Changed commands
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@@ -10,6 +10,8 @@ using CustomizePlus.Profiles;
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using CustomizePlus.Game.Services;
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using CustomizePlus.UI.Windows.MainWindow.Tabs.Templates;
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using CustomizePlus.UI.Windows.MainWindow;
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using static System.Windows.Forms.AxHost;
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using CustomizePlus.Profiles.Data;
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namespace CustomizePlus.Core.Services;
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@@ -76,11 +78,8 @@ public class CommandService : IDisposable
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{
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switch (argumentList[0].ToLowerInvariant())
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{
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case "apply":
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Apply(argument);
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return;
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case "toggle":
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Apply(argument, true);
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case "profile":
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ProfileCommand(argument);
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return;
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default:
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case "help":
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@@ -100,83 +99,136 @@ public class CommandService : IDisposable
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else
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_chatService.PrintInChat(new SeStringBuilder().AddText("Valid arguments for /customize are:").BuiltString);
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_chatService.PrintInChat(new SeStringBuilder().AddCommand("apply", "Applies a given profile for a given character. Use without arguments for help.")
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_chatService.PrintInChat(new SeStringBuilder().AddCommand("profile", "Change the state of profiles. Use without arguments for help.")
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.BuiltString);
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_chatService.PrintInChat(new SeStringBuilder().AddCommand("toggle", "Toggles a given profile for a given character. Use without arguments for help.")
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.BuiltString);
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return true;
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}
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private void Apply(string argument, bool toggle = false)
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private void ProfileCommand(string argument)
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{
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var argumentList = argument.Split(',', 2, StringSplitOptions.RemoveEmptyEntries | StringSplitOptions.TrimEntries);
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if (argumentList.Length != 2)
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var argumentList = argument.Split(' ', 2, StringSplitOptions.RemoveEmptyEntries | StringSplitOptions.TrimEntries);
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string[]? subArgumentList = null;
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if(argumentList.Length == 2)
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subArgumentList = argumentList[1].Split(',', 2, StringSplitOptions.RemoveEmptyEntries | StringSplitOptions.TrimEntries);
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bool isTurningOffAllProfiles = subArgumentList != null && subArgumentList.Length != 2 && argumentList[0] == "disable";
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if (argumentList.Length != 2 || subArgumentList == null || (subArgumentList.Length != 2 && !isTurningOffAllProfiles))
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{
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_chatService.PrintInChat(new SeStringBuilder().AddText($"Usage: /customize {(toggle ? "toggle" : "apply")} ").AddBlue("Character Name", true)
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_chatService.PrintInChat(new SeStringBuilder().AddText($"Usage: /customize profile ")
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.AddBlue("enable, disable or toggle", true)
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.AddText(" ")
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.AddRed("Character Name", true)
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.AddText(",")
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.AddRed("Profile Name", true)
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.AddYellow("Profile Name", true)
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.BuiltString);
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_chatService.PrintInChat(new SeStringBuilder().AddText(" 》 ").AddBlue("disable", true)
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.AddText(" option can also be used without supplying profile name to turn off currently active profile for the character").BuiltString);
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_chatService.PrintInChat(new SeStringBuilder().AddText(" 》 ")
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.AddBlue("Character Name", true).AddText("can be either full character name or one of the following:").BuiltString);
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.AddRed("Character Name", true).AddText(" can be either full character name or one of the following:").BuiltString);
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_chatService.PrintInChat(new SeStringBuilder().AddText(" 》 To apply to yourself: ").AddBlue("<me>").AddText(", ").AddBlue("self").BuiltString);
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_chatService.PrintInChat(new SeStringBuilder().AddText(" 》 To apply to target: ").AddBlue("<t>").AddText(", ").AddBlue("target").BuiltString);
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return;
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}
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string charaName = "", profName = "";
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string characterName = "", profileName = "";
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try
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{
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(charaName, profName) = argumentList switch { var a => (a[0].Trim(), a[1].Trim()) };
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if (!_profileManager.Profiles.Any())
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{
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_chatService.PrintInChat(new SeStringBuilder().AddText("This command cannot be executed because no profiles exist").BuiltString);
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return;
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}
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charaName = charaName switch
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bool? state = null;
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switch (argumentList[0].ToLowerInvariant())
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{
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case "enabled":
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case "enable":
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case "on":
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case "true":
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state = true;
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break;
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case "disabled":
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case "disable":
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case "off":
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case "false":
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state = false;
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break;
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case "toggle":
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case "switch":
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break;
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}
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Profile? targetProfile = null;
