Implemented rest of profile methods for IPC
This commit is contained in:
@@ -24,6 +24,7 @@ using CustomizePlus.GameData.Extensions;
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namespace CustomizePlus.Api.Compatibility;
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[Obsolete("Will be removed in the next release")]
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public class CustomizePlusLegacyIpc : IDisposable
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{
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private readonly IObjectTable _objectTable;
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@@ -3,13 +3,36 @@ using System;
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using System.Collections.Generic;
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using System.Linq;
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using ECommons.EzIpcManager;
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using Newtonsoft.Json;
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using CustomizePlus.Api.Data;
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using CustomizePlus.GameData.Data;
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using CustomizePlus.Api.Enums;
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using CustomizePlus.Profiles.Exceptions;
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using CustomizePlus.Profiles.Data;
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using CustomizePlus.Core.Extensions;
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using CustomizePlus.Profiles.Events;
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using CustomizePlus.Armatures.Data;
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using CustomizePlus.Armatures.Events;
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using CustomizePlus.GameData.Extensions;
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using Dalamud.Game.ClientState.Objects.Types;
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using Penumbra.GameData.Actors;
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using IPCProfileDataTuple = (System.Guid UniqueId, string Name, string CharacterName, bool IsEnabled);
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//using OnUpdateTuple = (Dalamud.Game.ClientState.Objects.Types.Character Character, System.Guid? ProfileUniqueId, string? ProfileJson);
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namespace CustomizePlus.Api;
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public partial class CustomizePlusIpc
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{
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/// <summary>
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/// Triggered when changes in currently active profiles are detected. (like changing active profile or making any changes to it)
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/// Not triggered if any changes happen due to character no longer existing.
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/// Right now ignores every character but local player.
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/// Ignores temporary profiles.
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/// </summary>
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[EzIPCEvent("Profile.OnUpdate")]
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private Action<Character, Guid?> OnProfileUpdate;
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/// <summary>
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/// Retrieve list of all user profiles
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/// </summary>
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@@ -24,21 +47,302 @@ public partial class CustomizePlusIpc
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}
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/// <summary>
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/// Enable profile using its Unique ID
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/// Get JSON copy of profile with specified unique id
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/// </summary>
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/// <param name="uniqueId"></param>
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[EzIPC("Profile.EnableByUniqueId")]
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private void EnableProfileByUniqueId(Guid uniqueId)
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[EzIPC("Profile.GetProfileById")]
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private (int, string?) GetProfileById(Guid uniqueId)
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{
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_profileManager.SetEnabled(uniqueId, true);
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if (uniqueId == Guid.Empty)
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return ((int)ErrorCode.ProfileNotFound, null);
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var profile = _profileManager.Profiles.Where(x => x.UniqueId == uniqueId && !x.IsTemporary).FirstOrDefault(); //todo: move into profile manager
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if (profile == null)
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return ((int)ErrorCode.ProfileNotFound, null);
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var convertedProfile = IPCCharacterProfile.FromFullProfile(profile);
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if (convertedProfile == null)
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{
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_logger.Error($"IPCCharacterProfile.FromFullProfile returned empty converted profile for id: {uniqueId}");
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return ((int)ErrorCode.UnknownError, null);
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}
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try
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{
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return ((int)ErrorCode.Success, JsonConvert.SerializeObject(convertedProfile));
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}
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catch (Exception ex)
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{
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_logger.Error($"Exception in IPCCharacterProfile.FromFullProfile for id {uniqueId}: {ex}");
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return ((int)ErrorCode.UnknownError, null);
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}
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}
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/// <summary>
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/// Disable profile using its Unique ID
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/// Enable profile using its Unique ID. Does not work on temporary profiles.
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/// </summary>
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/// <param name="uniqueId"></param>
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[EzIPC("Profile.EnableByUniqueId")]
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private ErrorCode EnableProfileByUniqueId(Guid uniqueId)
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{
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return SetProfileStateInternal(uniqueId, true);
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}
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/// <summary>
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/// Disable profile using its Unique ID. Does not work on temporary profiles.
