Some changes to incognito for debug stuff
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@@ -13,10 +13,10 @@ public static class ActorIdentifierExtensions
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/// <exception cref="Exception"></exception>
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public static string ToNameWithoutOwnerName(this ActorIdentifier identifier)
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{
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if (identifier == ActorIdentifier.Invalid)
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if (!identifier.IsValid)
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return "Invalid";
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if (!identifier.IsValid || identifier.Type != IdentifierType.Owned)
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if (identifier.Type != IdentifierType.Owned)
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return identifier.ToName();
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if (ActorIdentifier.Manager == null)
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@@ -32,12 +32,12 @@ public static class ActorIdentifierExtensions
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/// <returns></returns>
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public static string IncognitoDebug(this ActorIdentifier identifier)
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{
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if (identifier == ActorIdentifier.Invalid)
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if (!identifier.IsValid)
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return "Invalid";
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try
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{
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#if DEBUG
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#if !INCOGNIFY_STRINGS
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return identifier.ToString();
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#else
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return identifier.Incognito(null);
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@@ -60,7 +60,7 @@ public static class ActorIdentifierExtensions
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/// <returns></returns>
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public static bool IsAllowedForProfiles(this ActorIdentifier identifier)
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{
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if (identifier == ActorIdentifier.Invalid)
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if (!identifier.IsValid)
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return false;
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switch (identifier.Type)
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@@ -12,7 +12,7 @@ namespace CustomizePlus.Core.Extensions
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if (str.IsNullOrWhitespace())
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return str;
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#if DEBUG
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#if !INCOGNIFY_STRINGS
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return str;
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#endif
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@@ -21,12 +21,12 @@ namespace CustomizePlus.Core.Extensions
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var split = str.Split(' ');
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if (split.Length > 2)
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return $"{str[..2]}...";
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return $"{str[..5]}...";
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return $"{split[0][0]}.{split[1][0]}";
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}
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return $"{str[..2]}...";
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return $"{str[..5]}...";
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}
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}
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}
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@@ -88,4 +88,12 @@
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</None>
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</ItemGroup>
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<!-- <PropertyGroup Condition="'$(Configuration)'=='Debug'">
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<DefineConstants>INCOGNIFY_STRINGS</DefineConstants>
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</PropertyGroup>-->
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<PropertyGroup Condition="'$(Configuration)'=='Release'">
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<DefineConstants>INCOGNIFY_STRINGS</DefineConstants>
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</PropertyGroup>
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</Project>
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@@ -9,6 +9,8 @@ using CustomizePlus.Profiles.Data;
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using CustomizePlus.Templates.Data;
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using CustomizePlus.GameData.Extensions;
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using CustomizePlus.GameData.Services;
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using CustomizePlus.Core.Extensions;
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using System.Numerics;
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namespace CustomizePlus.UI.Windows.MainWindow.Tabs.Debug;
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@@ -124,7 +126,15 @@ public class StateMonitoringTab
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private void DrawSingleProfile(string prefix, Profile profile)
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{
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var show = ImGui.CollapsingHeader($"[{(profile.Enabled ? "E" : "D")}] {profile.Name} on {profile.CharacterName} [{(profile.IsTemporary ? "Temporary" : "Permanent")}]###{prefix}-profile-{profile.UniqueId}");
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string name = profile.Name;
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string characterName = profile.CharacterName;
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#if INCOGNIFY_STRINGS
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name = name.Incognify();
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characterName = characterName.Incognify();
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#endif
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var show = ImGui.CollapsingHeader($"[{(profile.Enabled ? "E" : "D")}] {name} on {characterName} [{(profile.IsTemporary ? "Temporary" : "Permanent")}] [{profile.UniqueId}]###{prefix}-profile-{profile.UniqueId}");
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if (!show)
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return;
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@@ -152,7 +162,13 @@ public class StateMonitoringTab
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private void DrawSingleTemplate(string prefix, Template template)
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{
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var show = ImGui.CollapsingHeader($"{template.Name}###{prefix}-template-{template.UniqueId}");
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string name = template.Name;
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#if INCOGNIFY_STRINGS
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name = name.Incognify();
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#endif
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var show = ImGui.CollapsingHeader($"{name} [{template.UniqueId}]###{prefix}-template-{template.UniqueId}");
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if (!show)
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return;
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@@ -162,7 +178,11 @@ public class StateMonitoringTab
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ImGui.Text($"Bones:");
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foreach (var kvPair in template.Bones)
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{
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ImGui.Text($"{kvPair.Key}: p:{kvPair.Value.Translation} | r: {kvPair.Value.Rotation} | s: {kvPair.Value.Scaling}");
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#if !INCOGNIFY_STRINGS
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ImGui.Text($"{kvPair.Key}: p: {kvPair.Value.Translation} | r: {kvPair.Value.Rotation} | s: {kvPair.Value.Scaling}");
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#else
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ImGui.Text($"{kvPair.Key}: p: {(kvPair.Value.Translation.IsApproximately(Vector3.Zero) ? "Approx. not changed" : "Changed")} | r: {(kvPair.Value.Rotation.IsApproximately(Vector3.Zero) ? "Approx. not changed" : "Changed")} | s: {(kvPair.Value.Scaling.IsApproximately(Vector3.One) ? "Not changed" : "Changed")}");
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#endif
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}
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}
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@@ -180,8 +200,8 @@ public class StateMonitoringTab
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ImGui.Text($"Root bone: {armature.MainRootBone}");
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}
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ImGui.Text($"Profile: {armature.Profile.Name} ({armature.Profile.UniqueId})");
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ImGui.Text($"Actor: {armature.ActorIdentifier}");
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ImGui.Text($"Profile: {armature.Profile.Name.Text.Incognify()} ({armature.Profile.UniqueId})");
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ImGui.Text($"Actor: {armature.ActorIdentifier.IncognitoDebug()}");
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ImGui.Text($"Protection: {(armature.ProtectedUntil >= DateTime.UtcNow ? "Active" : "NOT active")} [{armature.ProtectedUntil} (UTC)]");
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//ImGui.Text("Profile:");
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//DrawSingleProfile($"armature-{armature.GetHashCode()}", armature.Profile);
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@@ -189,7 +209,7 @@ public class StateMonitoringTab
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ImGui.Text($"Bone template bindings:");
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foreach (var kvPair in armature.BoneTemplateBinding)
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{
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ImGui.Text($"{kvPair.Key} -> {kvPair.Value.Name} ({kvPair.Value.UniqueId})");
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ImGui.Text($"{kvPair.Key} -> {kvPair.Value.Name.Text.Incognify()} ({kvPair.Value.UniqueId})");
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}
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}
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}
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