Actually let's just use info from Penumbra.GameData

This commit is contained in:
RisaDev
2025-03-29 12:08:11 +03:00
parent 245d7ccb03
commit 317ab9e564
5 changed files with 4 additions and 30 deletions

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@@ -11,7 +11,7 @@ namespace CustomizePlus.GameData.ReverseSearchDictionaries;
/// <summary> A dictionary that matches names to battle npc ids. </summary> /// <summary> A dictionary that matches names to battle npc ids. </summary>
public sealed class ReverseSearchDictBNpc(IDalamudPluginInterface pluginInterface, Logger log, IDataManager gameData) public sealed class ReverseSearchDictBNpc(IDalamudPluginInterface pluginInterface, Logger log, IDataManager gameData)
: ReverseNameDictionary(pluginInterface, log, gameData, "ReverseSearchBNpcs", Versions.DictBNpc, () => CreateBNpcData(gameData)) : ReverseNameDictionary(pluginInterface, log, gameData, "ReverseSearchBNpcs", Penumbra.GameData.DataContainers.Version.DictBNpc, () => CreateBNpcData(gameData))
{ {
/// <summary> Create the data. </summary> /// <summary> Create the data. </summary>
private static IReadOnlyDictionary<string, uint> CreateBNpcData(IDataManager gameData) private static IReadOnlyDictionary<string, uint> CreateBNpcData(IDataManager gameData)

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@@ -11,7 +11,7 @@ namespace CustomizePlus.GameData.ReverseSearchDictionaries;
/// <summary> A dictionary that matches companion names to their ids. </summary> /// <summary> A dictionary that matches companion names to their ids. </summary>
public sealed class ReverseSearchDictCompanion(IDalamudPluginInterface pluginInterface, Logger log, IDataManager gameData) public sealed class ReverseSearchDictCompanion(IDalamudPluginInterface pluginInterface, Logger log, IDataManager gameData)
: ReverseNameDictionary(pluginInterface, log, gameData, "ReverseSearchCompanions", Versions.DictCompanion, () => CreateCompanionData(gameData)) : ReverseNameDictionary(pluginInterface, log, gameData, "ReverseSearchCompanions", Penumbra.GameData.DataContainers.Version.DictCompanion, () => CreateCompanionData(gameData))
{ {
/// <summary> Create the data. </summary> /// <summary> Create the data. </summary>
private static IReadOnlyDictionary<string, uint> CreateCompanionData(IDataManager gameData) private static IReadOnlyDictionary<string, uint> CreateCompanionData(IDataManager gameData)

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@@ -11,7 +11,7 @@ namespace CustomizePlus.GameData.ReverseSearchDictionaries;
/// <summary> A dictionary that matches names to event npc ids. </summary> /// <summary> A dictionary that matches names to event npc ids. </summary>
public sealed class ReverseSearchDictENpc(IDalamudPluginInterface pluginInterface, Logger log, IDataManager gameData) public sealed class ReverseSearchDictENpc(IDalamudPluginInterface pluginInterface, Logger log, IDataManager gameData)
: ReverseNameDictionary(pluginInterface, log, gameData, "ReverseSearchENpcs", Versions.DictENpc, () => CreateENpcData(gameData)) : ReverseNameDictionary(pluginInterface, log, gameData, "ReverseSearchENpcs", Penumbra.GameData.DataContainers.Version.DictENpc, () => CreateENpcData(gameData))
{ {
/// <summary> Create the data. </summary> /// <summary> Create the data. </summary>
private static IReadOnlyDictionary<string, uint> CreateENpcData(IDataManager gameData) private static IReadOnlyDictionary<string, uint> CreateENpcData(IDataManager gameData)

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@@ -12,7 +12,7 @@ namespace CustomizePlus.GameData.ReverseSearchDictionaries;
/// <summary> A dictionary that matches names to mount ids. </summary> /// <summary> A dictionary that matches names to mount ids. </summary>
public sealed class ReverseSearchDictMount(IDalamudPluginInterface pluginInterface, Logger log, IDataManager gameData) public sealed class ReverseSearchDictMount(IDalamudPluginInterface pluginInterface, Logger log, IDataManager gameData)
: ReverseNameDictionary(pluginInterface, log, gameData, "ReverseSearchMounts", Versions.DictMount, () => CreateMountData(gameData)) : ReverseNameDictionary(pluginInterface, log, gameData, "ReverseSearchMounts", Penumbra.GameData.DataContainers.Version.DictMount, () => CreateMountData(gameData))
{ {
/// <summary> Create the data. </summary> /// <summary> Create the data. </summary>
private static IReadOnlyDictionary<string, uint> CreateMountData(IDataManager gameData) private static IReadOnlyDictionary<string, uint> CreateMountData(IDataManager gameData)

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@@ -1,26 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CustomizePlus.GameData.ReverseSearchDictionaries;
public static class Versions
{
public const int GlobalOffset = 0;
public const int UsesExtractTextOffset = 0;
public const int UsesTitleCaseOffset = 0 + UsesExtractTextOffset;
public const int DictCompanionOffset = 9;
public const int DictCompanion = UsesTitleCaseOffset + DictCompanionOffset;
public const int DictBNpcOffset = 9;
public const int DictBNpc = UsesTitleCaseOffset + DictBNpcOffset;
public const int DictMountOffset = 9;
public const int DictMount = UsesTitleCaseOffset + DictMountOffset;
public const int DictENpcOffset = 9;
public const int DictENpc = UsesTitleCaseOffset + DictENpcOffset;
}