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/// </summary>
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[EzIPC("Profile.DisableByUniqueId")]
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private void DisableProfileByUniqueId(Guid uniqueId)
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private ErrorCode DisableProfileByUniqueId(Guid uniqueId)
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{
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_profileManager.SetEnabled(uniqueId, false);
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return SetProfileStateInternal(uniqueId, false);
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}
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private ErrorCode SetProfileStateInternal(Guid uniqueId, bool state)
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{
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if (uniqueId == Guid.Empty)
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return ErrorCode.ProfileNotFound;
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try
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{
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_profileManager.SetEnabled(uniqueId, true);
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return ErrorCode.Success;
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}
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catch (ProfileNotFoundException ex)
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{
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return ErrorCode.ProfileNotFound;
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}
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catch (Exception ex)
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{
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_logger.Error($"Exception in SetProfileStateInternal. Unique id: {uniqueId}, state: {state}, exception: {ex}.");
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return ErrorCode.UnknownError;
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}
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}
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/// <summary>
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/// Get JSON copy of active profile for character.
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/// </summary>
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[EzIPC("Profile.GetCurrentlyActiveProfileOnCharacter")]
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private (int, string?) GetCurrentlyActiveProfileOnCharacter(Character character)
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{
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if (character == null)
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return ((int)ErrorCode.InvalidCharacter, null);
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var profile = _profileManager.GetProfileByCharacterName(character.Name.ToString(), true);
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if (profile == null)
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return ((int)ErrorCode.ProfileNotFound, null);
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var convertedProfile = IPCCharacterProfile.FromFullProfile(profile);
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if (convertedProfile == null)
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{
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_logger.Error($"IPCCharacterProfile.FromFullProfile returned empty converted profile for character {character?.Name.ToString().Incognify()}, profile: {profile.UniqueId}");
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return ((int)ErrorCode.UnknownError, null);
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}
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try
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{
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return ((int)ErrorCode.Success, JsonConvert.SerializeObject(convertedProfile));
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}
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catch(Exception ex)
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{
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_logger.Error($"Exception in IPCCharacterProfile.FromFullProfile for character {character?.Name.ToString().Incognify()}, profile: {profile.UniqueId}: {ex}");
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return ((int)ErrorCode.UnknownError, null);
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}
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}
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/// <summary>
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/// Apply provided profile as temporary profile on specified character.
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/// Returns profile's unique id which can be used to manipulate it at a later date.
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/// </summary>
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[EzIPC("Profile.SetTemporaryProfileOnCharacter")]
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private (int, Guid?) SetTemporaryProfileOnCharacter(Character character, string profileJson)
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{
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if (character == null)
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return ((int)ErrorCode.InvalidCharacter, null);
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var actor = (Actor)character.Address;
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if (!actor.Valid)
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return ((int)ErrorCode.InvalidCharacter, null);
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/*if (character == _objectTable[0])
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{
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_logger.Error($"Received request to set profile on local character, this is not allowed");
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return;
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}*/
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try
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{
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IPCCharacterProfile? profile;
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try
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{
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profile = JsonConvert.DeserializeObject<IPCCharacterProfile>(profileJson);
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}
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catch (Exception ex)
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{
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_logger.Error($"IPCCharacterProfile deserialization issue. Character: {character?.Name.ToString().Incognify()}, exception: {ex}.");
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return ((int)ErrorCode.CorruptedProfile, null);
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}
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if (profile == null)
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{
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_logger.Error($"IPCCharacterProfile is null after deserialization. Character: {character?.Name.ToString().Incognify()}.");
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return ((int)ErrorCode.CorruptedProfile, null);
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}
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//todo: ideally we'd probably want to make sure ID returned by that function does not have collision with other profiles
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var fullProfile = IPCCharacterProfile.ToFullProfile(profile).Item1;
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_profileManager.AddTemporaryProfile(fullProfile, actor);
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return ((int)ErrorCode.Success, fullProfile.UniqueId);
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}
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catch (Exception ex)
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{
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_logger.Error($"Unable to set temporary profile. Character: {character?.Name.ToString().Incognify()}, exception: {ex}.");
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return ((int)ErrorCode.UnknownError, null);
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}
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}
