Rename CompareIgnoringOwnership and FindActorsByIdentifier
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@@ -76,7 +76,7 @@ public class TemplateEditorManager : IDisposable
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{
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//todo: check with mounts/companions
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var playerName = _gameObjectService.GetCurrentPlayerName();
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return _gameObjectService.FindActorsByIdentifier(Character)
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return _gameObjectService.FindActorsByIdentifierIgnoringOwnership(Character)
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.Where(x => x.Item1.Type != Penumbra.GameData.Enums.IdentifierType.Owned || x.Item1.IsOwnedByLocalPlayer())
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.Any();
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}
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