Add support log, improve bone name display, fix incognify issues
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@@ -12,6 +12,7 @@ using CustomizePlus.GameData.Services;
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using CustomizePlus.Core.Extensions;
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using System.Numerics;
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using CustomizePlus.Game.Services;
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using CustomizePlus.Core.Data;
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namespace CustomizePlus.UI.Windows.MainWindow.Tabs.Debug;
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@@ -187,7 +188,7 @@ public class StateMonitoringTab
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#if !INCOGNIFY_STRINGS
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ImGui.Text($"{kvPair.Key}: p: {kvPair.Value.Translation} | r: {kvPair.Value.Rotation} | s: {kvPair.Value.Scaling}");
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#else
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ImGui.Text($"{kvPair.Key}: p: {(kvPair.Value.Translation.IsApproximately(Vector3.Zero) ? "Approx. not changed" : "Changed")} | r: {(kvPair.Value.Rotation.IsApproximately(Vector3.Zero) ? "Approx. not changed" : "Changed")} | s: {(kvPair.Value.Scaling.IsApproximately(Vector3.One) ? "Not changed" : "Changed")}");
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ImGui.Text($"{BoneData.GetBoneDisplayName(kvPair.Key)} ({kvPair.Key}): p: {(kvPair.Value.Translation.IsApproximately(Vector3.Zero) ? "Approx. not changed" : "Changed")} | r: {(kvPair.Value.Rotation.IsApproximately(Vector3.Zero) ? "Approx. not changed" : "Changed")} | s: {(kvPair.Value.Scaling.IsApproximately(Vector3.One) ? "Not changed" : "Changed")}");
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#endif
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}
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}
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@@ -215,7 +216,7 @@ public class StateMonitoringTab
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ImGui.Text($"Bone template bindings:");
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foreach (var kvPair in armature.BoneTemplateBinding)
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{
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ImGui.Text($"{kvPair.Key} -> {kvPair.Value.Name.Text.Incognify()} ({kvPair.Value.UniqueId})");
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ImGui.Text($"{BoneData.GetBoneDisplayName(kvPair.Key)} ({kvPair.Key}) -> {kvPair.Value.Name.Text.Incognify()} ({kvPair.Value.UniqueId})");
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}
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}
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}
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@@ -28,6 +28,7 @@ public class SettingsTab
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private readonly TemplateEditorManager _templateEditorManager;
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private readonly CPlusChangeLog _changeLog;
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private readonly MessageService _messageService;
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private readonly SupportLogBuilderService _supportLogBuilderService;
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public SettingsTab(
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PluginConfiguration configuration,
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@@ -35,7 +36,8 @@ public class SettingsTab
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HookingService hookingService,
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TemplateEditorManager templateEditorManager,
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CPlusChangeLog changeLog,
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MessageService messageService)
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MessageService messageService,
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SupportLogBuilderService supportLogBuilderService)
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{
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_configuration = configuration;
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_armatureManager = armatureManager;
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@@ -43,6 +45,7 @@ public class SettingsTab
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_templateEditorManager = templateEditorManager;
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_changeLog = changeLog;
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_messageService = messageService;
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_supportLogBuilderService = supportLogBuilderService;
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}
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public void Draw()
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@@ -53,6 +56,7 @@ public class SettingsTab
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DrawGeneralSettings();
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ImGui.NewLine();
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ImGui.NewLine();
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ImGui.NewLine();
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@@ -299,7 +303,7 @@ public class SettingsTab
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#region Support Area
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private void DrawSupportButtons()
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{
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var width = ImGui.CalcTextSize("Join Discord for Support").X + ImGui.GetStyle().FramePadding.X * 2;
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var width = ImGui.CalcTextSize("Copy Support Info to Clipboard").X + ImGui.GetStyle().FramePadding.X * 2;
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var xPos = ImGui.GetWindowWidth() - width;
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// Respect the scroll bar width.
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if (ImGui.GetScrollMaxY() > 0)
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@@ -311,6 +315,14 @@ public class SettingsTab
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ImGui.SetCursorPos(new Vector2(xPos, 1 * ImGui.GetFrameHeightWithSpacing()));
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if (ImGui.Button("Show update history", new Vector2(width, 0)))
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_changeLog.Changelog.ForceOpen = true;
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ImGui.SetCursorPos(new Vector2(xPos, 2 * ImGui.GetFrameHeightWithSpacing()));
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if (!ImGui.Button("Copy Support Info to Clipboard"))
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return;
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var text = _supportLogBuilderService.BuildSupportLog();
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ImGui.SetClipboardText(text);
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_messageService.NotificationMessage($"Copied Support Info to Clipboard.", NotificationType.Success, false);
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}
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/// <summary> Draw a button to open the official discord server. </summary>
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