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/// <summary>
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/// Delete temporary profile currently active on character
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/// </summary>
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[EzIPC("Profile.DeleteTemporaryProfileOnCharacter")]
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private int DeleteTemporaryProfileOnCharacter(Character character)
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{
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if (character == null)
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return (int)ErrorCode.InvalidCharacter;
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var actor = (Actor)character.Address;
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if (!actor.Valid)
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return (int)ErrorCode.InvalidCharacter;
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/*if (character == _objectTable[0])
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{
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_logger.Error($"Received request to revert profile on local character, this is not allowed");
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return;
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}*/
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try
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{
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_profileManager.RemoveTemporaryProfile(actor);
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return (int)ErrorCode.Success;
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}
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catch(ProfileException ex)
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{
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switch(ex)
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{
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case ActorNotFoundException _:
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return (int)ErrorCode.InvalidCharacter;
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case ProfileNotFoundException:
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return (int)ErrorCode.ProfileNotFound;
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default:
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_logger.Error($"Exception in DeleteTemporaryProfileOnCharacter. Character: {character?.Name.ToString().Incognify()}. Exception: {ex}");
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return (int)ErrorCode.UnknownError;
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}
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}
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catch(Exception ex)
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{
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_logger.Error($"Exception in DeleteTemporaryProfileOnCharacter. Character: {character?.Name.ToString().Incognify()}. Exception: {ex}");
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return (int)ErrorCode.UnknownError;
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}
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}
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/// <summary>
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/// Delete temporary profile using its unique id
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/// </summary>
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[EzIPC("Profile.DeleteTemporaryProfileByUniqueId")]
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private int DeleteTemporaryProfileByUniqueId(Guid uniqueId)
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{
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if (uniqueId == Guid.Empty)
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return (int)ErrorCode.ProfileNotFound;
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try
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{
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_profileManager.RemoveTemporaryProfile(uniqueId);
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return (int)ErrorCode.Success;
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}
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catch (ProfileException ex)
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{
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switch (ex)
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{
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case ActorNotFoundException _:
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return (int)ErrorCode.InvalidCharacter; //note: this is not considered an error for this case, returned just so external caller knows what is going on
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case ProfileNotFoundException:
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return (int)ErrorCode.ProfileNotFound;
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default:
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_logger.Error($"Exception in DeleteTemporaryProfileOnCharacter. Unique id: {uniqueId}. Exception: {ex}");
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return (int)ErrorCode.UnknownError;
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}
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}
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catch (Exception ex)
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{
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_logger.Error($"Exception in DeleteTemporaryProfileOnCharacter. Unique id: {uniqueId}. Exception: {ex}");
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return (int)ErrorCode.UnknownError;
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}
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}
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//warn: limitation - ignores default profiles but why you would use default profile on your own character
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private void OnProfileChange(ProfileChanged.Type type, Profile? profile, object? arg3)
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{
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if (type != ProfileChanged.Type.AddedTemplate &&
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type != ProfileChanged.Type.RemovedTemplate &&
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type != ProfileChanged.Type.MovedTemplate &&
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type != ProfileChanged.Type.ChangedTemplate &&
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type != ProfileChanged.Type.Toggled)
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return;
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if (profile == null ||
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!profile.Enabled || //profile = null event will be sent from OnArmatureChanged
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profile.CharacterName.Text != _gameObjectService.GetCurrentPlayerName())
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return;
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Character? localPlayerCharacter = (Character?)_gameObjectService.GetDalamudGameObjectFromActor(_gameObjectService.GetLocalPlayerActor());
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if (localPlayerCharacter == null)
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return;
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OnProfileUpdateInternal(localPlayerCharacter, profile);
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}
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private void OnArmatureChanged(ArmatureChanged.Type type, Armature armature, object? arg3)
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{
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string currentPlayerName = _gameObjectService.GetCurrentPlayerName();
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if (armature.ActorIdentifier.ToNameWithoutOwnerName() != currentPlayerName)
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return;
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Character? localPlayerCharacter = (Character?)_gameObjectService.GetDalamudGameObjectFromActor(_gameObjectService.GetLocalPlayerActor());
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if (localPlayerCharacter == null)
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return;
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if (type == ArmatureChanged.Type.Created || //todo: might create second call after OnProfileChange?
