Fixes, IPC
* Armature manager now assigns permanent ActorIdentifier to armatures * Slight changes to make sure penumbra redraw doesn't break temporary profiles * Profile selection UI now gets updated on login/logout in order to display correct colors * Changed logic of setting Armature.IsVisible * Implemented OnProfileUpdate IPC
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@@ -545,7 +545,7 @@ public class ProfileManager : IDisposable
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}
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private void OnArmatureChange(ArmatureChanged.Type type, Armature? armature, object? arg3)
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private void OnArmatureChange(ArmatureChanged.Type type, Armature armature, object? arg3)
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{
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if (type == ArmatureChanged.Type.Deleted)
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{
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