Update CutsceneService and ObjectManager from upstream
This commit is contained in:
@@ -44,7 +44,7 @@ public class ObjectManager(
|
||||
return false;
|
||||
|
||||
_identifierUpdate = LastUpdate;
|
||||
World = (ushort)(this[0].Valid ? this[0].HomeWorld : 0);
|
||||
World = (ushort)(Player.Valid ? Player.HomeWorld : 0);
|
||||
_identifiers.Clear();
|
||||
_allWorldIdentifiers.Clear();
|
||||
_nonOwnedIdentifiers.Clear();
|
||||
|
||||
Reference in New Issue
Block a user