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type == ArmatureChanged.Type.Rebound)
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{
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if (armature.Profile == null)
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_logger.Warning("Armature created/rebound and profile is null");
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OnProfileUpdateInternal(localPlayerCharacter, armature.Profile);
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return;
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}
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if (type == ArmatureChanged.Type.Deleted)
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{
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OnProfileUpdateInternal(localPlayerCharacter, null);
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return;
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}
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}
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private void OnProfileUpdateInternal(Character character, Profile? profile)
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{
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if (character == null)
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return;
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if (profile != null && profile.IsTemporary)
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return;
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_logger.Debug($"Sending player update message: Character: {character.Name.ToString().Incognify()}, Profile: {(profile != null ? profile.ToString() : "no profile")}");
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OnProfileUpdate(character, profile != null ? profile.UniqueId : null);
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}
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}
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@@ -1,5 +1,8 @@
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using CustomizePlus.Core.Services;
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using CustomizePlus.Armatures.Events;
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using CustomizePlus.Core.Services;
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using CustomizePlus.Game.Services;
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using CustomizePlus.Profiles;
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using CustomizePlus.Profiles.Events;
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using Dalamud.Plugin;
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using ECommons.EzIpcManager;
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using OtterGui.Log;
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@@ -7,12 +10,16 @@ using System;
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namespace CustomizePlus.Api;
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public partial class CustomizePlusIpc
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public partial class CustomizePlusIpc : IDisposable
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{
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private readonly DalamudPluginInterface _pluginInterface;
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private readonly Logger _logger;
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private readonly HookingService _hookingService;
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private readonly ProfileManager _profileManager;
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private readonly GameObjectService _gameObjectService;
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private readonly ProfileChanged _profileChangedEvent;
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private readonly ArmatureChanged _armatureChangedEvent;
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/// <summary>
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/// Shows if IPC failed to initialize or any other unrecoverable fatal error occured.
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@@ -23,13 +30,30 @@ public partial class CustomizePlusIpc
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DalamudPluginInterface pluginInterface,
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Logger logger,
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HookingService hookingService,
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ProfileManager profileManager)
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ProfileManager profileManager,
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GameObjectService gameObjectService,
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ArmatureChanged armatureChangedEvent,
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ProfileChanged profileChangedEvent)
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{
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_pluginInterface = pluginInterface;
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_logger = logger;
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_hookingService = hookingService;
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_profileManager = profileManager;
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_gameObjectService = gameObjectService;
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_profileChangedEvent = profileChangedEvent;
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_armatureChangedEvent = armatureChangedEvent;
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EzIPC.Init(this, "CustomizePlus");
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_profileChangedEvent.Subscribe(OnProfileChange, ProfileChanged.Priority.CustomizePlusIpc);
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_armatureChangedEvent.Subscribe(OnArmatureChanged, ArmatureChanged.Priority.CustomizePlusIpc);
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}
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public void Dispose()
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{
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_profileChangedEvent.Unsubscribe(OnProfileChange);
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_armatureChangedEvent.Unsubscribe(OnArmatureChanged);
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}
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}
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134
CustomizePlus/Api/Data/IPCCharacterProfile.cs
Normal file
134
CustomizePlus/Api/Data/IPCCharacterProfile.cs
Normal file
@@ -0,0 +1,134 @@
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using CustomizePlus.Configuration.Data.Version3;
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using CustomizePlus.Core.Data;
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using CustomizePlus.Profiles.Data;
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using CustomizePlus.Templates.Data;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Numerics;
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using System.Text;
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using System.Threading.Tasks;
