From 593cea5a672e04a5f89c34087fd74c5f9967c470 Mon Sep 17 00:00:00 2001 From: RisaDev <151885272+RisaDev@users.noreply.github.com> Date: Thu, 27 Mar 2025 23:05:57 +0300 Subject: [PATCH] Sync with upstream code --- CustomizePlus.GameData/Services/ObjectManager.cs | 8 +++----- 1 file changed, 3 insertions(+), 5 deletions(-) diff --git a/CustomizePlus.GameData/Services/ObjectManager.cs b/CustomizePlus.GameData/Services/ObjectManager.cs index 1c8e322..d2e2b43 100644 --- a/CustomizePlus.GameData/Services/ObjectManager.cs +++ b/CustomizePlus.GameData/Services/ObjectManager.cs @@ -26,7 +26,8 @@ public class ObjectManager( => LastFrame; private DateTime _identifierUpdate; - public bool IsInGPose { get; private set; } + + public bool IsInGPose => clientState.IsGPosing; //c+ custom public bool IsInLobby { get; private set; } public ushort World { get; private set; } @@ -80,9 +81,6 @@ public class ObjectManager( HandleIdentifier(identifier, actor); } - var gPose = GPosePlayer; - IsInGPose = gPose.Utf8Name.Length > 0; - //C+ custom IsInLobby = AddLobbyCharacters(); @@ -91,7 +89,7 @@ public class ObjectManager( private void HandleIdentifier(ActorIdentifier identifier, Actor character) { - if (!character.Model || !identifier.IsValid) + if (!identifier.IsValid) return; if (!_identifiers.TryGetValue(identifier, out var data))