUniqueId has been called");
RegisterPopup(Messages.IPCCopiedToClipboard, "Copied into clipboard");
RegisterPopup(Messages.IPCSuccessfullyExecuted, "Successfully executed");
RegisterPopup(Messages.IPCEnableProfileByIdDone, "Enable profile by id has been called");
RegisterPopup(Messages.IPCDisableProfileByIdDone, "Disable profile by id has been called");