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namespace CustomizePlus.Api.Data;
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/// <summary>
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/// Bare essentials version of character profile
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/// </summary>
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public class IPCCharacterProfile
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{
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public string CharacterName { get; set; } = "Invalid";
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public Dictionary<string, IPCBoneTransform> Bones { get; init; } = new();
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public static IPCCharacterProfile FromFullProfile(Profile profile)
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{
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var ipcProfile = new IPCCharacterProfile
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{
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CharacterName = profile.CharacterName,
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Bones = new Dictionary<string, IPCBoneTransform>()
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};
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foreach (var template in profile.Templates)
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{
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foreach (var kvPair in template.Bones) //not super optimal but whatever
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{
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ipcProfile.Bones[kvPair.Key] = new IPCBoneTransform
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{
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Translation = kvPair.Value.Translation,
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Rotation = kvPair.Value.Rotation,
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Scaling = kvPair.Value.Scaling
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};
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}
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}
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return ipcProfile;
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}
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public static (Profile, Template) ToFullProfile(IPCCharacterProfile profile, bool isTemporary = true)
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{
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var fullProfile = new Profile
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{
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Name = $"{profile.CharacterName}'s IPC profile",
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CharacterName = profile.CharacterName,
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CreationDate = DateTimeOffset.UtcNow,
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ModifiedDate = DateTimeOffset.UtcNow,
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Enabled = true,
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LimitLookupToOwnedObjects = false,
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UniqueId = Guid.NewGuid(),
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Templates = new List<Template>(1),
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ProfileType = isTemporary ? Profiles.Enums.ProfileType.Temporary : Profiles.Enums.ProfileType.Normal
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};
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var template = new Template
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{
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Name = $"{fullProfile.Name}'s template",
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CreationDate = fullProfile.CreationDate,
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ModifiedDate = fullProfile.ModifiedDate,
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UniqueId = Guid.NewGuid(),
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Bones = new Dictionary<string, BoneTransform>(profile.Bones.Count)
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};
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foreach (var kvPair in profile.Bones)
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template.Bones.Add(kvPair.Key,
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new BoneTransform { Translation = kvPair.Value.Translation, Rotation = kvPair.Value.Rotation, Scaling = kvPair.Value.Scaling });
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fullProfile.Templates.Add(template);
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return (fullProfile, template);
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}
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}
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public class IPCBoneTransform
|
||||
{
|
||||
private Vector3 _translation;
|
||||
public Vector3 Translation
|
||||
{
|
||||
get => _translation;
|
||||
set => _translation = ClampVector(value);
|
||||
}
|
||||
|
||||
private Vector3 _rotation;
|
||||
public Vector3 Rotation
|
||||
{
|
||||
get => _rotation;
|
||||
set => _rotation = ClampAngles(value);
|
||||
}
|
||||
|
||||
private Vector3 _scaling;
|
||||
public Vector3 Scaling
|
||||
{
|
||||
get => _scaling;
|
||||
set => _scaling = ClampVector(value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Clamp all vector values to be within allowed limits.
|
||||
/// </summary>
|
||||
private Vector3 ClampVector(Vector3 vector)
|
||||
{
|
||||
return new Vector3
|
||||
{
|
||||
X = Math.Clamp(vector.X, -512, 512),
|
||||
Y = Math.Clamp(vector.Y, -512, 512),
|
||||
Z = Math.Clamp(vector.Z, -512, 512)
|
||||
};
|
||||
}
|
||||
|
||||
private static Vector3 ClampAngles(Vector3 rotVec)
|
||||
{
|
||||
static float Clamp(float angle)
|
||||
{
|
||||
if (angle > 180)
|
||||
angle -= 360;
|
||||
else if (angle < -180)
|
||||
angle += 360;
|
||||
|
||||
return angle;
|
||||
}
|
||||
|
||||
rotVec.X = Clamp(rotVec.X);
|
||||
rotVec.Y = Clamp(rotVec.Y);
|
||||
rotVec.Z = Clamp(rotVec.Z);
|
||||
|
||||
return rotVec;
|
||||
}
|
||||
}
|
||||
29
CustomizePlus/Api/Enums/ErrorCode.cs
Normal file
29
CustomizePlus/Api/Enums/ErrorCode.cs
Normal file
@@ -0,0 +1,29 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace CustomizePlus.Api.Enums;
|
||||
|
||||
/// <summary>
|
||||
/// Error codes returned by some API methods
|
||||
/// </summary>
|
||||
public enum ErrorCode
|
||||
{
|
||||
Success = 0,
|
||||
/// <summary>
|
||||
/// Returned when invalid character address was provided
|
||||
/// </summary>
|
||||
InvalidCharacter = 1,
|
||||
/// <summary>
|
||||
/// Returned if IPCCharacterProfile could not be deserialized or deserialized into an empty object
|
||||
/// </summary>
|
||||
CorruptedProfile = 2,
|
||||
/// <summary>
|
||||
/// Provided character does not have active profiles, provided profile id is invalid or provided profile id is not valid for use in current function
|
||||
/// </summary>
|
||||
ProfileNotFound = 3,
|
||||
|
||||
UnknownError = 255
|
||||
}
|
||||
Reference in New Issue
Block a user