Actually let's just use info from Penumbra.GameData
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@@ -12,7 +12,7 @@ namespace CustomizePlus.GameData.ReverseSearchDictionaries;
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/// <summary> A dictionary that matches names to mount ids. </summary>
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public sealed class ReverseSearchDictMount(IDalamudPluginInterface pluginInterface, Logger log, IDataManager gameData)
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: ReverseNameDictionary(pluginInterface, log, gameData, "ReverseSearchMounts", Versions.DictMount, () => CreateMountData(gameData))
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: ReverseNameDictionary(pluginInterface, log, gameData, "ReverseSearchMounts", Penumbra.GameData.DataContainers.Version.DictMount, () => CreateMountData(gameData))
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{
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/// <summary> Create the data. </summary>
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private static IReadOnlyDictionary<string, uint> CreateMountData(IDataManager gameData)
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