Actually let's just use info from Penumbra.GameData

This commit is contained in:
RisaDev
2025-03-29 12:08:11 +03:00
parent 245d7ccb03
commit 317ab9e564
5 changed files with 4 additions and 30 deletions

View File

@@ -12,7 +12,7 @@ namespace CustomizePlus.GameData.ReverseSearchDictionaries;
/// <summary> A dictionary that matches names to mount ids. </summary>
public sealed class ReverseSearchDictMount(IDalamudPluginInterface pluginInterface, Logger log, IDataManager gameData)
: ReverseNameDictionary(pluginInterface, log, gameData, "ReverseSearchMounts", Versions.DictMount, () => CreateMountData(gameData))
: ReverseNameDictionary(pluginInterface, log, gameData, "ReverseSearchMounts", Penumbra.GameData.DataContainers.Version.DictMount, () => CreateMountData(gameData))
{
/// <summary> Create the data. </summary>
private static IReadOnlyDictionary<string, uint> CreateMountData(IDataManager gameData)