Disabled IPC, updated changelog
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@@ -25,6 +25,8 @@ public partial class CustomizePlusIpc
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[EzIPC("General.IsValid")]
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[EzIPC("General.IsValid")]
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private bool IsValid()
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private bool IsValid()
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{
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{
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return false;
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return !IPCFailed &&
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return !IPCFailed &&
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!_hookingService.RenderHookFailed &&
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!_hookingService.RenderHookFailed &&
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!_hookingService.MovementHookFailed;
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!_hookingService.MovementHookFailed;
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@@ -127,6 +127,9 @@ public partial class CustomizePlusIpc
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[EzIPC("Profile.GetActiveProfileIdOnCharacter")]
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[EzIPC("Profile.GetActiveProfileIdOnCharacter")]
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private (int, Guid?) GetActiveProfileIdOnCharacter(ICharacter character)
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private (int, Guid?) GetActiveProfileIdOnCharacter(ICharacter character)
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{
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{
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//todo: temporary
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return ((int)ErrorCode.UnknownError, null);
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if (character == null)
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if (character == null)
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return ((int)ErrorCode.InvalidCharacter, null);
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return ((int)ErrorCode.InvalidCharacter, null);
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@@ -145,6 +148,9 @@ public partial class CustomizePlusIpc
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[EzIPC("Profile.SetTemporaryProfileOnCharacter")]
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[EzIPC("Profile.SetTemporaryProfileOnCharacter")]
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private (int, Guid?) SetTemporaryProfileOnCharacter(ICharacter character, string profileJson)
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private (int, Guid?) SetTemporaryProfileOnCharacter(ICharacter character, string profileJson)
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{
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{
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//todo: temporary
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return ((int)ErrorCode.UnknownError, null);
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//todo: do not allow to set temporary profile on reserved actors (examine, etc)
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//todo: do not allow to set temporary profile on reserved actors (examine, etc)
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if (character == null)
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if (character == null)
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return ((int)ErrorCode.InvalidCharacter, null);
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return ((int)ErrorCode.InvalidCharacter, null);
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@@ -192,6 +198,9 @@ public partial class CustomizePlusIpc
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[EzIPC("Profile.DeleteTemporaryProfileOnCharacter")]
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[EzIPC("Profile.DeleteTemporaryProfileOnCharacter")]
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private int DeleteTemporaryProfileOnCharacter(ICharacter character)
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private int DeleteTemporaryProfileOnCharacter(ICharacter character)
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{
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{
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//todo: temporary
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return (int)ErrorCode.UnknownError;
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if (character == null)
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if (character == null)
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return (int)ErrorCode.InvalidCharacter;
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return (int)ErrorCode.InvalidCharacter;
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@@ -261,6 +270,9 @@ public partial class CustomizePlusIpc
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//warn: intended limitation - ignores default profiles because why you would use default profile on your own character
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//warn: intended limitation - ignores default profiles because why you would use default profile on your own character
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private void OnArmatureChanged(ArmatureChanged.Type type, Armature armature, object? arg3)
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private void OnArmatureChanged(ArmatureChanged.Type type, Armature armature, object? arg3)
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{
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{
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//todo: temporary
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return;
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string currentPlayerName = _gameObjectService.GetCurrentPlayerName();
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string currentPlayerName = _gameObjectService.GetCurrentPlayerName();
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if (armature.ActorIdentifier.ToNameWithoutOwnerName() != currentPlayerName)
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if (armature.ActorIdentifier.ToNameWithoutOwnerName() != currentPlayerName)
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@@ -21,7 +21,7 @@ public class CPlusChangeLog
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Add2_0_4_0(Changelog);
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Add2_0_4_0(Changelog);
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Add2_0_4_1(Changelog);
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Add2_0_4_1(Changelog);
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Add2_0_4_4(Changelog);
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Add2_0_4_4(Changelog);
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//Add2_0_5_0(Changelog);
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Add2_0_5_0(Changelog);
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}
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}
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private (int, ChangeLogDisplayType) ConfigData()
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private (int, ChangeLogDisplayType) ConfigData()
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@@ -37,6 +37,9 @@ public class CPlusChangeLog
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private static void Add2_0_5_0(Changelog log)
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private static void Add2_0_5_0(Changelog log)
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=> log.NextVersion("Version 2.0.5.0")
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=> log.NextVersion("Version 2.0.5.0")
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.RegisterHighlight("Customize+ has been updated to support Dawntrail.")
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.RegisterHighlight("Customize+ has been updated to support Dawntrail.")
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.RegisterImportant("Known issues:", 1)
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.RegisterImportant("Profiles are not applied on Character Select Screen.", 2)
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.RegisterImportant("IPC needs additional work and has been disabled for now. Expect issues if you decide to call it anyway.", 2)
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.RegisterEntry("Added \"Copy Support Info to Clipboard\" button to Settings tab.")
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.RegisterEntry("Added \"Copy Support Info to Clipboard\" button to Settings tab.")
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.RegisterEntry("Renamed \"Default profile\" to \"Apply to all players and retainers\" to try and improve understanding of the function by the users. (2.0.4.5)")
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.RegisterEntry("Renamed \"Default profile\" to \"Apply to all players and retainers\" to try and improve understanding of the function by the users. (2.0.4.5)")
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.RegisterEntry("Improved UI behavior when \"Apply to all players and retainers\" is enabled. (2.0.4.5)");
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.RegisterEntry("Improved UI behavior when \"Apply to all players and retainers\" is enabled. (2.0.4.5)");
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