Actually let's just use info from Penumbra.GameData

This commit is contained in:
RisaDev
2025-03-29 12:08:11 +03:00
parent 245d7ccb03
commit 317ab9e564
5 changed files with 4 additions and 30 deletions

View File

@@ -11,7 +11,7 @@ namespace CustomizePlus.GameData.ReverseSearchDictionaries;
/// <summary> A dictionary that matches names to event npc ids. </summary>
public sealed class ReverseSearchDictENpc(IDalamudPluginInterface pluginInterface, Logger log, IDataManager gameData)
: ReverseNameDictionary(pluginInterface, log, gameData, "ReverseSearchENpcs", Versions.DictENpc, () => CreateENpcData(gameData))
: ReverseNameDictionary(pluginInterface, log, gameData, "ReverseSearchENpcs", Penumbra.GameData.DataContainers.Version.DictENpc, () => CreateENpcData(gameData))
{
/// <summary> Create the data. </summary>
private static IReadOnlyDictionary<string, uint> CreateENpcData(IDataManager gameData)