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characterName = subArgumentList[0].Trim();
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characterName = characterName switch
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{
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"<me>" => _gameObjectService.GetCurrentPlayerName() ?? string.Empty,
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"self" => _gameObjectService.GetCurrentPlayerName() ?? string.Empty,
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"<t>" => _gameObjectService.GetCurrentPlayerTargetName() ?? string.Empty,
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"target" => _gameObjectService.GetCurrentPlayerTargetName() ?? string.Empty,
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_ => charaName,
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_ => characterName,
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};
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if (!_profileManager.Profiles.Any())
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if (!isTurningOffAllProfiles)
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{
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_chatService.PrintInChat(
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$"Can't {(toggle ? "toggle" : "apply")} profile \"{profName}\" for character \"{charaName}\" because no profiles exist", ChatService.ChatMessageColor.Error);
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return;
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profileName = subArgumentList[1].Trim();
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targetProfile = _profileManager.Profiles.FirstOrDefault(x => x.Name == profileName && x.CharacterName == characterName);
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}
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if (_profileManager.Profiles.Count(x => x.Name == profName && x.CharacterName == charaName) > 1)
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{
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_logger.Warning(
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$"Found more than one profile matching profile \"{profName}\" and character \"{charaName}\". Using first match.");
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}
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var outProf = _profileManager.Profiles.FirstOrDefault(x => x.Name == profName && x.CharacterName == charaName);
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if (outProf == null)
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{
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_chatService.PrintInChat(
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$"Can't {(toggle ? "toggle" : "apply")} profile \"{(string.IsNullOrWhiteSpace(profName) ? "empty (none provided)" : profName)}\" " +
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$"for Character \"{(string.IsNullOrWhiteSpace(charaName) ? "empty (none provided)" : charaName)}\"\n" +
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"Check if the profile and character names were provided correctly and said profile exists for chosen character", ChatService.ChatMessageColor.Error);
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return;
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}
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if (!toggle)
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_profileManager.SetEnabled(outProf, true);
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else
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_profileManager.SetEnabled(outProf, !outProf.Enabled);
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targetProfile = _profileManager.Profiles.FirstOrDefault(x => x.CharacterName == characterName && x.Enabled);
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_chatService.PrintInChat(
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$"{outProf.Name} was successfully {(toggle ? "toggled" : "applied")} for {outProf.CharacterName}", ChatService.ChatMessageColor.Info);
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if (targetProfile == null)
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{
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_chatService.PrintInChat(new SeStringBuilder()
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.AddText("Cannot execute command because profile ")
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.AddYellow(string.IsNullOrWhiteSpace(profileName) ? "[Any enabled profile]" : profileName)
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.AddText(" for ")
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.AddRed(characterName)
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.AddText(" was not found").BuiltString);
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return;
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}
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if (state != null)
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{
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if(targetProfile.Enabled == state)
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{
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_chatService.PrintInChat(new SeStringBuilder()
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.AddText("Profile ")
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.AddYellow(targetProfile.Name)
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.AddText(" for ")
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.AddBlue(characterName)
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.AddText(" is already ")
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.AddGreen((bool)state ? "enabled" : "disabled").BuiltString);
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return;
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}
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_profileManager.SetEnabled(targetProfile, (bool)state);
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}
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else
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_profileManager.SetEnabled(targetProfile, !targetProfile.Enabled);
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_chatService.PrintInChat(new SeStringBuilder()
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.AddText("Profile ")
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.AddYellow(targetProfile.Name)
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.AddText(" was successfully ")
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.AddBlue(state != null ? ((bool)state ? "enabled" : "disabled") : "toggled")
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.AddText(" for ")
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.AddRed(targetProfile.CharacterName).BuiltString);
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}
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catch (Exception e)
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{
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_chatService.PrintInChat($"Error while {(toggle ? "toggling" : "applying")} profile, details are available in dalamud log", ChatService.ChatMessageColor.Error);
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_logger.Error($"Error {(toggle ? "toggling" : "applying")} profile by command: \n" +
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$"Profile name \"{(string.IsNullOrWhiteSpace(profName) ? "empty (none provided)" : profName)}\"\n" +
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$"Character name \"{(string.IsNullOrWhiteSpace(charaName) ? "empty (none provided)" : charaName)}\"\n" +
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$"Error: {e}");
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_chatService.PrintInChat(new SeStringBuilder()
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.AddRed($"Error while changing state of profile, details are available in dalamud log").BuiltString);
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_logger.Error($"Error while changing state of profile by command:\n" +
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$"Profile name \"{(string.IsNullOrWhiteSpace(profileName) ? "empty (none provided)" : profileName)}\"\n" +
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$"Character name \"{(string.IsNullOrWhiteSpace(characterName) ? "empty (none provided)" : characterName)}\"\n" +
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$"Arguments: {argument}\nError: {e}");
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}
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}
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}
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